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V1.0.0.94

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Patch icon.png V1.0.0.94
Kog'Maw OriginalSkin.jpg
Kog'Maw, the Mouth of the Abyss
Release date (US) June 24, 2010
Highlights & notes
Related links
Patch chronology
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V1.0.0.87 V1.0.0.94(b)

New Skins in the Store 编辑

League of Legends V1.0.0.94 编辑

Kog'Maw Kog'Maw, the Mouth of the Abyss

  • Bio-ArcaneBarrage.png Bio-Arcane Barrage: Kog'Maw's attacks gain range and deal a percent of the target's maximum health as magic damage.
  • VoidOoze.png Void Ooze: Kog'Maw launches a peculiar ooze which damages all enemies it passes through and leaves a trail which slows enemies who stand on it.
  • CausticSpittle.png Caustic Spittle: Passive: Increases armor penetration. Active: Kog'Maw launches a corrosive projectile which deals magic damage and doubles his passive armor penetration for 4 seconds (Removes the passive until available again).
  • LivingArtillery.png Living Artillery (Ultimate): Kog'Maw fires a living artillery shell at a great distance dealing damage and revealing targets. Additionally, multiple Living Artilleries in a short period of time cause them to cost additional mana.
  • IcathianSurprise.png Icathian Surprise (Innate): Upon dying, Kog'Maw starts a chain reaction in his body which causes him to detonate after 4 seconds; dealing magic damage to surrounding enemies.

阿卡丽 阿卡丽

  • Fixed a bug with Akali’s attack timing.
  • Using a potion while in TwilightShroud.png Twilight Shroud will no longer break Akali out of stealth.

Ashe Ashe

  • FrostShot.png Frost Shot:
    • Slow changed to 15/20/25/30/35% from 10/18/26/32/38%.
    • It no longer stacks with Volley.png Volley.
  • Volley.png Volley:
    • Bonus damage increased to 40/55/70/85/100 from 40/50/60/70/80.
    • It now fires 7 missiles instead of 9.
  • Plentiful Bounty Plentiful Bounty renamed to Hawkshot.png Hawkshot:
    • Hawkshot retains the passive gold gain on kill and can now be activated to shoot an invulnerable, untargetable scouting hawk toward a target location. The hawk will reveal terrain as it travels, and grant vision of the end area for 5 seconds.
  • EnchantedCrystalArrow.png Enchanted Crystal Arrow:
    • Fixed a bug where it was slowing for too long at ranks 2 and 3.
    • Fixed a bug where it was stunning for more than the maximum stun duration.
    • Distance required to get a maximum duration stun increased.

Blitzcrank Blitzcrank

Corki Corki

  • Missile Barrage Missile Barrage:
    • Added a counter indicating how close to the Big One you are.
    • One missile is now granted when you first put a point into it.
    • It now reloads while dead and will no longer reset the stack count upon death.

Cho'Gath Cho'Gath

  • VorpalSpikes.png Vorpal Spikes can now be toggled off.
  • Cho'Gath will now be properly considered melee for the sake of items like Youmuu's Ghostblade item.png Youmuu's Ghostblade.
  • Feast.png Feast:
    • Fixed a bug at rank 3 where Cho'Gath has difficulty feasting when he has max stacks.
    • Fixed a bug where the ability buff tooltip was not updating the bonus health when Cho'Gath loses stacks.
    • Fixed a bug where Cho'Gath was not scaling properly when he loses stacks.

Evelynn Evelynn

  • Removed base dodge.

Ezreal Ezreal

  • EssenceFlux.png Essence Flux:
    • Removed the heal component.
    • Attack speed buff/debuff increased to 20/23/26/29/32% from 5/10/15/20/25%.

Garen Garen

  • Fixed a bug where Garen would sometimes appear with a different skin after reconnecting.

Gangplank Gangplank

  • Parrrley.png Parrrley:
    • Bonus damage reduced to 100% from 110%.
    • It is no longer dodgable and is unaffected by blinds.
  • RaiseMorale.png Raise Morale now grants 8/12/16/20/24 attack damage instead of 12-36% attack speed.
  • CannonBarrage.png Cannon Barrage:
    • Cannonball damage reduced to 100/140/180 from 140/200/260.
    • Cannonball radius increased to 275 from 225.
    • Slow amount reduced to 35%/45/55 from 40/50/60.

Gragas Gragas:

  • Barrel Roll Barrel Roll: tooltip updated to give the correct ability power ratio when the barrel has reached its location.

黑默丁格 黑默丁格

  • Fixed a bug where Turrets were targeting incorrectly.

Janna Janna

贾克斯 贾克斯

  • Empower.png Empower: cooldown changed to 5 seconds at all ranks from 7/6/5/4/3 seconds.

Kayle Kayle

Morgana Morgana

  • DarkBinding.png Dark Binding now deals its damage up front as opposed to over time. The damage is 80/135/190/245/300 with a 0.9 ability power ratio.
  • SoulShackles.png Soul Shackles: ability power ratio changed to 1.0/1.0 from 0.5/1.5.

Pantheon Pantheon

  • HeartseekerStrike.png Heartseeker Strike:
    • Damage scaling increased to 20/25/30/35/40%.
    • It will now properly double the damage of the entire ability against champions, rather than just doubling part of the damage.
    • Fixed a bug where it was dealing too much damage based upon your bonus damage.
    • Fixed a bug where it procced cast effects with every tick.
  • SpearShot.png Spear Shot:
    • Attack damage scaling increased to 100/115/130/145/160%, from 100/110/120/130/140%.
    • Fixed a bug where it wasn't scaling with enough of your damage from items.
  • GrandSkyfall.png Grand Skyfall:
    • It now breaks spell shields and is blocked by spell shields.
    • Fixed a bug where it was slowing for an incorrect amount of time.
  • Pantheon will now be properly considered melee for the sake of items like Youmuu's Ghostblade item.png Youmuu's Ghostblade.

Poppy Poppy

Shaco Shaco

  • Updated the Deceive.png Deceive tooltip to clarify that the damage is bonus damage not a true critical.
  • Jack In The Box Jack In The Box:
    • Fixed a bug where it would acquire targets incorrectly.
    • Fixed a bug where it would lose the stealth before the lifetime expired.

Shen Shen

  • VorpalBlade.png Vorpal Blade: heal reduced to 10/20/30/40/50 from 15/30/45/60/75.

Sivir Sivir

Soraka Soraka

  • Wish.png Wish:
    • Ability power ratio reduced to 1.3 from 1.5.
    • Heal reduced to 200/320/440 from 250/400/550.
    • Mana cost reduced to 200/275/350 from 250/350/450.

提莫 提莫

  • Removed base dodge.

Veigar Veigar

  • Updated recommended items.
  • Stats:
    • Base movement speed increased to 315 from 310.
    • Base armor increased to 16 from 14.
    • Armor per level increased to 3.75 from 3.5.
  • Baleful Strike Baleful Strike:
    • Adjusted the way bonus ability power is granted.
    • Veigar now also gains 1/2/3/4/5 bonus ability power for each champion kill from any damage source.
  • Dark Matter Dark Matter:
    • Time to land reduced to 1.2 seconds from 1.6 seconds.
    • Base damage reduced to 120/170/220/270/320 from 120/180/240/300/360.
    • Cooldown reduced to 10 seconds from 12 seconds.
  • Event Horizon Event Horizon:
    • Mana cost reduced to 80/95/110/125/140 from 90/110/130/150/170.
    • Cooldown reduced to 20/19/18/17/16 from 24/22/20/18/16.
    • Range increased to 650 from 600.
  • Primordial Burst Primordial Burst:
    • Mana cost reduced to 150/200/250 from 200/300/400.
    • It now deals 200/350/500 base damage plus 80% of the combined ability power of Veigar and his target.
    • Conditional bonus damage for non-mana Champions has been removed.
    • Mana restoration on kill has been removed.
  • New Innate Equilibrium.png Equilibrium: Veigar's mana regen is increased by 0.5% for each 1% of mana he's missing.


物品 编辑

Summoner Spells 编辑

  • Fixed a bug with Ignite.png Ignite's tooltip cooldown value that made it seem shorter than it actually is.

Masteries 编辑

  • Fixed a bug where the Tenacity mastery s1.png Tenacity mastery caused Cho'Gath's Feast.png Feast to not kill the target.

General 编辑

  • Champion kill experience increased by 10%.
  • Death timers on Summoner's Rift increased by roughly 3 seconds at low levels.
  • Summoner spells are now displayed on the scoreboard.
  • Latency will now properly display in the HUD.
  • Teleport or Blink abilities will no longer reset the leashing on monsters.
  • Duplicate items will no longer sell in slot order and can now be sold individually.
  • Buff bar updated to support up to 32 buffs.
  • Revamped the character stats screen to include Armor Penetration, Magic Penetration, Lifesteal, Spell Vamp, and Cooldown Reduction stats as well as reducing size and removing extraneous information.
  • Revealing a channeling Champion in the Fog of War will no longer reveal show them as idle.
  • Fixed a bug where orders and spell casts would be lost in rare instances.
  • Fixed a bug where the "Show HP Bars" menu option wasn't functioning correctly.
  • Fixed a bug where 'proc' effects like Item.png Malady and Item.png Madred's Bloodrazor could occasionally kill a champion through effects like Guardian Angel item.png Guardian Angel, ChronoShift.png Chrono Shift, or Rebirth.png Rebirth.
  • Fixed a bug where the attack timings of many characters were causing a slight delay before attacking.
  • Fixed a bug where the "Hide Center HUD Wall" option was incorrectly named "Center HUD Wall Display".
  • Fixed several client crashes.
  • Fixed several server crashes.

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