New Skins in the Store 编辑
League of Legends V18.104.22.168 编辑
Kog'Maw, the Mouth of the Abyss
: Kog'Maw's attacks gain range and deal a percent of the target's maximum health as magic damage.
Bio-Arcane Barrage : Kog'Maw launches a peculiar ooze which damages all enemies it passes through and leaves a trail which slows enemies who stand on it.
Void Ooze : Passive: Increases armor penetration. Active: Kog'Maw launches a corrosive projectile which deals magic damage and doubles his passive armor penetration for 4 seconds (Removes the passive until available again).
Caustic Spittle (Ultimate): Kog'Maw fires a living artillery shell at a great distance dealing damage and revealing targets. Additionally, multiple Living Artilleries in a short period of time cause them to cost additional mana.
Living Artillery (Innate): Upon dying, Kog'Maw starts a chain reaction in his body which causes him to detonate after 4 seconds; dealing magic damage to surrounding enemies.
Fixed a bug with Akali’s attack timing.
Using a potion while in will no longer break Akali out of stealth.
Slow changed to 15/20/25/30/35% from 10/18/26/32/38%.
It no longer stacks with .
Bonus damage increased to 40/55/70/85/100 from 40/50/60/70/80.
It now fires 7 missiles instead of 9.
renamed to Plentiful Bounty Plentiful Bounty :
Hawkshot retains the passive gold gain on kill and can now be activated to shoot an invulnerable, untargetable scouting hawk toward a target location. The hawk will reveal terrain as it travels, and grant vision of the end area for 5 seconds.
Enchanted Crystal Arrow
Fixed a bug where it was slowing for too long at ranks 2 and 3.
Fixed a bug where it was stunning for more than the maximum stun duration.
Distance required to get a maximum duration stun increased.
Missile Barrage Missile Barrage
Added a counter indicating how close to the Big One you are.
One missile is now granted when you first put a point into it.
It now reloads while dead and will no longer reset the stack count upon death.
can now be toggled off.
Vorpal Spikes Cho'Gath will now be properly considered melee for the sake of items like .
Fixed a bug at rank 3 where Cho'Gath has difficulty feasting when he has max stacks.
Fixed a bug where the ability buff tooltip was not updating the bonus health when Cho'Gath loses stacks.
Fixed a bug where Cho'Gath was not scaling properly when he loses stacks.
Removed the heal component.
Attack speed buff/debuff increased to 20/23/26/29/32% from 5/10/15/20/25%.
Fixed a bug where Garen would sometimes appear with a different skin after reconnecting.
Bonus damage reduced to 100% from 110%.
It is no longer dodgable and is unaffected by blinds.
now grants 8/12/16/20/24 attack damage instead of 12-36% attack speed.
Raise Morale :
Cannonball damage reduced to 100/140/180 from 140/200/260.
Cannonball radius increased to 275 from 225.
Slow amount reduced to 35%/45/55 from 40/50/60.
: tooltip updated to give the correct ability power ratio when the barrel has reached its location.
Barrel Roll Barrel Roll
Fixed a bug where Turrets were targeting incorrectly.
: cooldown changed to 5 seconds at all ranks from 7/6/5/4/3 seconds.
now deals its damage up front as opposed to over time. The damage is 80/135/190/245/300 with a 0.9 ability power ratio.
Dark Binding : ability power ratio changed to 1.0/1.0 from 0.5/1.5.
Damage scaling increased to 20/25/30/35/40%.
It will now properly double the damage of the entire ability against champions, rather than just doubling part of the damage.
Fixed a bug where it was dealing too much damage based upon your bonus damage.
Fixed a bug where it procced cast effects with every tick.
Attack damage scaling increased to 100/115/130/145/160%, from 100/110/120/130/140%.
Fixed a bug where it wasn't scaling with enough of your damage from items.
It now breaks spell shields and is blocked by spell shields.
Fixed a bug where it was slowing for an incorrect amount of time.
Pantheon will now be properly considered melee for the sake of items like .
Updated the tooltip to clarify that the damage is bonus damage not a true critical.
Jack In The Box Jack In The Box
Fixed a bug where it would acquire targets incorrectly.
Fixed a bug where it would lose the stealth before the lifetime expired.
: heal reduced to 10/20/30/40/50 from 15/30/45/60/75.
Fixed a bug where double-procced cast effects like .
Ability power ratio reduced to 1.3 from 1.5.
Heal reduced to 200/320/440 from 250/400/550.
Mana cost reduced to 200/275/350 from 250/350/450.
Updated recommended items.
Base movement speed increased to 315 from 310.
Base armor increased to 16 from 14.
Armor per level increased to 3.75 from 3.5.
Baleful Strike Baleful Strike
Adjusted the way bonus ability power is granted.
Veigar now also gains 1/2/3/4/5 bonus ability power for each champion kill from any damage source.
Dark Matter Dark Matter
Time to land reduced to 1.2 seconds from 1.6 seconds.
Base damage reduced to 120/170/220/270/320 from 120/180/240/300/360.
Cooldown reduced to 10 seconds from 12 seconds.
Event Horizon Event Horizon
Mana cost reduced to 80/95/110/125/140 from 90/110/130/150/170.
Cooldown reduced to 20/19/18/17/16 from 24/22/20/18/16.
Range increased to 650 from 600.
Primordial Burst Primordial Burst
Mana cost reduced to 150/200/250 from 200/300/400.
It now deals 200/350/500 base damage plus 80% of the combined ability power of Veigar and his target.
Conditional bonus damage for non-mana Champions has been removed.
Mana restoration on kill has been removed.
New Innate : Veigar's mana regen is increased by 0.5% for each 1% of mana he's missing.
: healing and regen bonus reduced to 20% from 25%.
: activate duration increased to 8 from 5.
: crowd control reduction reduced to 35% from 40%.
no longer heals minions.
Summoner Spells 编辑
Fixed a bug with 's tooltip cooldown value that made it seem shorter than it actually is.
Fixed a bug where the mastery caused Cho'Gath's Tenacity to not kill the target.
Champion kill experience increased by 10%.
Death timers on Summoner's Rift increased by roughly 3 seconds at low levels.
Summoner spells are now displayed on the scoreboard.
Latency will now properly display in the HUD.
Teleport or Blink abilities will no longer reset the leashing on monsters.
Duplicate items will no longer sell in slot order and can now be sold individually.
Buff bar updated to support up to 32 buffs.
Revamped the character stats screen to include Armor Penetration, Magic Penetration, Lifesteal, Spell Vamp, and Cooldown Reduction stats as well as reducing size and removing extraneous information.
Revealing a channeling Champion in the Fog of War will no longer reveal show them as idle.
Fixed a bug where orders and spell casts would be lost in rare instances.
Fixed a bug where the "Show HP Bars" menu option wasn't functioning correctly.
Fixed a bug where 'proc' effects like and could occasionally kill a champion through effects like , , or Chrono Shift .
Rebirth Fixed a bug where the attack timings of many characters were causing a slight delay before attacking.
Fixed a bug where the "Hide Center HUD Wall" option was incorrectly named "Center HUD Wall Display".
Fixed several client crashes.
Fixed several server crashes.
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