New Skins in the Store 编辑
PVP.net v1.12.23 编辑
Added a message to alert users that they have been disconnected from PVP.net chat.
Made several optimizations to the rune book.
Runes can now be added and removed from the rune book using right-click.
League of Legends v126.96.36.199 编辑
Olaf, the Berserker
: Olaf throws an axe into the ground at a target location, dealing damage to units it passes through and slowing their movement speed. If Olaf picks up the axe, the ability's cooldown is reduced by 6 seconds.
Undertow : Olaf's attack damage is increased, based on his health, and he gains massive lifesteal and spell vamp.
Vicious Strikes Vicious Strikes : Olaf attacks with such force that it deals true damage to his target and himself.
Reckless Swing Reckless Swing (Ultimate): Olaf is immune to disables, has increased armor penetration and reduces incoming damage by a flat amount.
Ragnarok (Innate): For each 1% of health missing, Olaf's attack speed is increased by 1%.
Berserker Rage Berserker Rage
Fixed a bug that prevented Alistar from casting spells immediately after using .
Updated the tooltip on to include the duration of the magic resistance debuff.
Fixed the tooltip to correctly display that the cooldown of this spell is 12/11/10/9/8 seconds.
Flash Frost Flash Frost Fixed the tooltip to correctly display that the cooldown of this spell is 6 seconds.
Glacial Storm Glacial Storm Fixed a bug where could be bypassed by ghosted units.
Fixed a bug where was slowing more than it should.
Volley Fixed a bug allowing and Volley slow to stack.
Removed cooldown from rank up tooltip since there is no change to the cooldown upon leveling up.
Fixed a bug where failed to stun the target if used with your first basic attack in the game.
Shadow Walk Shadow Walk
: attack damage scaling increased to 120% from 100%.
Mystic Shot : ability power ratio reduced to 0.7 from 1.
Trueshot Barrage :
The heal amount was reduced to 50% from 70%.
The attack speed buff/debuff was reduced to 5/10/15/20/25% from 20/25/30/35/40%.
Fixed a bug where the tooltip said it lasted for 25 seconds, when it actually lasts 20 seconds.
Drunken Rage Drunken Rage
: mana cost increased to 90/105/120/135/150 from 80/95/110/125/140.
Howling Gale Howling Gale : mana cost increased to 70/80/90/100/110 from 60/70/80/90/100.
Eye Of The Storm Eye Of The Storm Reworded ’s tooltip to indicate that Janna loses the passive boost while it is on cooldown.
Zephyr Fixed a bug where ranking up only gives the additional movement speed after Janna has refreshed the buff.
Base damage reduced to 56.3 from 60.3.
Base health reduced to 501 from 526.
Health per level reduced to 93 from 98.
Base attack speed slightly increased.
Base armor reduced to 21 from 27.
Armor per level reduced to 3.5 from 4.
Magic resistance per level increased to 0.75 from 0.
Mana regen per level increased to 0.065 from 0.06.
Attack speed per level increased to 2.3 from 1.85.
Normalized her attack timing between alternate attacks.
Attack range increased to 125 from 100.
Updated recommended items.
Updated playing as and against tips.
(New Innate): 30% of Kayle's attack damage is added to her ability power and 15% of Kayle's ability power is added to her attack damage.
Holy Fervor :
Damage reduce to 60/110/160/210/260 from 80/135/190/245/300.
Ability Power ratio reduced to 0.8 from 1.0.
While the target is slowed, Kayle inflicts 8/10/12/14/16% increased damage to the target.
It no longer interacts with .
Holy Fervor Removed the attack speed debuff component.
Healing increased to 65/105/145/185/225 from 60/95/130/165/200.
Movement speed increased to 12/14/16/18/20% from 8/10/12/14/16%.
Duration reduced to 10 seconds from 20.
Cooldown reduced to 10 seconds from 15.
Mana cost increased to 50/55/60/65/70 from 40/45/50/55/60.
Righteous Fury Righteous Fury
Range increased by 50.
It now deals the bonus damage as a separate magic damage source to her target. For nearby units, the splash damage is now magic damage.
Base bonus damage increased to 8/14/20/26/32 from 6/12/18/24/30.
Cooldown reduced to 22/21/20/19/18 seconds from 25 seconds.
Mana cost reduced to 65 from 75.
Cooldown increased to 90 at all ranks from 90/75/60.
Cast range reduced to 1200 from 1300.
Voidling's movement speed increased to 451 from 419.
Fixed a bug where a Voidling's attacks would reveal Malzahar through the Fog-of-war and Brush.
Fixed a bug where would sometimes create a copy of the target even when they did not die.
Children of the Grave
Heal reduced to 60/90/120/150/180 from 75/120/165/210/255.
Ability power ratio increased to 1.25 from 0.8.
ability power ratio increased to 0.65 from 0.55.
Fixed a bug where could occasionally deal double damage.
Fixed a bug where you had to toggle off and back on after leveling it up in order to get the benefit.
Updated the tooltip of to properly say that Soraka grants a magic resist aura to nearby allies.
has been changed to work like a normal shield.
It absorbs up to 50/100/150/200/250 damage.
It has an 0.6 ability power ratio.
Fixed a bug with where Shen was able to teleport while he was taunted.
Changed the tooltip of on the buff applied upon switching stances to show the cumulative bonuses based on number of stacks.
Updated the tooltip of to reflect that this ability has no cooldown since it is passive.
Blood Scent Blood Scent
Clarified the tooltip of to remove some redundant information.
: effect cooldown increased to 4 from 3.
: damage buff changed to grant 10-28 damage based on Champion level rather than a flat 20 damage.
Recipe changed to 1× + 1× from 3× .
Combine cost adjusted to 3460.
: is now listed in the Ability Power section of the shop.
: fixed a bug which made it say it built into a .
now stacks the personal applying Aura buff with an allied champion's Stark's Fervor.
now stacks the personal applying Aura buff with an allied champion's Soul Shroud.
Ambient gold per 5 decreased to 6.5 from 8.5.
Gold from minion kills increased by 3 for all minions.
Grez, The Lizard Lord
Size increased by 20%.
Base health increased to 1400 from 1100.
Armor decreased to 12 from 20.
Ebonmaw, The Terror of Zaun
Base health increased to 2400 from 2000.
Armor decreased to 10 from 20.
Fixed numerous client crashes.
Fixed numerous server crashes.
Fixed an issue where setting the HUD scale to 0 would cause the minimap to disappear.
Adjusted the color threshold for ping times on the loading screen.
Character screen (Default: C) updated to remove extraneous ability info and have a smaller footprint.
Fixed a bug where the hand projectile was showing up as the original color.
Updated the texture with a new coat of rust.
Decreased the saturation.
Reworked the golden detailing.
Adjusted aura and attack particles to fit the theme.
，点击 V188.8.131.52 的翻译 这里可以查看翻译后英文页面的改动。