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=== 英雄 === {{ci|Shyvana|Shyvana, the Half-Dragon}} * {{ai|Twin Bite|Shyvana}}: ** Shyvana strikes twice on her next attack. Both attacks trigger On-Hit effects and Fury of the Dragonborn effects. ** Dragon Form: Twin Bite cleaves all units in front of Shyvana. * {{ai|Burnout|Shyvana}}: ** Shyvana deals magic damage per second to nearby enemies and her Movement Speed is greatly increased for 3 seconds. Shyvana's Movement Speed bonus is reduced over time. ** Dragon Form: Burnout scorches the earth, continuing to damage enemies that stand on it. * {{ai|Flame Breath|Shyvana}}: ** Shyvana unleashes a fireball that deals magic damage and shreds the target's Armor for 4 seconds. ** Dragon Form: Flame Breath engulfs all units in a cone in front of Shyvana. * {{ai|Dragon's Descent|Shyvana}} (Ultimate): ** Active: Shyvana transforms into a dragon and takes flight to a target location. Enemies along her path take magic damage and are knocked toward her target location. ** Passive: Shyvana reinforces her scales, increasing her Armor and Magic Resist. Defensive bonuses are doubled in Dragon Form. * {{ai|Fury of the Dragonborn|Shyvana}} (Innate): ** Shyvana's melee attacks enhance her abilities. ** Twin Bite - Reduces the cooldown by 0.5 seconds. ** Burnout - Extends the duration by 1 second to a maximum of 6 seconds. ** Flame Breath - Deals 20% of the ability's damage to debuffed targets. ** Dragon's Descent - Attacks generate 2 Fury and Shyvana passively gains Fury over time while in human form. {{ci|Amumu}} * Range increased to 125 from 100. {{ci|Caitlyn}} * {{ai|Piltover Peacemaker|Caitlyn}}: base damage reduced to 20/60/100/140/180 from 20/65/110/155/200. * {{ai|Yordle Snap Trap|Caitlyn}}: activation radius reduced to 135 from 150. {{ci|Graves}} * {{ai|True Grit|Graves}}: ** Buff duration reduced to 3 seconds from 4. ** Armor and magic resistance per stack reduced to 3 from 4 at max level. (?) * {{ai|Buckshot|Graves}}: extra damage per additional projectile reduced to 30% from 35%. {{ci|Olaf}} * {{ai|Undertow|Olaf}}: missile speed increased to 1600 from 1500. * {{ai|Ragnarok|Olaf}}: ** It now breaks crowd control effects upon activation. ** Duration changed to 6 seconds at all ranks from 5/6.5/8. {{ci|Riven}} * Fixed a bug that caused her to stop moving after certain commands. * Fixed a bug that caused {{ai|Ki Shout|Riven}} and {{ai|Broken Wings|Riven}} to temporarily leave dead unpathable minions behind. * Fixed a bug that caused her collision radius to be improperly calculated. {{ci|Shaco}} * Rewrote his {{ai|Deceive|Shaco}}, {{ai|Hallucinate|Shaco}}, and champion tips for more clarity. * {{ai|Deceive|Shaco}} will now still critically strike even if you break stealth (ie: to cast {{ai|Jack In The Box|Shaco}}). * {{ai|Jack In The Box|Shaco}}: ** Base damage reduced to 35/50/65/80/95 from 35/55/75/95/115. ** Ability power ratio reduced to 0.2 from 0.25. ** Activation range reduced to 300 from 350. ** Cast range increased to 425 from 400. * {{ai|Hallucinate|Shaco}}: ** Fixed a bug where Shaco's clone wouldn't trigger {{ai|Two-Shiv Poison|Shaco}}'s passive. {{ci|Talon}} * {{ai|Rake|Talon}}: mana cost increased to 60/65/70/75/80 from 45/50/55/60/65. * {{ai|Shadow Assault|Talon}}: cooldown increased to 75/65/55 from 60/50/40. {{ci|Wukong}} * {{ai|Crushing Blow|Wukong}} ** Total attack damage ratio increased to 1.1 from 1.0. ** Fixed a bug where it did not display critical strikes or benefit from life steal. * {{ai|Decoy|Wukong}} ** Casting it no longer instantly shows a reduction in his mana bar to enemies. ** Fixed a bug where his stealth state did not ignore unit collision. ** Improved general behavior and placement - the Decoy should now more accurately mimic Wukong's previous position and behavior. ** Wukong is now pushed forward slightly when using Decoy, rather than the Decoy being pushed back from Wukong's position. * {{ai|Nimbus Strike|Wukong}}. ** Attack speed bonus increased to 30/35/40/45/50 % from 20/25/30/35/40 %. ** Attack speed bonus duration increased to 4 seconds from 3.
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