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V0.9.25.21

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Patch icon.png V0.9.25.21
Corki OriginalSkin.jpg

Katarina OriginalSkin.jpg
Corki, the Daring Bombardier &
Katarina, the Sinister Blade

Release date (US) September 19, 2009
Highlights & notes
Related links
Patch chronology
← Previous Next →
V0.9.22.18 V0.9.25.24

PVP.net v0.27.10 编辑

  • All summoner spells are being set back to default (Heal.png Heal and Exhaust.png Exhaust). You still have access to all the summoner spells for your level. When you enter a game on your first log in, those will be the two spells chosen until you change it.
  • Removed panthers in the upper corners of the window frame
  • Users can now be added to an ignore list, which will prevent you from seeing public and private chat generated by that user, as well as prevent the receipt of invitations from that user.
  • Bots are now properly labeled at the difficulties of "new player" and "easy".
  • New rune tabs:
    • Tabs for each rune type (Mark, Glyph, Seal, Quintessence).
    • Each tab can be expanded or collapsed.
    • Each rune now has the description of what it does on the right of the icon.
  • New Newbie Island (matchmaking changes):
    • New players will now be matched with new players..
    • If a new player has a queue time of over 5 minutes, he will leave newbie island and be allowed to match with non-new players.
  • Buddy list now capped to 200 buddies.
  • New summoner icon selection.
    • On summoner creation users will be prompted to pick a summoner icon.
    • For existing players, click on the icon to the left of "View Summoner Profile" to bring up the summoner icon menu.
  • When making a pre-made team, your team will now be placed in a chat room together when you enter queue.
  • Added additional status messaging. You can now see whether players are in queue or in game, and the champion they are playing.
  • Fixed a bug where you could take points out of a pre-requisite mastery and keep points in the dependent mastery.
  • Fixed a bug where you couldn't see chat in champion select.
  • Fixed a bug where you wouldn't see your teams selections during champions select.
  • Fixed a bug where a few champions had the wrong ability icon on the champions abilities tab.
  • Added international matchmaking for our European client.

League of Legends v0.9.25.21 编辑

英雄 编辑

Corki Corki, the Daring Bombardier

  • Phosphorus Bomb Phosphorus Bomb: Corki fires a bomb at a target location. In addition to dealing damage, the blast reduces an enemy's chance to hit by 50% and reveals nearby stealthed units for 4 seconds.
  • Valkyrie.png Valkyrie: Corki surges to target location, dropping bombs that create a trail of destruction for opponents who remain in the fire.
  • Gatling Gun Gatling Gun: Corki's gatling gun fires rapidly, dealing 40% of his total damage twice a second in an area in front of him, and shredding the armor of enemies who are under continuous fire.
  • Missile Barrage Missile Barrage (Ultimate): Corki fires a missile towards his target location that will collide with the first enemy it hits, dealing damage to units around the target. Corki stores one missile every 12 seconds up to 7 missiles total. Every 4th missile will be a Big One.
  • Hextech Shrapnel Shells Hextech Shrapnel Shells (Innate): Corki’s basic attacks deal 20% additional true damage.

Katarina Katarina, the Sinister Blade

  • Bouncing Blade Bouncing Blade: Katarina throws a dagger that hits multiple units, dealing magic damage equal to her total damage plus a bonus amount to the primary target. Each subsequent hit deals 15% less damage.
  • Killer Instincts Killer Instincts:
    • Passive: Katarina's attack speed is increase each time she consecutively hits the same target.
    • Active: Katarina's next basic attack has a bonus effect. Bouncing Blade deals full damage to every target hit and reduces incoming healing to the targets hit, or after using Shunpo Katarina's dodge chance is increased for 3 seconds.
  • Shunpo.png Shunpo: Katarina instantly moves to her target's location. If the target is an enemy, she deals magic damage.
  • DeathLotus.png Death Lotus (Ultimate): Katarina goes into a state of extreme focus, throwing daggers with unrivaled speed at one enemy champion for each level of the ability.
  • Voracity.png Voracity (Innate): If an enemy champion dies within 15 seconds of being hit by Katarina, she gains 50 gold and her cooldowns are reduced by 20 seconds.

Alistar Alistar

  • Triumphant Roar Triumphant Roar reworked:
    • Cooldown increased to 12 from 4.
    • Whenever a nearby enemy dies its cooldown is reduced by 4 seconds.
    • Heal, cost and ability power ratio increased.

Amumu Amumu

  • Reduced base armor to 18 from 21.
  • Tantrum.png Tantrum:
    • Cooldown modified to 21/18/15/12/9 from 20/18/16/14/12.
    • Cooldown reduction on being hit reduced to 1 from 2.
  • BandageToss.png Bandage Toss: damage reduced to 80/140/200/260/320 from 75/140/205/275/350.

Anivia Anivia

  • Frostbite.png Frostbite: range reduced to 550 from 650.
  • Flash Frost Flash Frost:
    • Line width reduced to 110 from 120.
    • Detonation area of effect reduced to 210 from 230.
    • Fixed a bug that allowed it to be able to hit every unit on the map.
  • Rebirth.png Rebirth:
    • Armor modified to -50/-30/0/30 from -40/-20/0/20/40.
    • Fixed a bug with 黑暗之盾.png Black Shield causing the egg to be able to run around.
  • Glacial Storm Glacial Storm:
    • Cast range reduced to 600 from 700.
    • Movement and attack speed slow reduced from 25% to 20%.

安妮 安妮

Blitzcrank Blitzcrank

  • Stats:
    • Health per level reduced to 100 from 104.
    • Crit per level reduced to 0.3 from 0.4.
  • Rocket Grab Rocket Grab:
    • Projectile speed reduced to 1550 from 1700.
    • Mana cost increased to 140 from 130.
  • Power Fist Power Fist: stun duration reduced to 0.5 seconds from 0.75.
  • Static Field Static Field:
    • Cooldown increased to 60 from 45.
    • Silence duration modified to 3 from 3/4/5 seconds.
  • Mana Barrier Mana Barrier: proc changed to 20% of maximum health from 200 health.

Cho'Gath Cho'Gath

  • VorpalSpikes.png Vorpal Spikes:
    • Damage reduced to 20/30/40/50/60 from 40/60/80/100/120.
    • Ability power ratio reduced to 0.25 from 0.33.
    • Now it also hits your primary target.
  • Feast.png Feast:
    • Cooldown reduced to 60 from 70.
    • Added a 0.5 ability power ratio.
  • Carnivore.png Carnivore: health per kill increased to 40-82 from 30-72.

Dr. Mundo Dr. Mundo

  • Stats:
    • Armor per Level increased to 3.5 from 3.2.
    • Pathfinding radius reduced to 35 from 45.
    • Damage per level increased to 3 from 2.25.
    • Movement speed increased to 320 from 310.
    • Basic attack animation improved.
    • Added missing health regen per level.
  • Masochism.png Masochism: cooldown reduced to 8 from 10.
  • InfectedCleaver.png Infected Cleaver:
    • Cooldown reduced to 4 from 5.
    • Projectile speed increased to 1500 from 1300.
    • Cast range increased to 1000 from 900.
    • Min damage reduced to 80/130/180/230/280 from 90/140/190/240/290.
  • Burning Agony Burning Agony:
    • Damage increased to 40/55/70/85/100 from 25/40/55/70/85.
    • Cost increased to 20/30/40/50/60 from 15/25/35/45/55.
    • No longer increases regeneration, now it reduces movement inhibiting effects by 20/25/30/35/40% while active.
  • Sadism.png Sadism:
    • Removed cooldown reduction Effect.
    • Reduced health cost to 20% from 35%.
  • AdrenalineRush.png Adrenaline Rush:
    • It no longer reduces movement inhibiting effects.
    • It now regenerates 0.3% of Dr Mundo’s max health per second.

Gangplank Gangplank

  • Stats:
    • Movement speed increased to 315 from 310.
    • Added missing mana regeneration per level.
  • Parrrley.png Parrrley:
    • Attack damage scaling reduced to 65% from 100%.
    • Base damage increased to 40/80/120/160/200 from 20/40/60/80/100.
  • GrogSoakedBlade.png Grog Soaked Blade:
    • Duration increased to 7 from 3.
    • Reduced damage to 5 + (1 per level) from 10 + (1 per level).
  • CannonBarrage.png Cannon Barrage:
    • Altered implementation to make it less random and more uniform around the circle.

Kayle Kayle Light Remake

  • Reckoning.png Reckoning: strikes a target dealing damage and slowing its movement speed and attack speed for 4 seconds.
    • The movement speed reduction is now 20-30% down from 20%-40%.
    • Removed the stun and double damage component after an ally dies.
  • DivineBlessing.png Divine Blessing: blesses a target allied champion, healing them and increasing their movement speed for 20 seconds.
    • Changed the heal over time into a direct heal.
  • Righteous Fury Righteous Fury: ignites Kayle's sword with a holy flame, granting Kayle a ranged splash attack.
    • Removed the bonus damage, and lowered the duration of the spell.
  • Intervention.png Intervention (Ultimate): bathes Kayle’s target in a holy light, rendering them immune to all damage for 4 seconds.
    • The cooldown was increased, but it can now be cast upon allies.
  • HolyFervor.png Holy Fervor (Innate): Kayle and nearby allied champions attack 10% faster. If an allied champion dies while under the effects of Holy Fervor, Kayle's attack speed is further increased as she attempts to avenge them.

Janna Janna

  • Stats:
    • Added missing health regen per level.
    • Added missing mana regen per level.
  • Rearranged spell keys.
  • Howling Gale Howling Gale:
    • Ability power ratio increased to 0.75 from 0.65.
    • Maximum charge duration reduced to 3 from 4.
    • Damage per second increased to 20/25/30/35/40 from 15/20/25/30/35.
    • Base damage increased to 60/85/110/135/160 from 50/70/90/110/130.
  • Eye Of The Storm Eye Of The Storm:
    • Ability power ratio reduced to 0.8 from 1.
    • Increased Duration to 12 from 8.
  • Zephyr.png Zephyr: ability power ratio reduced to 0.8 from 1.

Karthus Karthus

  • WallofPain.png Wall of Pain:
    • Improved visibility and removed bugs causing it to not appear correctly.
    • Duration reduced to 7 from 9.
    • Made it more difficult to move through without being slowed.
  • Defile.png Defile: mana cost increased to 30/45/60/75/90 from 30/40/50/60/70.
  • LayWaste.png Lay Waste: mana cost increased to 25/35/45/55/65 from 24/32/40/48/54.
  • DeathDefied.png Death Defied: duration reduced to 8 from 10.

Malphite Malphite

Morgana Morgana

Ryze Ryze

  • Overload.png Overload: mana cost reduced to 60/90/120/150/180 from 40/75/110/145/180.

Soraka Soraka

  • Base damage increased to 47 from 43.
  • Starcall.png Starcall:
    • Damage increased to 60/90/120/150/180 from 60/80/100/125/150.
    • Magic resist debuff increased to -10 from -8.
  • Infuse.png Infuse: can now be cast on enemy champions to silence them for 1/1.5/2/2.5/3 seconds.

Taric Taric

  • Radiance.png Radiance: cooldown increased to 20 from 15.
  • Imbue.png Imbue: heal reduced to 70/120/170/220/270 from 90/135/180/225/270.

提莫 提莫

  • Stats:
    • Damage per level increased to 3.3 from 2.8.
    • Attack range increased to 500 from 450.
  • 小莫快跑.png Move Quick: cooldown reduced to 6 from 8.
  • 小莫飞刀.png Blinding Dart: range increased to 680 from 600.

Tristana Tristana

  • Attack speed per level reduced to 2.8 from 3.1.
  • RocketJump.png Rocket Jump: cursor changed to area of effect indicator.
  • BusterShot.png Buster Shot: damage reduced to 300/400/500 from 300/450/600.

Tryndamere Tryndamere

  • Battle Fury Battle Fury: fixed an issue causing the bonus crit to be at half power.
  • Spinning Slash Spinning Slash:
    • Targeting out of range will cause Slash to immediately cast in that direction rather than moving into range first.
    • It now has a minimum movement speed regardless of slows.
  • Undying Rage Undying Rage: now makes his other abilities free to cast for the duration.

Twisted Fate Twisted Fate

  • Pick a Card Pick a Card reworked:
    • Activate to start the slot wheel effect, hit it again to "set" the card (Pick a Card will no longer activate unless you set it).
    • Ability power ratio bonus of 0.4 added on AoE effects (red card).
  • Wild Cards Wild Cards: ability power ratio reduced to 0.6 from 0.75.
  • Destiny.png Destiny: duration reduced to 4/6/8 from 5/7/9.

Veigar Veigar

Warwick Warwick

  • Stats:
    • Health per level reduced to 98 from 103.
    • Armor per level reduced to 3.5 from 4.
  • Eternal Thirst Eternal Thirst: heal per hit reduced to 5/10/15 from 6/11/16.

物品 编辑

Summoners 编辑

  • Swapped around level requirement for summoner spells.
  • Clairvoyance.png Clairvoyance: duration increased to 6 from 4.
  • Heal.png Heal: cast range updated.
  • Mystical Vision mastery s1.png Mystical Vision: Clairvoyance duration bonus increased to 3 from 2 seconds.
  • Rally.png Rally: flag no longer persists past death.
  • Runes: health rune values reduced by about 4%.

HUD 编辑

  • New surrender voting GUI.
  • New way to initiate surrender. Find the option under Menu > More Options.
  • New mana bars above champion's heads.
  • New ability range indicators.
  • New cursor art.
  • New look for announcement text.
  • Buffs line up correctly without spaces in-between.

General 编辑

  • Winter Map makes it back and now has Brush!
  • Added vertical sync and a frame rate cap.
  • Ability responsiveness increased (hit / cast frame updates).
  • Death timers increase starting time reduced to 25 from 30 minutes.
  • Fixed a few tooltip issues.
  • Leaver bonus: Experience bonus reduced to 5% from 10%.
  • Slow stacking system: after dropping below 210 MS the effects of all slows are halved.
  • Surrender system: if a player does not vote, their vote will be counted as a "Yes".
  • Fix a bug with moveblock abilities through walls.
  • Improved pathfinding, particularly for the issues around becoming stuck in game objects.
  • New pet AI: acts the same as a minion except that it will target any enemy champion that targets it.
  • Tweaks to attack frames and cast frames.
  • Tweaked Fog of War brightness.

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