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{{Patchbox |Image = |Caption = |Release = July 17, 2009 |Highlights = |Related = *[http://www.leagueoflegends.com/board/showthread.php?t=595 Release Notes Beta - Build v0.8.21.110 ] |Prev = July 10, 2009 Patch |Next = V0.8.22.115 }} == PVP.net - Beta Build v0.21.38 == * Fixed a memory leak in the [[Rune]] Combiner. * Enhanced the Landing Page. * Added new sounds. * Successfully saving [[Masteries]] now has a confirmation message. * Chat rooms should no longer show previous chat when you enter. * Fixed a bug with Saving Page Names in the Rune Book. * Fixed a bug where multiples of the same rune would not stake. * Added more info to the temporary ‘Get Runes’ Page * Fixed a Bug that caused some accounts Rune Books to lock up. * Fixed a Bug with matchmaking * Fixed a couple bugs where the stats on the Rune Page did not display or add correctly. * Fixed a bug where bots entered the game incorrectly. * Improved the look of the Buddy List Window. * Added more details to an error message that displays when you fail to log into Beta. * The mastery {{si|Deadliness}} should now properly display its name in its Tooltip. == League of Legends v0.8.21.110 == === 英雄 === {{ci|Alistar}} * {{ai|Pulverize|Alistar}}: stun duration upon hitting the ground increased to 1.5 from 1 sec. {{ci|Anivia}} * Base stats increased to line up closer to other champions (Health, HP per level, HP/MP Regen, Armor per level). * {{ai|Crystallize|Anivia}}: ** Cast Range increased by 100. ** Width increased to 400-800 from 200-600. * {{ai|Flash Frost|Anivia}}: ** Ability Power ratio increased to 0.5 from 0.4. ** Fixed casting freeze bug (effectively increased range by 200). ** Chill Slow duration increased to 3 from 2 sec. * {{ai|Glacial Storm|Anivia}}: ** Removed toggle-off cast animation. ** Ability power ratio increased to 0.25 from 0.2. ** Mana cost reduced to 70/100/130 from 80/110/140. ** Break distance increased by 100. * {{ai|Rebirth|Anivia}}: ** Armor scaling modified to -30<>30 from -20<>20. ** Rebirth Cooldown now only procs after a successful rebirth. {{ci|Cho'Gath}} * {{ai|Feast|Cho'Gath}}: ** Max HP to consume is now a flat value of 300/550/800. ** Will no longer penetrate abilities like {{ii|Guardian Angel}}, {{ai|Chrono Shift|Zilean}}, {{ai|Undying Rage|Tryndamere}}. {{ci|Karthus}} * {{ai|Lay Waste|Karthus}}: AoE increased to 200 from 185. {{ci|努努}} * {{ai|Absolute Zero|Nunu}}: ability power ratio reduced to 2.5 from 3. * {{ai|Blood Boil|Nunu}}: attack speed increased to 20/30/40/50/60 from 15/25/35/45/55. * {{ai|Consume|Nunu}}: damage to minions/monsters modified to 500/600/700/800/900 from 800. {{ci|Rammus}} * Base Health increased by 36, and Health per level increased by 6. * Updated recommended item list. * {{ai|Defensive Ball Curl|Rammus}}: ** Added Magic Resist equal to the bonus armor. ** Damage return increased to 24/30/36/42/48 from 16/20/24/28/32. * {{ai|Powerball|Rammus}}: ** Detonation distance lowered with minions, detonation distance increased with champions. ** Can now be toggled off. ** Is now instant cast. ** Acceleration increased to 0.25 from 0.2. ** Mana cost reduced to 80/95/110/125/140 from 85/105/125/145/160. * {{ai|Tremors|Rammus}}: ** Ability power ratio increased to 0.3 from 0.2. ** Mana cost reduced to 100/150/200 from 150/200/250. * {{ai|Spiked Shell|Rammus|Scavenged Armor}}: Fixed a bug which caused it to be removed with Guardian Angel. {{ci|Sion}} * {{ai|Enrage|Sion}}: bonus damage increased to 25/35/45/55/65 from 20/30/40/50/60. {{ci|Soraka}} * {{ai|Consecration|Soraka}}: No longer affects allied minions. {{ci|提莫}} * {{ai|Noxious Trap|Teemo|Bantam Trap}}: slow reduced to 30/40/50% from 40/50/60%. * {{ai|Move Quick|Teemo}}: You can no longer cast this without sufficient mana. {{ci|Tryndamere}} * {{ai|Bloodlust|Tryndamere}}: ** Cooldown modified to 30/26/22/18/14 from 30/30/30/30/30. ** Attack speed per stack increased to 8% from 7%. * {{ai|Spinning Slash|Tryndamere|Slash}} RENAMED to {{ai|Spinning Slash|Tryndamere}}. === 物品 === * {{ii|Amplifying Tome}}: cost reduced to 435 from 460. * {{ii|Atma's Impaler}}: ** Bonus damage based on max life now. ** Combine cost increased to 600 from 400. * {{ii|Doran's Blade}}: gold per 10 sec reduced to 1 from 2. * {{ii|Mana Manipulator}}: combine cost reduced to 115 from 130 (total cost 475). * {{ii|Mejai's Soulstealer}}: ability power bonus cap reduced to 70 from 80. * {{ii|Lich Bane}}: fixed tooltip. * {{ii|Regrowth Pendant}}: cost reduced to 475 from 490. * {{ii|Tiamat}}: damage increased to 42 from 40. === Summoners === * {{si|Clairvoyance}}: stealth detection duration increased to 30 from 15, increased total timer to 30 from 15 second bonus. * {{si|Exhaust}}: cooldown reduced to 240 from 270 sec. * {{si|Flash}}: ** Cooldown increased to 330 from 300 sec. ** Cast range reduced by 100. * {{si|Promote}}: cooldown reduced to 270 from 300 sec. * {{si|Smite}}: damage reduced to 420 +35 x level from 575 +25 x level (1060 total down to 1050). === Turrets/Inhibitors === * Turrets: ** Base Armor reduced by 5. ** Armor bonus from a single assisting champion reduced to 20 from 25. ** Base turret damage increased to compensate. ** Turret Degeneration occurs earlier on all turrets. ** Anti-[[Backdoor]]ing: Assisting minion range increased to 1000 from 800. ** HQ Turrets: *** Gave them each 8 Health Regen per sec (Chaos used to have 5). *** Health reduced to 5500 from 6000. * Inhibitors: ** Health reduced to 4500 from 5000. ** Respawn time reduced to 5 from 6 minutes. === Jungle/Rune Monsters === * Rune Buff durations increased to 2 ½ minutes from 2 minutes. * {{bi|Blessing of the Lizard Elder}}: ** Slow percent changed to 50-130 AP buff. ** DoT damage modified to 15-55 per second for 3 seconds from 20-50 per second for 4 seconds. * {{bi|Crest of the Ancient Golem}}: ** Cooldown reduction reduced to 25% from 35%. ** Mana regen reduced to 1.5% from 2%. * {{ci|Dragon}}: ** AoE DoT reduced to 15 a second over 4 from 20 a second over 5 seconds. ** Base damage increased to 175 from 140. ** Level 1 hp increased to 3000 from 2450. ** Max HP scales by 220 instead of 200 per player level, leading to a max HP of 6740 instead of 5850. ** Global gold increased to 125 from 100. ** Respawn time increased to 300 seconds from 240 seconds. * {{ci|Ancient Golem}} / {{ci|Lizard Elder}}: ** Made Lizard attack stats nearly identical to Golem (slightly faster attack, slightly less damage). ** Base HP raised to 1400 from 1200. ** HP per level scaling increased to 175 per level from 125 per level, leading to a max HP of 4200 instead of 3325. ** Respawn time increased to 300 seconds from 240 seconds. * {{ci|Baron Nashor}}: ** Base HP lowered to 7000 from 9000. ** Max HP scales by 240 per player level, leading to a max HP of 11080. ** Nashor buff duration increased to 4 minutes from 3 minutes. === General === * [[Super Minions]]: ** HP scaling increased to 150hp from 100hp every 180 game seconds. ** Added a 30% multiplicative MS boost aura with 800 radius that affects both minions and champions. * Fixed some Crash Bugs. * Fixed a bug with Monster Leashing. {{Release history}} {{翻译状态|title=V0.8.21.110|date=2012-12-05|oldid=1529716}} [[Category:补丁说明]] [[en:V0.8.21.110]]
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