Udyr's attack speed is increased by 10% for 5 seconds each time he switches stances. This effect can stack up to 3 times. Switching stances sets off a 1.5 second global cooldown.
Tiger Stance
冷却: 6
消耗: 55 / 50 / 45 / 40 / 35 mana
Stance Activation: Udyr's next attack will deal his current attack damage in addition to magic damage over 2 seconds. In addition, Udyr gains an attack speed buff for 5 seconds. This stacks additively with his persistent attack speed bonus.
Persistent effect: Udyr's attack speed is increased.
Damage to Health Restored Ratio: 10 / 12 / 14 / 16 / 18
Damage to Mana Restored Ratio: 5 / 6 / 7 / 8 / 9
Bear Stance
冷却: 6
消耗: 55 / 50 / 45 / 40 / 35 mana
Stance Activation: Udyr gains increased movement speed for a few seconds.
Persistent effect: Udyr mauls his enemies with such force that they are stunned for 1 second when they are hit. This effect can only occur once every 6 seconds on the same target.
Stance Activation: Udyr sends out pulsing waves of fire dealing magic damage each second to nearby enemies for 5 seconds. During this time Udyr's ability power and attack damage are increased.
Persistent effect: Every third attack, Udyr engulfs the enemies in front of him in flames, dealing magic damage.
Tiger Stance'sDoT-effect can be procced for the duration of the AS-bonus buff while in other stances.
Tiger Stance'sDoT does not stack; applying another DoT will just refresh the duration.
乌迪尔 cannot max all of his skills. Each skill maxes at 5 ranks, however 乌迪尔 will only obtain 18 skill points in total. This means that 乌迪尔 may max three abilities (with the fourth only reaching its 3rd rank) or he may max two abilities (with the other two reaching their 4th rank).
While 乌迪尔 is blinded, the Tiger StanceDoT will not activate. He can still stun with Bear Stance while blinded, but the hit will do no damage.