英雄联盟维基
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Template:Spell data Revive

Revive is a 'Non-Target' Summoner spell and only becomes available when your champion has been slain.

Strategy[ | ]

Revive is used to get into battle quickly after you died, giving your team an extra 'sixth' teammate. This makes it excellent to use in Dominion.

Notes[ | ]

  • Revive synergizes well with champions that have an 'on-death' innate like Karthus Karthus and Kog'Maw Kog'Maw.
  • The cooldown can be further reduced with the use of Eleisa's Miracle Eleisa's Miracle.

Trivia[ | ]

Patch History[ | ]

V1.0.0.152:
  • Now always increases your movement speed after reviving.
  • Improved Revive now grants bonus health after reviving instead of a temporary speed boost.

V1.0.0.129:

  • Health bonus upon reviving is now innate to the spell (as opposed to requiring Improved Revive).
  • Improved Revive now grants a 125% movement speed increase upon revival (Improved Revive no longer grants a 225% movement speed increase).

V1.0.0.97:

  • Revive Revive can be used without breaking stealth.

V1.0.0.96:

  • Now increases your movement speed by 225%, diminishing to normal over 12 seconds.

V1.0.0.86:

  • Now gives greatly increased movement speed after use.

V0.9.25.34:

  • Cooldown reduced to 510 seconds from 540 seconds.
  • Preservation (mastery):
    • Cooldown reduction increased to 30 seconds from 20 seconds.
    • Health increase duration increased to 120 seconds from 90 seconds.

June 26, 2009 Patch:

  • Preservation (mastery) – Reduces Revive Revive's cooldown by 20 seconds, and upon resurrection, the revived player has their health increased by 400 temporarily.

June 12, 2009 Patch:

  • Cooldown increased to 9 minutes from 8 minutes.

May 29, 2009 Patch:

  • Cooldown increased to 7 minutes from 5 minutes.

Alpha Week 4:

  • Cooldown reduced to 5 minutes from 8 minutes.
  • Fixed a tooltip error.
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