英雄联盟维基
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Philosopher's Stone was an advanced item in League of Legends icon League of Legends.

合成所需

Philosopher's Stone item
700 Gold (300 Gold)

性价比[]

Gold Value

Gold Efficiency

可合成

相似装备[ | ]

适用英雄[ | ]

S4改动[ | ]

  • Renamed Nomad's Medallion Nomad's Medallion
  • Recipe changed to: Ancient Coin Ancient Coin + 335g = 700g
  • Health regeneration increased to 8 from 7.
  • Mana regeneration increased to 11 from 8.
  • Now grants 2 gold generation.
  • Unique Passive - Transmute removed.

Trivia[ | ]

  • The balance team jokingly referred to two Philosopher's Stones Philosopher's Stones and one Heart of Gold Heart of Gold as the "Philly Cheese Stone Sandwich" build.[1]
  • Philosopher's Stone Philosopher's Stone will pay for itself in 23 minutes and 20 seconds, or 14 minutes if sold.
  • It is the least expensive of all gold-generating items.
  • The splash art for the Bird of Prey Anivia Bird of Prey Anivia skin shows her holding a Philosopher's Stone Philosopher's Stone in her talons.
  • In ancient alchemical tradition, the philosopher's stone was a legendary magical substance purported to be capable of turning base metals into gold and granting immortality.
  • Before Riot decided they wanted to rework the Philosopher's Stone Philosopher's Stone into Nomad's Medallion Nomad's Medallion, they created an updated icon for Philosopher's Stone item updated Philosopher's Stone that ended up not being used.

版本更新[ | ]

;V3.14
  • Philosopher's Stone Philosopher's Stone renamed to Nomad's Medallion Nomad's Medallion
  • Recipe changed to: Ancient Coin Ancient Coin + 335 Gold = 700 Gold
  • Health regeneration increased to 8 from 7.
  • Mana regeneration increased to 11 from 8.
  • Now grants Gold per 10 seconds.
  • Unique Passive - Transmute removed.
V3.7
V3.02
V1.0.0.154
  • Now correctly grants 5 gold per 10 seconds (was 4 gold per 10 seconds).
V1.0.0.152
  • Item cost reduced to 700 from 800.
  • Combine cost increased to 340 from 185.
  • Health regen per 5 seconds reduced to 7 from 15.
  • Mana regen per 5 seconds increased to 9 from 8.
V1.0.0.143
  • Health regeneration per 5 seconds reduced to 15 from 18.
  • Now indicates in the tooltip how much gold it has generated over the course of the game.
V1.0.0.120
  • Gold per 10 effect is now Unique. It won't stack when the bonus comes from itself, but it will stack when having different items.
  • Health regeneration per 5 seconds reduced to 18 from 22.5.
  • Mana regeneration per 5 seconds reduced to 8 from 10.
V1.0.0.118
V1.0.0.101
V1.0.0.100
V1.0.0.61
  • No longer displays a +x Gold over the Champion although it is still granting the Gold.
V0.9.25.24
  • Health regeneration per 5 seconds reduced to 22.5 from 28.
  • Mana regeneration per 5 seconds reduced to 10 from 12.
V0.9.22.7
  • Now sell back for 50% (from 70%).
May 9, 2009 Patch
  • Gold gain per 10 seconds increased to 5 from 4.
Alpha Week 4
Alpha Week 2

参考资料[ | ]

List of Items

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