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Muramana is a legendary item in League of Legends icon League of Legends.

合成所需

Muramana item
魔切
Manamune item
2900 Gold (1050 Gold)
Caulfield's Warhammer item
1100 Gold (400 Gold)
Long Sword item
350 Gold
Long Sword item
350 Gold
Long Sword item
350 Gold

性价比[]

Gold Value

Gold Efficiency


合成所需[ | ]

Manamune Manamune automatically transforms into this item upon fully charging Mana Charge (450 bonus mana).

相似装备[ | ]

详情[ | ]

Muramana attack screenshot

Shock VFX

旧版图标[ | ]

Trivia[ | ]

Muramana screenshot

Old Item VFX

  • The name Muramana seems to be based on Muramasa, a sword made by a famous Japanese swordsmith.
  • Muramana was the first item to have an ability toggle (now known as its second passive, Shock).
    • The ability toggle could be a reconstruction of the old passive of Wit's End Wit's End.
  • Prior to V3.03, Kassadin's Kassadin's Nether Blade Nether Blade would trigger the damage on each attack while active.
  • The Quick Charge Quick Charge version was also used on the Crystal Scar during Rotating Game Modes.
  • Skarner's Skarner's Crystal Venom Crystal Venom uses the same sound effects as Muramana's shock.

重做[ | ]

S10


合成所需

Manamune item
2900 Gold (1050 Gold)
Caulfield's Warhammer item
1100 Gold (400 Gold)
Long Sword item
350 Gold
Long Sword item
350 Gold
Long Sword item
350 Gold

性价比[]

Gold Value

Passive Gold Value

Gold Efficiency

  • Muramana Muramana is 114.66% gold efficient, without its passive Shock.
    • Muramana gold efficiency is further increased by 2.92% for every 100 mana obtained from other sources.


合成所需[ | ]

Manamune Manamune automatically transforms into this item upon fully charging Mana Charge (750 bonus mana).

Muramana (Quick Charge) is a finished item in League of Legends icon League of Legends. It is exclusive to Howling Abyss.

合成所需

Manamune (Crystal Scar) item
2900 Gold (1625 Gold)

性价比[]

Gold Value

Passive Gold Value

Gold Efficiency

  • Muramana Muramana is 114.66% gold efficient, without its passive Shock.
    • Muramana gold efficiency is further increased by 2.92% for every 100 mana obtained from other sources.


合成所需[ | ]

Manamune Manamune automatically transforms into this item upon fully charging Mana Charge (750 bonus mana).


版本更新[ | ]

;V10.23
  • Updated icon.
  • New:
    • Standard version of the item now also available on Howling Abyss.
    • Automatically transforms from Manamune Manamune.
    • Stats: 35 attack damage, 850 mana, 15 ability haste.
    • Unique Passive - Awe: Gain bonus attack damage equal to 2% of maximum mana.
    • Unique Passive - Shock: Damaging basic attacks on-hit and abilities against champions deal 4% of maximum mana bonus physical damage.
    • Limited to 1 Mana Charge item.
V9.9
  • Attack damage increased to 35 from 25.
V9.8
  • New Effect: Tooltip now mentions "Limited to 1 Tear item".
V9.6
  • New Effect: Can now only purchase one Awe item.
V7.17
  • Bug Fix: Now correctly refunds 15% of spent mana.
V6.9
  • Mana regeneration reduced to 0% from 25%.
  • New Unique Passive: Refunds 15% of mana spent.
V6.4
  • Toggle effect changed into a second passive.
    • New Effect: Passive is disabled while below 20% of maximum mana. Bonus damage only triggers versus champions.
V6.3
  • Crystal Scar version disabled.
V3.8
V3.5 (Balance update)
  • Toggle damage changed to physical from magic.
V1.0.0.152 Added
  • Builds from Manamune Manamune when the Mana Charge passive is at 750 mana.
  • +1000 mana.
  • +20 attack Damage.
  • +7 mana regen per 5 seconds.
  • Unique Passive – Awe: Gain Attack Damage equal to 2% of your maximum Mana.
  • Toggle: Your single target spells and attacks consume 3% of your current mana to deal twice the amount as magic damage.

参考资料[ | ]

List of Items

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