英雄联盟维基
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英雄信息 背景故事 游戏技巧 皮肤与轶事


VayneSquare 薇恩
暗夜猎手
英雄属性 刺客[[Category:刺客英雄|]]输出[[Category:输出英雄|]]突进技能[[Category:突进技能英雄|]]急速技能[[Category:急速技能英雄|]]打断技能[[Category:打断技能英雄|]]击退技能[[Category:击退技能英雄|]]远程[[Category:远程英雄|]]潜行[[Category:潜行英雄|]]眩晕技能[[Category:眩晕技能英雄|]] 上线时间 2011年5月10日
Attackpower
90
Defensepower
10
Abilitypower
20
Difficulty
70
角色数据
生命值 359 (+83) 攻击力 50 (+3.25)
生命回复 4.5 (+0.55) 攻击速度 0.658 (+3.1%)
魔法值 173 (+27) 护甲 9.3 (+3.4)
魔法回复 6.3 (+0.4) 魔法抗性 30
射程 550 移动速度 330

Abilities[ | ]

Patch v1.0.0.118
NightHunter
Night Hunter
(Innate): Vayne ruthlessly hunts evil-doers. She gains 30 Movement Speed when moving towards an enemy champion.
  • Range: 2000
Night Hunter is a passive ability that activates whenever Vayne is facing a visible enemy champion, granting her a flat amount of additional movement speed.
  • Vayne does not need to be moving to gain the movement speed bonus. This can affect the strength of movement speed buffs or debuffs.
  • Enemy champions that are not visible to Vayne (through Fog of War, brush, or stealth) will not activate Night Hunter.
Ability Description Leveling up
Tumble
Tumble
(Active): Vayne tumbles, maneuvering to carefully place her next shot. She rolls toward the cursor and her next attack deals bonus damage.
  • Cost: 40 mana.

Cooldown: 6 / 5 / 4 / 3 / 2 seconds

Bonus Damage: 30 / 35 / 40 / 45 / 50 %

Tumble is a cursor targeted linear dash and autoattack modifier ability. Vayne rolls a short distance towards the target point, and her next autoattack within 6 seconds will deal additional physical damage equal to a percentage of Vayne's total attack damage.

Info
Notes
  • No additional details.

  • Tumble resets Vayne's attack timer on cast.
  • Tumble's cooldown will not start until after the autoattack modifier is used or expires after 6 seconds.
    • Tumble's buff will not be consumed when attacking structures.
  • Tumble cannot move Vayne over impassible terrain, but it does allow her to pass through minions and monsters.
    • Temporary terrain such as Crystallize Crystallize and Cataclysm Cataclysm can be moved over if Tumble can completely clear it.
  • Attacks enhanced by Tumble can critically strike. However the damage bonus from Tumble is excluded, and only her total attack damage is increased by the multiplier.
  • Tumble Tumble can be used to dodge Ashe's Ashe's Enchanted Crystal Arrow Enchanted Crystal Arrow. Not only can she avoid it by diving to the side, but also by diving towards it. This most often results in Vayne being slowed, not stunned, and only taking the arrow's AoE damage. If timed perfectly, the Enchanted Crystal Arrow Enchanted Crystal Arrow will completely pass through Vayne.
SilverBolts
Silver Bolts
Vayne tips her bolts with a rare metal, toxic to evil things. The third consecutive attack or ability against the same target deals a percentage of the target's maximum Health as bonus true damage (Max damage vs. Monsters is capped at 200.)

Base Damage: 20 / 30 / 40 / 50 / 60 True Damage

Max. HP damage: 0.0023809523809524 %

Silver Bolts is a passive ability that grants Vayne an on-hit effect. Vayne's autoattacks and Condemn Condemn ability apply a debuff on the target unit for 3 seconds. Subsequent autoattacks or Condemn casts stack the debuff up to 3 times, refreshing the duration. Upon applying a third stack to an enemy unit the debuff is consumed, dealing true damage scaling with the target's maximum health. If Vayne autoattacks or uses Condemn on a different enemy unit than her previous target, all Silver Bolt stacks are removed.
Condemn
Condemn
(Active): Vayne draws a heavy crossbow from her back, and fires a huge bolt at her target, dealing damage and knocking them back. If they collide with terrain, they are impaled, dealing bonus damage and stunning them.
  • Cooldown: 20/18/16/14/12 seconds

Cost: 90 mana

Initial Damage: 45 / 80 / 115 / 150 / 185 Physical Damage (+0.5 per bonus AD)

Collision Damage: 45 / 80 / 115 / 150 / 185 Physical Damage (+0.5 per bonus AD)

Condemn is a single targeted ability that fires a crossbow bolt at a target enemy unit, dealing physical damage on impact and knocking them back them a set distance over 0.5 seconds. If the target collides with impassible terrain during this time the knockback effect ends, and the target takes bonus physical damage and is stunned for 1.5 seconds.

Info
Notes
  • No additional details.

  • Condemn will not damage Black Shield Black Shield but the knockback is negated, thereby preventing the collision damage and stun as well.
    • If Black Shield Black Shield is applied to the target during the knockback and before collision with terrain, the stun is negated but physical damage is still dealt.
  • Condemn will apply one stack of Silver Bolts Silver Bolts, regardless of whether she has Silver Bolts Silver Bolts or not.
    • No other on-hit effects are applied.
    • The collision will not apply any stacks of Silver Bolts.
  • Turrets and inhibitors (active and destroyed) count as impassible terrain.
  • Temporary terrain such as Anivia's Anivia's Crystallize Crystallize and Jarvan IV's Jarvan IV's Cataclysm Cataclysm do not count as impassible terrain.
  • Using Condemn Condemn on champions that apply suppression such as Warwick Warwick or Malzahar Malzahar is glitchy. It has been seen on occasion to completely interrupt the suppression, however there have been instances where the enemy is simply moved but the suppression continues, even if he was moved out of the ability's range (e.g. Warwick Warwick using Infinite Duress Infinite Duress outside of melee range).
FinalHour
Final Hour
Readying herself for an epic confrontation, Vayne gains increased Attack Damage, stealth during Tumble, and triple the bonus Movement Speed from Night Hunter.
  • Tumble Stealth: 1 second
  • Cooldown: 70 seconds

Bonus Damage: 25 / 40 / 55

Duration: 8 / 10 / 12 Seconds

Final Hour is a self-targeted ability that buffs Vayne for a short duration, granting her bonus attack damage and granting two of her abilities additional effects. When Night Hunter Night Hunter triggers, the flat movement speed bonus is tripled. Upon casting Tumble Tumble, Vayne enters stealth for up to 1 second.
  • Final Hour has no cast time and does not interrupt Vayne's previous orders.
  • Stealth is entered immediately upon beginning Tumble's dash. Any action other than movement will bring Vayne out of stealth.
  • Vayne's animations and her autoattack projectiles change slightly while Final Hour is active.
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