英雄信息 | 背景故事 | 游戏技巧 | 皮肤与轶事 |
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莫德凯撒 金属大师 | |||||
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Abilities[ | ]
Patch V1.0.0.131 | ||
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Iron Man |
(Innate): 35% of the damage dealt from abilities is converted into a temporary absorption shield. Shield generation is only half as effective against minions and monsters. Maximum shield strength is 90 + (30 x level). The shield decays by 3% per second. | |
Iron Man is a passive ability that gives Mordekaiser an absorption shield whenever he damages enemy units with any of his abilities. The shield's strength is equal to a percentage of the damage dealt and will gain strength as Mordekaiser continues to deal damage, up to a cap. Iron Man decays by 3% every second when not dealing damage.
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Ability | Description | Leveling up |
Mace of Spades |
(Active): On next hit, Mordekaiser swings his mace with such force that it echoes out, striking up to 3 additional nearby targets, dealing magic damage. If the target is alone, the ability deals 65% more damage.
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Cost: 25 / 32 / 39 / 46 / 53 health Cooldown: 8 / 7 / 6 / 5 / 4 seconds Magic Damage: 80 / 110 / 140 / 170 / 200 (+1.0 per bonus attack damage) (+0.4 per ability power) Single Target Magic Damage: 132 / 181.5 / 231 / 280.5 / 330 (+1.65 per bonus attack damage) (+0.66 per ability power) |
Mace of Spades is an autoattack modifier that causes Mordekaiser's next autoattack to deal magic damage to up to 3 enemies near the primary target.
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Creeping Death |
(Active): Unleashes a protective cloud of metal shards to surround an ally or himself, increasing their armor and magic resistance and dealing magic damage per second to enemies in the cloud for 6 seconds.
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Cost: 26 / 32 / 38 / 44 / 50 health Cooldown: 20 / 18 / 16 / 14 / 12 seconds Armor & Magic Resist Bonus: 10 / 15 / 20 / 25 / 30 Magic Damage Per Second: 24 / 38 / 52 / 66 / 80 (+0.2 per ability power) Maximum Magic Damage To A Single Target: 144 / 228 / 312 / 396 / 480 (+1.2 per ability power) |
Creeping Death is a targeted ability that grants Mordekaiser, or a targeted allied unit, increased armor and magic resistance for 6 seconds. Additionally, all enemies around the affected unit take magic damage each second. | ||
Siphon of Destruction |
(Active): Mordekaiser damages all enemies in a cone in front of him, dealing magic damage.
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Cost: 24 / 36 / 48 / 60 / 72 health Magic Damage: 70 / 115 / 160 / 205 / 250 (+0.6 per ability power) |
Siphon of Destruction is an instant conic skillshot that deals magic damage to all enemy units hit.
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Children of the Grave |
(Active): Mordekaiser deals magic damage to the target and curses it for 10 seconds with a damage-over-time effect. The damage is equal to a percentage of the target's maximum health. Mordekaiser heals himself for the damage done.
In addition, if the target dies while under the effect of the curse, their soul is enslaved and will follow Mordekaiser for 30 seconds. During this time, Mordekaiser gains 20% of their ability power and attack damage. The spirit in turn gains 75% of Mordekaiser's adjusted damage, ability power, and health totals.
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Cooldown: 120 / 105 / 90 seconds Initial Magic Damage: 12 / 14.5 / 17% (+0.02 per ability power) Magic Damage Per Second: 1.2 / 1.45 / 1.7% (+0.002 per ability power) Total Magic Damage: 24 / 29 / 34% (+0.04 per ability power) |
Children of the Grave is a two-part targeted ability that first deals magic damage and places a damage over time effect on a single enemy target. The damage is equal to a percentage of the target's maximum health and Mordekaiser heals himself for the damage dealt.
If the target dies while under the effects of the spell, Mordekaiser will gain a controllable copy of that target, as a ghost, for up to 30 seconds or until it is killed. While the ghost is alive, Mordekaiser gains 20% of the target's ability power and attack damage, and the ghost will gain 75% of Mordekaiser's adjusted damage, ability power and health totals.
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"Transmogulate!" 本文是英文页面 Mordekaiser/Ability Details 的翻译,最后翻译时间:2012-11-30 ,点击这里可以查看翻译后英文页面的改动。 |