英雄信息 | 背景故事 | 游戏技巧 | 皮肤与轶事 |
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伊泽瑞尔 探险家 | |||||
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Abilities[ | ]
Patch V1.0.0.150 | ||
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Rising Spell Force |
(Innate): Hitting a target with any of Ezreal's abilities increases his attack speed by 10% for 6 seconds, this effect stacks up to 5 times. | |
Rising Spell Force is a passive ability that activates whenever one of Ezreal's champion abilities hits a valid target unit, granting Ezreal bonus attack speed for 6 seconds. Subsequent ability hits will refresh the duration and stack this effect up to 5 times.
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Ability | Description | Leveling up |
Mystic Shot |
(Active): Ezreal fires a bolt of energy in a line that will deal physical damage and apply on-hit effects to the first enemy it hits. If it strikes an enemy unit, all of Ezreal's cooldowns will be reduced by 1 second.
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Cost: 28 / 31 / 34 / 37 / 40 mana Cooldown: 6 / 5.5 / 5 / 4.5 / 4 seconds Physical Damage: 35 / 55 / 75 / 95 / 115 (+1.0 per attack damage) (+0.2 per ability power) |
Mystic Shot is a collision linear skillshot that deals physical damage to the first enemy unit it hits. If Mystic Shot hits a target, all of Ezreal's champion ability cooldowns are reduced by 1 second.
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Essence Flux |
(Active): Ezreal fires a wave of energy in a line. Any enemy champions it passes through are dealt magic damage, while any allied champions it travels through have their attack speed increased for 5 seconds.
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Cost: 50 / 60 / 70 / 80 / 90 mana Magic Damage: 70 / 115 / 160 / 205 / 250 (+0.8 per ability power) Attack Speed Bonus: 20 / 25 / 30 / 35 / 40 % |
Essence Flux is a pass-through linear skillshot that deals magic damage to all enemy champions it hits. Additionally, allied champions hit gain increased attack speed.
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Arcane Shift |
(Active): Ezreal instantly teleports to a nearby target location and fires a homing arrow at the nearest enemy unit, dealing magic damage to it.
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Cooldown: 19 / 17 / 15 / 13 / 11 seconds Magic Damage: 75 / 125 / 175 / 225 / 275 (+0.75 per ability power) |
Arcane Shift is a proximity self-targeting blink ability that will teleport Ezreal a short distance and fire a projectile at the nearest enemy unit, dealing magic damage on impact.
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Trueshot Barrage |
(Active): Ezreal channels for 1 second to fire a powerful broad energy missile that will travel in a line by the whole map and will deal magic damage to each enemy unit they pass through. It will deal 8% less damage for each subsequent target hit, down to a minimum of 30% damage dealt.
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Magic Damage: 350 / 500 / 650 (+1.0 per bonus attack damage) (+0.9 per ability power)
Minimum Magic Damage: 105 / 150 / 195 (+0.3 per bonus attack damage) (+0.27 per ability power) |
Trueshot Barrage is a global pass-through linear skillshot. After a 1 second casting time, Ezreal fires a broad projectile in the target direction dealing magic damage to all enemy units it hits. Each subsequent hit beyond the first will deal reduced damage, down to a minimum of 30% of the initial damage.
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英雄一览
"Transmogulate!" 本文是英文页面 Ezreal/Ability Details 的翻译,最后翻译时间:2012-11-30 ,点击这里可以查看翻译后英文页面的改动。 |