英雄联盟维基
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JarvanIVSquare 嘉文四世
德玛西亚皇子
英雄属性 障碍技能[[Category:障碍技能英雄|]]突进技能[[Category:突进技能英雄|]]战士[[Category:战士英雄|]]打断技能[[Category:打断技能英雄|]]击飞技能[[Category:击飞技能英雄|]]近战[[Category:近战英雄|]]推进[[Category:推进英雄|]]拓展视野技能[[Category:拓展视野技能英雄|]]护盾技能[[Category:护盾技能英雄|]]减速技能[[Category:减速技能英雄|]] 上线时间 March 1st, 2011
Attackpower
60
Defensepower
80
Abilitypower
30
Difficulty
50
角色数据
生命值 420 (+90) 攻击力 50 (+3.4)
生命回复 7.0 (+0.7) 攻击速度 0.658 (+2.5%)
魔法值 235 (+40) 护甲 14 (+3)
魔法回复 6.0 (+0.45) 魔法抗性 30 (+1.25)
射程 175 移动速度 340

Abilities[ | ]

Patch V1.0.0.119
MartialCadence
Martial Cadence
(Innate): Jarvan IV's first attack on a target deals Error: Parameter '3' is not accepted. % of their current health as bonus physical damage (max 400 damage). This effect cannot occur on the same target for 6 seconds.
Martial Cadence is a passive ability that causes Jarvan's first attack on a target to deal additional physical damage. The damage scales with the target's current health and cannot occur more than once every 6 seconds on the same target.
Ability Description Leveling up
DragonStrike
Dragon Strike
(Active): Jarvan IV extends his lance, dealing physical damage and lowering the armor of all enemies in its path for 3 seconds. If it contacts his standard it will pull Jarvan IV to its location, knocking up enemies in his path.
  • Range: 770

Cost: 45 / 50 / 55 / 60 / 65 mana

Cooldown: 10 / 9 / 8 / 7 / 6 seconds

Physical Damage: 70 / 115 / 160 / 205 / 250 (+1.2 per bonus attack damage)

Armor Reduction: 10 / 14 / 18 / 22 / 26 %

Dragon Strike is a pass-through linear skillshot that deals physical damage and lowers the armor of all enemies hit. Additionally, if Dragon Strike contacts Jarvan's Demacian Standard Demacian Standard, it will drag him to it, knocking up enemies hit.

Info
Notes
  • No additional details.

  • Dragon Strike has a brief channel time (0.2s) upon cast before activation.
  • Dragon Strike can hit and affect stealthed units, but it will not reveal them.
  • Dragon Strike can be used to dash to Jarvan's Demacian Standard Demacian Standard while immobilized, but he will still be immobilized when he arrives.
  • Jarvan IV is immune to disables while in flight from the flag-pull.
GoldenAegis
Golden Aegis
(Active): Jarvan IV forges a shield for 5 seconds, which slows surrounding enemies for 2 seconds upon activation. The shield has more health for every enemy champion nearby when activating.
  • Cost: 65 mana
  • Diameter of AoE: 600

Cooldown: 20 / 18 / 16 / 14 / 12 seconds

Shield Strength: 50 / 90 / 130 / 170 / 210

Extra Shield Strength: 20 / 25 / 30 / 35 / 40 per nearby enemy champion

Slow: 15 / 20 / 25 / 30 / 35 %

Golden Aegis is a two part spell with a self-targeted shield and a point blank area of effect slow that slows all enemy units hit for 2 seconds. The shield strength is determined by the number of champions surrounding Jarvan upon activation.
DemacianStandard
Demacian Standard
(Passive): Grants Jarvan bonus attack speed and armor.

(Active): Jarvan IV throws a Demacian flag to a nearby area, dealing magic damage to enemies in the area and granting his passive bonus to nearby allies and again to himself for 8 seconds.

  • Cost: 55 mana
  • Cooldown: 13 seconds
  • Range to Center: 830
  • Diameter of Damage AoE:
  • Diameter of Buff AoE:

Attack Speed Bonus: 10 / 13 / 16 / 19 / 22%

Armor Bonus: 10 / 13 / 16 / 19 / 22

Magic Damage: 60 / 105 / 150 / 195 / 240 (+0.8 per ability power)

Demacian Standard is a passive/active ability with two effects. Demacian Standard passively increases Jarvan's attack speed and armor. When activated, Demacian Standard is a ground targeted area of effect ability what will place Jarvan's Standard at the target location, dealing magic damage to enemy units in a small area around it upon impact. While the Standard is in place, it will grant the passive bonuses to allied units near it.

Info
Notes
  • No additional details.

  • Demacian Standard grants vision of its location, similarly to a Sight Ward Sight Ward.
  • The Standard can be targeted by Teleport Teleport.
  • Demacian Standard is immediately activated upon cast, but there will be a brief delay (0.2s) before the Standard hits the ground.
Cataclysm
Cataclysm
(Active): Jarvan IV heroically leaps to an enemy champion, dealing physical damage and creating a circle of impassable terrain around them for a 3.5 second duration. Jarvan IV can destroy the impassable terrain by activating this again.
  • Range: 650
  • Diameter of Wall AoE: 300

Cost: 100 / 125 / 150 mana

Cooldown: 120 / 105 / 90 seconds

Physical Damage: 200 / 325 / 450 (+1.5 per bonus attack damage)

Cataclysm is a targeted ability that causes Jarvan to leap onto the targeted enemy, dealing physical damage. Additionally, Cataclysm creates a ring of impassable terrain around the target for 3.5 seconds. Jarvan, the target and any units that were close to the target will be inside the ring. Jarvan can destroy the ring of terrain by activating the ability again.

Info
Notes
  • No additional details.

  • Cataclysm will pop spell shields, negating the damage.
  • Cataclysm's ring of terrain can be crossed in the same ways as other walls with Flash Flash, blinks or dashes.
    • There is currently an issue that allows champions using Ghost Ghost to pass through the ring created by Cataclysm.
  • When Jarvan jumps and the target uses Flash Flash before he lands, Jarvan still lands on the original area where the target was, dealing damage but the terraforming only appears around Jarvan. As a result, the target is not bound inside the ring.
    • No longer possible Because Jarvan to jumps to a target, not to a location, he will jump great distances if the target uses Flash Flash or Teleport Teleport at the right moment.
  • Cataclysm has a brief channel duration dependent on the distance traveled while Jarvan is leaping to the target he is immune to crowd control.
  • Cataclysm's ring of terrain is not considered impassable terrain for the purposes of conditional stuns like Poppy's Poppy's Heroic Charge Heroic Charge or Vayne's Vayne's Condemn Condemn.


参考资料[ | ]

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