英雄信息 | 背景故事 | 游戏技巧 | 皮肤与轶事 |
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斯维因 策士统领 | |||||
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Abilities[ | ]
Patch V1.0.0.141 | ||
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Carrion Renewal |
(Innate): Whenever Swain kills an enemy unit, he restores 9 (+1 per level) mana. | |
Carrion Renewal is a passive ability that activates whenever Swain kills an enemy unit, granting him a set amount of mana.
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Ability | Description | Leveling up |
Decrepify |
(Active): Swain sends his raven to cripple an enemy, creating a tether between the enemy and the raven, which stays in the position Swain was upon cast. Over the next 3 seconds, the target takes damage each second and is slowed. If enemies walk out of the tether, the effect ends immediately.
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Cost: 60 / 70 / 80 / 90 / 100 mana Magic Damage Per Second: 25 / 40 / 55 / 70 / 85 (+0.3 per ability power) Maximum Magic Damage: 75 / 120 / 165 / 210 / 255 (+0.9 per ability power) Slow: 20 / 25 / 30 / 35 / 40 % |
Decrepify is a targeted tethered damage over time ability that releases Swain's raven at his current location, tethering to a target enemy unit for up to 3 seconds. While the tether holds, the target takes magic damage every half second and is slowed.
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Nevermove |
(Active): Swain marks a target area. After a short delay, mighty talons grab hold of enemy units, dealing damage and rooting them for 2 seconds.
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Cost: 80 / 90 / 100 / 110 / 120 mana Cooldown: 18 / 16 / 14 / 12 / 10 seconds Magic Damage: 80 / 120 / 160 / 200 / 240 (+0.7 per ability power) |
Nevermove is a ground targeted area of effect ability that marks a target location. After a 1 second delay, all enemy units in the area take magic damage and are snared for a short duration.
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Torment |
(Active): Swain afflicts his target with debilitating pain dealing damage to them over 4 seconds, and causing any further damage dealt by Swain during this period to be increased by a percentage. This includes summoner spells and items used by Swain.
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Cost: 65 / 70 / 75 / 80 / 85 mana Total Magic Damage: 75 / 115 / 155 / 195 / 235 (+0.8 per ability power) Extra Damage Taken: 8 / 11 / 14 / 17 / 20 % Total Magic Damage including Extra Damage: 81 / 128 / 177 / 228 / 282 (+0.864 / +0.888 / +0.912 / +0.936 / +0.96 per ability power) |
Torment is a targeted damage over time ability that sends a ball of flame towards a target enemy unit, debuffing them on impact for 4 seconds. Targets afflicted by Torment take magic damage every 0.5 seconds, and all incoming damage dealt by Swain is amplified for the duration.
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Ravenous Flock |
(Toggle): Swain transforms into the form of a raven, during this time up to 3 lesser ravens strike out at nearby enemies each second, one raven per enemy and prioritizing champions. Swain is healed for 75% the damage dealt to champions and by 25% of the damage dealt to minions and monsters. The cost to sustain Ravenous Flock increases every second.
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Upkeep Cost: 5 / 6 / 7 additional mana each second Magic Damage per Target: 50 / 70 / 90 (+0.2 per ability power) |
Ravenous Flock is a toggled point blank area of effect ability. While toggled on, Swain sends out a wave of lesser ravens every second, targeting up to 3 random nearby enemy units (prioritizing champions) and dealing magic damage on impact. The ravens then travel back to Swain, healing him on return for a percentage of the damage dealt.
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"Transmogulate!" 本文是英文页面 Swain/Ability Details 的翻译,最后翻译时间:2012-11-30 ,点击这里可以查看翻译后英文页面的改动。 |