This article or section documents upcoming content.
|
This article or section is under construction.
|
英雄信息 | 背景故事 | 游戏技巧 | 皮肤与轶事 |
---|
娜美 唤潮鲛姬 | |||||
|
|
|
Abilities[ | ]
Patch V1.0.0.152 | ||
---|---|---|
Surging Tides |
(Innate): When Nami's abilities hit allied champions they gain Error: Parameter '3' is not accepted. movement speed for 1.25 seconds. | |
Surging Tides is a passive ability that increases Nami's and her allies' movement speed whenever they are hit by any of her abilities.
| ||
Ability | Description | Leveling up |
Aqua Prison |
(Active): Nami sends a bubble into the air towards a targeted area. When it lands, it deals magic damage to all enemies in the area of impact and encases them into bubbles, lifting them into the air and stunning them for 1.25 seconds.
|
Cooldown: 16 / 14.5 / 13 / 11.5 / 10 seconds Magic Damage: 75 / 130 / 185 / 240 / 295 (+0.65 per ability power) |
Aqua Prison is a ground targeted area of effect ability that fires a projectile towards the target location. Upon impact, enemies in the area of effect take magic damage and they are stunned for 1.25 seconds. | ||
Ebb and Flow |
(Active): unleashes a torrent of water that bounces between allied and enemy champions. This ability can only bounce to each target once and hits up to 3 targets.
On ally hits, Ebb and Flow heals the target and bounces towards a nearby enemy champion. On enemy hits, the tides deal magic damage and bounce off towards an allied champion.
|
Cost: 70 / 85 / 100 / 115 / 130 mana Heal per Bounce: 65 / 95 / 125 / 155 / 185 (+0.3 per ability power) Magic Damage per Bounce: 70 / 110 / 150 / 190 / 230 (+0.5 per ability power) |
Ebb and Flow is a targeted ability that can be cast on either an allied champion or on an enemy champion. When cast, Nami sends a blast of water that will bounce off her target towards another champion, alternating between allies (herself included) and enemies. When Ebb and Flow hits an allied champion, it is healed and the water will bounce towards an enemy champion. If Ebb and Flow hits an enemy champion, it deals magic damage and bounces towards an allied champion.
| ||
Tidecaller's Blessing Tidecaller's Blessing |
(Active): Empowers an allied champion for 5 seconds or until they have attacked 3 times. During this time, their basic attacks deal bonus magic damage and slow the target hit for 1 second.
|
Cost: 55 / 60 / 65 / 70 / 75 mana On-Hit Magic Damage: 25 / 40 / 55 / 70 / 85 (+0.2 per ability power) Slow: 15 / 20 / 25 / 30 / 35 % |
Tidecaller's Blessing is a targeted ability that buffs the target allied champion for 5 seconds or until they have attacked 3 times, whichever comes first. During this time, the affected champion's autoattacks deal bonus magic damage and slow their target for 1 second.
| ||
Tidal Wave |
(Active): Summons a tidal wave outward from Nami's position. The tidal wave briefly knocks up enemies that it comes into contact with, slows them and deals magic damage. The slow duration increases based on how far the tidal wave has traveled, with a minimum duration of 3 seconds and a maximum duration of 5 seconds.
|
Cost: 100 / 150 / 200 mana Cooldown: 150 / 130.5 / 110 seconds Magic Damage: 150 / 250 / 350 (+0.7 per ability power) Slow: 60 / 65 / 70 % |
Tidal Wave is a pass-through linear skillshot and line area of effect ability that sends a giant tidal wave in a straight line in front of Nami. Enemy units hit are briefly knocked into the air, take magic damage and are slowed for up to 5 seconds based on the distance the wave traveled before hitting them. |