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April 18, 2009 Patch
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==League of Legends== ===Champions=== * New Champion: {{ci|Zilean|Zilean, The Chronokeeper}} * New Champion: {{ci|Singed|Singed, The Mad Chemist}} {{ci|Teemo}} * {{ai|Toxic Shot|Teemo}}: is now a passive skill. * {{ai|Move Quick|Teemo}}: no longer slows you upon being hit (it does still remove the haste buff). * {{ai|Blinding Dart|Teemo}}: causes your opponent to miss a set number of attacks instead of increasing their miss %. * New Passive: {{ai|Trailblazer|Teemo}}: Teemo leaves a trail as he moves, increasing the move speed of allies and granting him sight radius of the area for an extended period of time. * New Ultimate: {{ai|Noxious Trap|Teemo}}: Teemo places a trap which, when triggered, will poison surrounding units, slowing and damaging them for the duration. {{ci|Alistar|Minotaur}} * {{ai|Unbreakable Will|Alistar}}: ** Duration increased to 10/15/20 from 5/10/15. ** Added +80 Damage. * Base Attack Range increased to 125 from 100. * Added a Charging component to {{ai|Headbutt|Alistar}}, increasing its range to 650 from 200. {{ci|Kayle|Judicator}} * {{ai|Intervention|Kayle}}: ** Duration reduced to 4 from 5. ** Mana Cost changed to 80/80/80/80/80 from 80/60/40/20/0. {{ci|Fiddlesticks}} * {{ai|Dark Wind|Fiddlesticks}}: Damage dealt to champions Increased to 135 from 120 per bounce (Minions it still deals 120). * {{ai|Terrify|Fiddlesticks}}: cooldown increased to 14 from 12. * {{ai|Drain|Fiddlesticks}}: ** Range decreased to 450 from 500. ** Break range decreased to 700 from 800. {{ci|Morgana|Morgana Le}} * {{ai|Tormented Soil|Morgana}}: ability power ratio increased to 0.3 from 0.2. {{ci|Master Yi}} * {{ai|Meditate|Master Yi}}: cooldown increased to 60 from 50. * {{ai|Alpha Strike|Master Yi}}: bonus damage increased to 150/250/350 from 50/125/200. {{ci|Soraka}} * {{ai|Astral Blessing|Soraka}}: ** Duration reduced to 12 from 16. ** Bonus armor increased to 30 from 20. ** Ability power ratio increased to 0.2 from 0.12. ** Healing increased to 14/22/30/38/46 from 10/18/26/34/42. * {{ai|Infuse|Soraka}}: mana restored increased to 50/100/150/200/250 from 40/80/120/160/200. * {{ai|Wish|Soraka}}: ** Ability power ratio increased to 2 from 1. ** Cooldown reduced to 120/90/60 from 150/110/60. {{ci|Ashe}} * {{ai|Enchanted Crystal Arrow|Ashe}}: damage increased to 350/550/750 from 250/425/600. {{ci|Sion}} * {{ai|Cannibalism|Sion}}: attack speed boost increased to 45% from 30%. * {{ai|Feel No Pain|Sion}}: damage block decreased to 30/40/50 from 30/45/60. {{ci|Sivir}} * {{ai|Ricochet|Sivir}}: number of bounces reduced to +1/2/3/4/5 from +2/3/4/5/6. ===Neutral Minions=== * {{ci|Baron Nashor}}: ** Base Damage increased to 500 from 400. ** Armor increased to 120 from 100. ** Knock-back on Sweeping blow decreased to 750 from 1000. ** Global Gold bounty decreased to 400 from 500. ** Added a Global Buff to the team that kills Baron Nashor {{bi|Exalted with Baron Nashor}}, which increases your champion's Damage and Ability Power by 60. * Increased Neutral Minions attack speed. ===Summoner Spells=== * {{si|Ghost}}: ** Duration reduced to 15 from 25 seconds. ** Movement Speed bonus increased to 28% from 22%. * Summoner spell cooldowns can never be reduced below 70% (from 5%). ===Items=== * {{ii|Warmog's Armor}}: ** Recipe cost increased to 1025 from 765 (total cost to 3000 from 2740). ** Added a Cap to Warmog the Living Armor for bonus health / regen of +400 Health, and 50 Health Regen per 5. ** HP gain per kill modified to 4 from 5 (to 40 from 25 on champions), and Regen per kill modified to 0.1 from 0.05 (to 1 from 0.5 for champions). * {{ii|Sunfire Cape}}: ** Aura damage increased to 50 from 40. ** Cost decreased to 600 from 900. * {{ii|Mejai's Soulstealer}}: ** Bonus ability power from champion kills increased to 12 from 5. ** Added a Cap of +120 Ability Power. * {{ii|Archangel's Staff}}: bonus ability power from mana increased to 2.5% from 2%. * 'Growth' item tooltips updated to represent their max caps. * Elixir Tooltips updated. * Elixirs made persist through death. * Tooltip added to {{ii|Phantom Dancer}}. * {{ii|Spirit Visage}}: ** Cost of recipe increased to 500 from 250. ** Made Spirit Visage's effect unique. * {{ii|Glacial Shroud}}: made effect unique. * {{ii|Infinity Edge}}: made effect unique. ===Miscellaneous=== * Updated animations for {{ai|Dark Binding|Morgana}}, {{ai|Volley|Ashe}} to make them easier to use. * Fixed a number of tooltips. * Base Turrets' Health decreased to 2000 from 2400. * [[Inhibitor]] and Outer Turret Health decreased to 3200 from 3600. ===Bug Fixes=== * Fixed channel bug with {{ai|Drain|Fiddlesticks}}, {{ai|Absolute Zero|Nunu}}, {{ai|Infinite Duress|Warwick}}, and {{ai|Dark Binding|Morgana}} where damage / effect would continue if the channeling unit died. * Fixed Channel bug with {{ai|Drain|Fiddlesticks}}, {{ai|Absolute Zero|Nunu}}, {{ai|Infinite Duress|Warwick}}, which threw up errors if the target dies while you are channeling. * Fixed Warwick's {{ai|Infinite Duress|Warwick}} Channeling bug which would cause it to break / be breakable. * Added a buff texture to Summoner {{si|Ghost}}. * Fixed proper buff duration for the following champion passives: {{ai|Pyromania|Annie}}, {{ai|Double Strike|Master Yi}}, {{ai|Colossal Strength|Alistar}}, {{ai|Feel No Pain|Sion}}, and {{ai|Trailblazer|Teemo}}. * Fixed {{ii|Soul Shroud}}'s buff type to fix an issue with its buff duration. * Assorted Lua error fixes. ===Gameplay Changes=== ====HUD==== * Neutral [[Minion]] Camp Icons on minimap now dissapear if you see them killed, and re-appear when respawned. * Took out the "click to upgrade" button from level ups. * Can now level up skills with alt-q, alt-w, alt-e, alt-r. * Pinging the minimap with unlocked camera will no longer move your camera to the ping location. * Fixed a bug that could sometimes make you get stuck in unlocked camera mode. * Enemy level added back to target indicator (placeholder for now). * Ability Stats made bigger, easier to read on Player HUD. * Added map scroll speed option to "More Options". * Several improvements to make clicking on the minimap more accurate, and make it easier to go back to base via minimap. * Positions on minimap should now be more accurate. * Buff Icons are 20% bigger. ====Gameplay==== * Heroes now play their full attack animation when last hitting. * Several attack animation bugs/exploits fixed with heroes. * Instant cast and toggle spells no longer interrupt attack timers. * Epic encounter now takes much longer to respawn. ===New Features=== * New inking around unit models * New [[Assist]] Functionality (gold/xp gains when assisting in a kill) ** You now receive gold for a unit you get the last champion hit on even if a tower or minion gets the last last hit ** New Bounty system for Champion Kills * Towers now respond with call for help to Champion Spells * Minions that are agro’d onto you will now have an orange outline * New Feature – World goes Black and White when you die. * When Selecting your spells in Champion Selection you will now see the spells you have selected on the Main page * You can now see the loading bars of everyone in your game during the load screen ===Bug Fixes=== * Improvements to Popping issues * Fixed bug where sometimes when you alt tab’d back into the game you would have a black screen with the game cursor * Fixed a bug where canceling attacks repeatedly caused the next attack to be delayed. * Fixed the Bug that made it so Neutral Minions would get into a state where they wouldn’t attack. * Fixed a Bug where Neutral Minions would not respawn correctly {{Release history}} [[Category:Patch notes]] [[en:April 18, 2009 Patch]]
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