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April 11, 2009 Patch

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Patch icon.png April 11, 2009 Patch
Release date (US) April 11, 2009
Related links
Patch chronology
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内测第 7 周 April 18, 2009 Patch

League of Legends 编辑

英雄 编辑

Fiddlesticks Fiddlesticks

  • Added a 50% slow to Terrify.png Terrify.
  • DarkWind.png Dark Wind:
    • Damage increased to 120 from 100.
    • Ability power ratio increased to 0.4 from 0.25.

贾克斯 贾克斯

  • CounterStrike.png Counter Strike:
    • Dodge chance reduced to 8/11/14/17/20% from 8/12/16/20/24%.
    • Mana Cost increased to 60 from 50.
  • LeapStrike.png Leap Strike:
    • Mana Cost increased to 65 from 50.
    • Cooldown increased to 22/18/14/10/6 seconds from 21/17/13/9/5.
  • RelentlessAssault.png Relentless Assault:
    • No longer gives Jax additional haste upon striking buildings.
    • Changed to Passive from Active.
    • Damage reduced to 150/200/250 from 150/225/300.
  • Empower.png Empower:
    • Empower damage can no longer crit.
    • Bug fix: it no longer lasts longer than it should.

易 

  • AlphaStrike.png Alpha Strike:
    • Bounce range increased to 600 from 400.
    • Made a fix which had previously caused its slow to not be removed by Highlander.
  • Highlander.png Highlander:
    • No longer removes RunePrison.png Rune Prison.
    • Updated Highlander's movement speed modification type to fix an associated bug.

Morgana Morgana Le

  • SoulSiphon.png Empathize: HP Regen per sec increased to 2/3/5/8/12 from 1/2/4/6/9/12.
  • Fixed a DarkBinding.png Dark Binding Lua error bug.
  • TormentedSoil.png Tormented Soil:
    • Removed erroneous damage being shown on Tormented Soil.
    • Range increased to 280 from 265 to match the AoE indicator.
    • Removed +Armor effect.
  • Fixed 黑暗之盾.png Black Shield's cooldown bug.
  • SoulShackles.png Soul Shackles:
    • Effect now occurs if Morgana Le stays in range of the target for the duration, rather than moving out of range of the target
    • Range increased to 550 from 485.
    • Damage increased to 150/250/350 from 100/175/250.
    • Ability power ratio increased to 1 from 0.5.
    • Initial stun increased to 1 from 0.5.

Ryze Ryze

  • Corrected Overload.png Overload's tooltip (the base damage portion showed off low numbers).

Sion Sion

  • CrypticGaze.png Cryptic Gaze:
    • Stun duration reduced to 2 from 2.2.
    • Fixed tooltip to show its cooldown by level (12/11/10/9/8).

Sivir Sivir

  • Ricochet.png Ricochet:
    • Particle speed reduced to 900 from 1000.
    • Damage reduction per bounce increased to 23% from 20%.
    • Fixed levelup tooltip.
  • OnTheHunt.png On The Hunt: cooldown modified to 90 at all ranks from 120/90/60.

Tristana Tristana

Warwick Warwick

Nunu Yeti

  • Increased range on Consume.png Consume to 230 from 200.

Summoner Spells 编辑

  • Exhaust.png Exhaust:
    • Duration reduced by 1 second.
    • Cooldown increased to 4.5 minutes from 4.
    • Slow percent increased to 50% from 40%.
  • Teleport.png Teleport: cooldown reduced to 5 minutes from 7.
  • Ghost.png Ghost: movement speed bonus increased to 22% from 15%.

物品 编辑

Neutral Minions 编辑

  • Ancient Golem Ancient Golem: gold reward increased to 110 from 90.
  • Reduced gold reward from Neutral minions:
    • Lizard Lizard: gold reward decreased to 40 from 45.
    • Lizard Elder Lizard Elder: gold reward decreased to 80 from 110.
    • Dragon Dragon: gold reward to 180 from 235.
    • Golem: gold reward decreased to 70 from 90.
    • Wraith: gold reward decreased to 35 from 40.
    • Lesser Wraith: gold reward decreased to 15 from 20.
    • Wolf: gold reward decreased to 25 from 30.
    • Giant Wolf: gold reward decreased to 50 from 75.

Other 编辑

HUD 编辑

  • Locked Camera State saved between games.
  • Chat settings save between games, and default to a less obstrusive state.
  • Bonus gold now shows above your character when given.
  • Buffs should now correctly show their Icons all of the time.
  • You must now click on your character portrait before spending your level up points.
  • New Load screen with some basic controls information (For early beta only).
  • Enemy inhibitor healthbars are more accurate now.

Gameplay 编辑

  • More improvements to attack timings and chasing.
  • Fixed a popping issue when casting certain spells quickly.
  • You can no longer crit towers.

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