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==Patch history== {{scroll box|content= '''[[V1.0.0.134]]:''' * Fixed a bug where {{ai|H-28G Evolution Turret|Heimerdinger|H-28G Evolution Turrets}} could survive when Heimerdinger died if they were being teleported to. '''[[V1.0.0.133]]:''' *Fixed a bug where his {{ai|H-28G Evolution Turret|Heimerdinger}} would not be demolished when he died if Teleport was being used on it. '''[[V1.0.0.123]]:''' * {{ai|H-28G Evolution Turret|Heimerdinger}}: ** Heimerdinger will now place Frost Turrets if he places a turret while {{ai|UPGRADE!!!|Heimerdinger}} is active. ** Fixed a bug where turrets could be moved by {{ai|Crystallize|Anivia}}, {{ai|Pillar of Filth|Trundle}}, and {{ai|Cataclysm|Jarvan IV}}. '''[[V1.0.0.120]]:''' * {{ai|H-28G Evolution Turret|Heimerdinger}}: ** Mana cost reduced to 70/80/90/100/110 from 120/125/130/135/140. ** Fixed a bug where his turrets would not assist him if damage from an enemy champion was absorbed by shields. '''[[V1.0.0.109]]:''' * {{ai|H-28G Evolution Turret|Heimerdinger}}: ** Improved Turret AI so they will prioritize attacking Champions that attack Heimerdinger. ** Turrets now work on an ammo system (25 second ammo cooldown). ** 1 second placement cooldown. ** Levelup progression reversed for ranks 2 and 3. *** Rank 2 - Places armor and magic resistance reducing green turrets. *** Rank 3 - Places two turrets. ** Turrets bonus health on rank 4 increased to 125 from 100. ** Turrets now gain 15 health per Heimerdinger level down from 21. ** Turret magic resistance increased to 80 from 60. ** Tooltip now references 'turrets' rather than 'towers'. * {{ai|UPGRADE!!!|Heimerdinger}}: ** Now also increases number of {{ai|Hextech Micro-Rockets|Heimerdinger}} to 5 while active. ** Now also increases missile speed on {{ai|CH-1 Concussion Grenade|Heimerdinger}} to 1000 from 750 while active. ** Fixed a bug where {{ai|UPGRADE!!!|Heimerdinger}} turrets would stop firing resistance piercing and area-effect shots. * Fixed a bug where {{ai|Techmaturgical Repair Bots|Heimerdinger}} provided less health regeneration than stated. '''[[V1.0.0.100]]:''' * {{ai|UPGRADE!!!|Heimerdinger}}: tooltip updated to correctly state that the slow is actually 20/25/30% not 25/30/35%. '''[[V1.0.0.99]]:''' * {{ai|H-28G Evolution Turret|Heimerdinger}}: ** Maximum turrets changed to 1/2/2/2/2 from 1/2/2/3/3. ** Rank 4 now grants +100 bonus health to new turrets. ** Cooldown modified to 26/23/20/17/14 from 24/22/20/18/16. * {{ai|CH-1 Concussion Grenade|Heimerdinger}}: ** Ability power ratio increased to 0.6 from 0.55. ** It no longer damages structures. '''[[V1.0.0.98]]:''' * {{ai|H-28G Evolution Turret|Heimerdinger}}: ** Base damage increased to 30/38/46/54/62 from 28/36/44/52/60. ** Ability power ratio reduced to 0.2 from 0.25. ** Turrets no longer get bonus attack damage based how many hits they have landed. '''[[V1.0.0.97]]:''' * {{ai|CH-1 Concussion Grenade|Heimerdinger}}: ** Ability power ratio reduced to 0.55 from 0.7. ** Range reduced to 925 from 1000. * Fixed a bug with {{ai|H-28G Evolution Turret|Heimerdinger}} in which level 2 and level 3 turrets were dealing full damage to towers. '''[[V1.0.0.96]]:''' *{{ai|H-28G Evolution Turret|Heimerdinger}}: tooltip has been updated to show that turrets do magic damage. *{{ai|CH-1 Concussion Grenade|Heimerdinger}}: **It now only deals 50% damage to turrets. **Cooldown increased to 13/12/11/10/9 from 12/11/10/9/8. '''[[V1.0.0.94(b)]]:''' * {{ai|CH-1 Concussion Grenade|Heimerdinger}}: cooldown reduced to 12/11/10/9/8 from 14/13/12/11/10. * {{ai|H-28G Evolution Turret|Heimerdinger}} now deals half damage to towers. '''[[V1.0.0.94]]:''' * Fixed a bug where Turrets were targeting incorrectly. '''[[V1.0.0.81]]:''' * {{ai|H-28G Evolution Turret|Heimerdinger}} Remake: ** Green turrets now spawn at level 3 and 4 of this skill, reducing armor and magic resist on hit. ** Red turrets spawn at level 5 and cause area of effect damage on hit. ** Turrets damage increased to 28/36/44/52/60 from 20/26/32/38/44. ** Turrets now attack 50% faster for the first 6 seconds after placement. ** Max turrets lowered to 1/2/2/3/3 from 2/3/4/5/6. ** New missile particles added for green and red turrets. * {{ai|Hextech Micro-Rockets|Heimerdinger}}: ** Cooldown reduced to 10 seconds from 20 seconds at all ranks. ** Fires 3 rockets at all levels. ** Rockets now hit the 3 nearest enemy minions or champions, instead of just champions. ** Ability power ratio reduced to 0.55 from 0.8 to accomodate the significant cooldown reduction. ** Base damage reduced to 85/135/185/235/285 from 90/150/210/270/330. * {{ai|UPGRADE!!!|Heimerdinger}} Remake: ** Retains the 10/15/20% cooldown reduction passive. ** On activation, all existing evolution turrets are healed for 100% of their max hit points. ** In addition, all existing evolution turrets fire 20/25/30% movement slowing missiles for 10 seconds. ** Mana cost is 90 at all ranks. ** Cooldown is 120/105/90. '''[[V1.0.0.72]]:''' * {{ai|Hextech Micro-Rockets|Heimerdinger}}: range decreased to 1000 from 1200. * Fixed a bug with {{ai|H-28G Evolution Turret|Heimerdinger}} that allowed him to place more turrets than the maximum. '''[[V1.0.0.70]]:''' * Fixed a bug with {{ai|Hextech Micro-Rockets|Heimerdinger}} that caused them to deal instant damage. '''[[V1.0.0.63]]:''' * Stats: ** Basic attack projectile speed increased to 1400 from 1200. ** Health per level increased to 75 from 70 ** Damage per level increased to 3 from 2.5 * {{ai|CH-1 Concussion Grenade|Heimerdinger}}: ** Particle no longer shows through the fog of war. ** Projectile speed increased to 750 from 650. * {{ai|H-28G Evolution Turret|Heimerdinger}}: ** Gold given on death reduced to 12 from 15. ** Turret range increased to 575 from 550. * {{ai|Hextech Micro-Rockets|Heimerdinger}} Remake: ** Heimerdinger fires a rocket at up to 1/1/2/2/3 random visible enemy champion. ** Cooldown reduced to 20 from 23. ** Mana cost reduced to 70/90/110/130/150 from 80/105/130/155/180. * {{ai|UPGRADE!!!|Heimerdinger}}: mana cost reduced to 100 from 125. '''[[V1.0.0.32]]:''' * {{ai|CH-1 Concussion Grenade|Heimerdinger}}: blind duration reduced to 1/1.5/2/2.5/3 from 1.5/2/2.5/3/3.5. * {{ai|H-28G Evolution Turret|Heimerdinger}}: ** Magic resist reduced to 100 from 120. ** Magic resist will reduce damage dealt to turrets. ** Turrets now detonate upon Heimerdinger's death. '''[[V0.9.25.34]]:''' Added * {{ai|H-28G Evolution Turret|Heimerdinger}}: Heimerdinger lays down a machine gun turret. This turret gains experience from attacking units, and can be upgraded. * {{ai|Hextech Micro-Rockets|Heimerdinger}}: Heimerdinger fires a number of champion seeking missiles that randomly target champions within range. * {{ai|CH-1 Concussion Grenade|Heimerdinger}}: Heimerdinger lobs a grenade at a location, dealing damage to enemy units and structures, as well as stunning anyone directly hit and blinding nearby units. * {{ai|UPGRADE!!!|Heimerdinger}} (Ultimate): Passive: Cooldown Reduction. Active: Target an Evolution Turret to heal it, double its attack speed for 10 seconds, add 200 Health, 10 damage, 10 Armor, and upgrade it to: :: Lvl 2: Ur'Anium Rounds - Basic attacks reduce armor & magic resist by 1. :: Lvl 3: Explosive Cartridges - Basic attacks deal AoE damage. * {{ai|Techmaturgical Repair Bots|Heimerdinger}} (Innate): Heimerdinger gives nearby allied Turrets and Champions 6/12/16/22 health regen per 5. }} {{C-bot}} {{翻译状态|title=Heimerdinger/Background|date=2012-11-30|oldid=1518480}} [[Category:英雄背景故事]]
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