Fandom

英雄联盟维基

魔法穿透

简体 | 繁體

1,180个页面创建
于此维基上
添加新页面
评论0 分享

您使用了广告屏蔽软件!


Wikia通过广告运营为用户提供免费的服务。我们对用户通过嵌入广告屏蔽软件访问网站进行了使用调整。

如果您使用了广告屏蔽软件,将无法使用我们的服务。请您移除广告屏蔽软件,以确保页面正常加载。

Magic penetration (or spell penetration) is a champion statistic which allows the magic damage done from their abilities, enhanced attacks, etc. to ignore some or all of a target's magic resistance. All champions have 0 base magic penetration but can increase it with items, runes or abilities for a few champions. This cannot affect enemy magic resistance beyond 0 to deal bonus damage.

Magic resistance reduction is the effect of some items and champion abilities that temporarily reduces the magic resistance of one or more targets. This allows allies to benefit from the reduction of magic resistance. This can reduce magic resistance below 0, resulting in bonus damage (see Magic resistance).

Order of calculations编辑

Magic penetration and magic resistance reduction work exactly like armor penetration and armor reduction.

Magic penetration and magic resistance reduction are applied in the following order:

  1. Flat magic resistance reduction
  2. Percentage magic resistance reduction
  3. Flat magic penetration
  4. Percentage magic penetration

Flat magic resistance reduction编辑

Flat magic resistance reduction stacks additively.

Example: 20 magic resistance reduction reduces the target's magic resistance by 20, so a target with 30 magic resistance will be reduced to 10 magic resistance. (30 − 20 = 10)

Flat magic resistance reduction can reduce a target's magic resistance below zero. For example, if an enemy with 10 magic resistance has their magic resistance reduced by 25, the enemy will have −15 magic resistance.

Percentage magic resistance reduction编辑

The target's magic resistance is multiplied by a percentage (100% − the listed reduction). Percentage magic resistance reduction stacks multiplicatively. Percentage magic resistance reduction is ignored if the target's magic resistance is 0 or less.

Example: 20% magic resistance reduction multiplies the target's magic resistance to 80%, so a target with 30 magic resistance will be reduced to 24 magic resist. (30 × 0.8 = 24)

Percentage magic resistance reduction makes a bigger difference on targets with higher magic resistance. For instance, with 40% magic resistance reduction, a target with 200 magic resistance will lose 80 while a target with only 50 magic resistance will lose 20.

Flat magic penetration编辑

The target's magic resist is treated as being reduced by an amount for purposes of damage calculation, but cannot be reduced below 0. Flat magic penetration stacks additively.

Example: 20 magic penetration causes the target to take damage as if its magic resistance was 20 less, so a target with 30 magic resistance will be treated as though it had 10 for purposes of damage calculation (the target's actual magic resistance value will not change, however).

Because the target's actual magic resistance value does not change, anything else depending on that value also doesn't change.

Percentage magic penetration编辑

The target's magic resistance is treated as being multiplied by a percentage for purposes of damage calculation (100% − the listed penetration). Percentage magic resistance reduction stacks multiplicatively. Percentage magic penetration is ignored if the target's magic resistance is less than 0.

Example: 20% magic penetration causes the target to take damage as if its magic resistance was multiplied by 80%, so a target with 30 magic resistance will be treated as though it had 24 for purposes of damage calculation (the target's actual magic resistance value will not change, however).

Because the target's actual magic resistance value does not change, anything else depending on that value also doesn't change (e.g. Galio 加里奥RunicSkin.png Runic Skin).

Percentage magic penetration makes a bigger difference on targets with higher magic resistance. For instance, with 40% magic penetration, a target with 200 magic resistance will be considered as having 80 less while a target with only 50 magic resistance will be considered as having 20 less.

Examples编辑

Given 20 flat magic resistance reduction and 30% magic resistance reduction, and the target is affected by 10 flat magic penetration and 40% magic penetration,

  • Target A has 80 magic resistance.
    1. The 80 is reduced to 60 by your 20 magic resistance reduction.
    2. The 60 is reduced to 42 by your 30% magic resistance reduction.
    3. Your magic penetration makes you ignore 10 of the remaining 42 magic resistance, 32 is left.
    4. Your magic penetration makes you ignore 40% of the remaining 32 magic resistance, 19.2.
    5. Target A takes damage as if it has 19.2 magic resistance.
  • Target B has 18 magic resistance.
    1. The 18 is reduced to −2 by your 20 magic resistance reduction.
    2. The −2 is not affected by any further calculations because it is less than 0.
    3. Target B takes damage as if it has −2 magic resistance.

Increasing magic penetration编辑

Items编辑

  • Haunting Guise item.png Haunting Guise: Unique passive: +20 magic penetration. +25 ability power, +200 health. 1485 gold.
  • Sorcerer's Shoes item.png Sorcerer's Shoes: +20 magic penetration. Unique passive: Enhanced Movement 2. 1100 gold.
  • Void Staff item.png Void Staff: Unique passive: +40% magic penetration. +70 ability power. 2295 gold.

Champion abilities编辑

Note: Only the magic penetration bonus effect of these abilities is shown here. To read more information on each of these abilities, follow the link on each of them.

Masteries编辑

  • Arcane Knowledge mastery s2.png Arcane Knowledge: Your magical spells penetrate 10% of the target's magic resistance.

Runes编辑

  • Insight runes provide flat magic penetration. Destruction runes provide flat armor penetration and magic penetration.

Neutral buffs编辑

  • Crystal Scar's Aura grants every champion 5% magic penetration while playing on the Dominion game mode.

Reducing magic resistance编辑

Items编辑

  • Abyssal Scepter item.png Abyssal Scepter: Unique aura: Reduces the magic resistance of nearby enemy champions by 20. +70 ability power, +57 magic resistance. 2650 gold.
  • Item.png Malady: Unique passive: Your physical attacks shred your target doing 20 magic damage and reducing their magic resistance by 6. This debuff stacks up to 4 times and lasts for 8 seconds. +25 ability power, 50% attack speed. 1825 gold.

Champion abilities编辑

Note: Only the magic resistance reduction effects of these abilities are shown here. To read more information on each of these abilities, follow the link to each of them.

Flat magic reduction:

  • Amumu 阿木木CursedTouch.png Cursed Touch passively makes his autoattacks reduce the magic resistance of enemies hit by 15 / 25 / 35 for 3 seconds.
  • Fiddlesticks 费德提克Dread.png Dread passively reduces the magic resistance of nearby enemies by 10.
  • Heimerdinger 黑默丁格H-28GEvolutionTurret.png H-28G Evolution Turret, at rank 2 and above, reduces armor and magic resistance by 1 per hit for 2 seconds (effect stacks up to 50 times).
  • Kog'Maw 克格'莫CausticSpittle.png Caustic Spittle reduces the magic resistance of the target by 5 / 10 / 15 / 20 / 25 for 4 seconds.
  • Morgana 莫甘娜TormentedSoil.png Tormented Soil reduces the magic resistance of all targets by 4 / 5 / 6 / 7 / 8 each second for 5 seconds.
  • Ryze 瑞兹SpellFlux.png Spell Flux reduces the magic resistance of all targets by 12 / 15 / 18 / 21 / 24 magic resistance reduction for 5 seconds.
  • Soraka 索拉卡Starcall.png Starcall reduces the magic resistance of all targets by 8 / 9 / 10 / 11 / 12 for 8 seconds (effect stacks up to 10 times).

Percentage magic reduction:

  • Trundle 特朗德尔Agony.png Agony steals magic resistance of the target by 15% / 20% / 25%, this amount is doubled over the next 6 seconds.
  • Jayce 杰斯Transform: Mercury Cannon Transform: Mercury Cannon grants his next auto attack to reduce the enemy's magic resist by 10% / 15% / 20% / 25% for 5 seconds.
  • Karthus 卡尔萨斯WallofPain.png Wall of Pain reduces the magic resistance of all targets affected by 15% for 5 seconds.
  • Kayle 凯尔HolyFervor.png Holy Fervor allows her autoattacks against enemy champions reduces their magic resistance by 3% for 5 seconds (effect stacks up to 5 times).
  • Nidalee 奈德丽Bushwhack.png Bushwhack reduces the armor and magic resistance of enemies that step on the trap by 20% / 25% / 30% / 35% / 40% for 12 seconds.

Summoner spells编辑

Notes编辑

  • Magic penetration is a very valuable stat for casters. There are few sources for it and so Insight marks are very popular runes.
  • Commonly only one of Abyssal Scepter item.png Abyssal Scepter or Void Staff item.png Void Staff is built depending on how much magic resistance the enemy team is using.
    • Void Staff item.png Void Staff provides greater benefit if targets have at least 50 magic resistance remaining after all magic resistance reduction and flat magic penetration is applied.
  • Magic penetration not only affects all champion abilities that deal magic damage, but also affects magic damage items.
    • The on-hit effect on items like Item.png Madred's Bloodrazor benefit from magic penetration.
    • The actives on items like Item.png Deathfire Grasp benefit from magic penetration as well.

See also编辑

更多维基

随机维基