英雄信息 | 背景故事 | 游戏技巧 | 皮肤与轶事 |
---|
韦鲁斯 惩戒之箭 | |||||
|
|
|
Abilities[ | ]
Patch V1.0.0.139 | ||
---|---|---|
Living Vengeance |
(Innate): On champion kill or assist, Varus gains 40% attack speed for 6 seconds.
On minion kill, Varus gains 20% attack speed for 3 seconds. | |
Living Vengeance is a passive ability that grants Varus bonus attack speed whenever he kills an enemy unit. Champion kills grant a bigger bonus for 6 seconds, while minion kills grant a smaller bonus for 3 seconds.
| ||
Ability | Description | Leveling up |
Piercing Arrow |
(First Cast): Varus starts drawing back his next shot, gradually increasing its range and damage.
(Second Cast): Varus fires, dealing physical damage, reduced by 15% per enemy hit (minimum 33%). While preparing to shoot, Varus cannot autoattack or use abilities, and his movement speed is slowed by 20%. After 4 seconds, Piercing Arrow fails but refunds half its mana cost.
|
Cooldown: 16 / 14 / 12 / 10 / 8 seconds Cost: 65 / 75 / 85 / 95 / 105 mana Minimum Damage: 10 / 43 / 77 / 110 / 143 (+1.0 per attack damage) Maximum Damage: 15 / 65 / 115 / 165 / 215 (+1.6 per attack damage) |
Piercing Arrow is a point targeted pass-through linear skillshot ability whose effect is divided in two active components. When first activated, Varus begins charging the ability, gradually increasing its range and damage. When the ability is activated a second time, Varus fires a piercing arrow that deals physical damage to all enemy units in a straight line. Each target hit beyond the first takes reduced damage, down to a minimum cap of 33%.
| ||
Blighted Quiver |
(Passive): Varus' basic attacks deal bonus magic damage and apply Blight for 6 seconds (stacks 3 times).
Varus' other abilities detonate Blight, dealing magic damage equal to a percentage of the target's maximum health per stack. This damage is capped against monsters. |
On-hit Damage: 10 / 14 / 18 / 22 / 26 (+0.25 per ability power) Blight Damage per Stack: 2 / 2.75 / 3.5 / 4.25 / 5% (+0.02% per ability power) |
Blighted Quiver is a passive ability that grants Varus an on-hit effect. Varus' autoattacks deal bonus magic damage and apply Blight on the target, stacking up to 3 times. Whenever Varus lands one of his other abilities on Blighted targets, the debuff will detonate, dealing magic damage equal to a percentage of their maximum health.
| ||
Hail of Arrows |
(Active): Varus fires a hail of arrows that deals physical damage and desecrates the ground for 4 seconds.
Desecrated Ground reduces healing effects by 50% and slows enemy movement speed.
|
Cooldown: 18 / 16 / 14 / 12 / 10 seconds Physical Damage: 65 / 105 / 145 / 185 / 225 (+0.6 per bonus attack damage) Slow Percentage: 25 / 30 / 35 / 40 / 45 % |
Hail of Arrows is a ground targeted area of effect ability that fires a volley of arrows at the target location, dealing physical damage to all enemies hit. Additionally, Hail of Arrows will desecrate the target area, slowing and applying Grievous Wounds to all enemies for as long as they remain in the area of effect. | ||
Chain of Corruption |
(Active): Varus flings out a tendril of corruption that deals magic damage and immobilizes the first enemy champion hit for 2 seconds.
The corruption then spreads towards nearby uninfected enemy champions, applying the same damage and immobilize if it reaches them. The corruption will continue to spread until there are no further unaffected targets in range.
|
Cooldown: 120 / 105 / 90 seconds Magic Damage: 150 / 250 / 350 (+1.0 per ability power) |
Chain of Corruption is a collision linear skillshot that fires a tendril in the target direction, dealing magic damage and immobilizing the first enemy champion it hits. After hitting its first target, the tendril will spread toward nearby enemy champions, marking them. If they do not move a certain distance away from the original target within about 2 seconds, they will also take the same damage and be immobilized, with the effect spreading from themselves.
|
参考资料[ | ]
"Transmogulate!" 本文是英文页面 Varus/Ability Details 的翻译,最后翻译时间:2012-11-30 ,点击这里可以查看翻译后英文页面的改动。 |