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==Abilities== Renekton's abilities have have any cost related to them, and the use of his abilities is only limited by cooldowns. Instead he uses Fury as his secondary resource. Renekton starts with 0 Fury, and has a cap of 100 Fury. He generates 5 Fury per [[autoattack]], and gains more for non Fury-enhanced ability usage; 5 Fury for each enemy hit by {{ai|Cull the Meek|Renekton}}, and 10 Fury for an attack enhanced by {{ai|Ruthless Predator|Renekton}}. When Renekton has not dealt or taken damage for 12 seconds, he loses 5 Fury every 2 seconds. If Renekton's Fury reaches or increases beyond 50, casting one of his basic abilities will consume 50 Fury to empower it with bonus effects. {{CAD |ver = V1.0.0.141 |innatename = Reign of Anger |innateinfo = '''(Innate):''' When Renekton is below 50% health he generates 50% more fury from all sources. |innatedetail = Reign of Anger is a passive ability that activates whenever Renekton falls below 50% of his maximum [[health]]. While it is active, Renekton generates bonus Fury from all of his [[autoattack]]s and abilities. |firstname = Cull the Meek |firstinfo = '''(Active):''' Renekton swings his blade dealing physical damage to nearby enemies and healing for 5% of the damage dealt up to a cap. Heal amount is quadrupled against champions. Each target hit grants 5 fury. When Renekton has 50 or more fury he deals 50% additional damage and heals for 10% of the damage dealt, the healing cap is tripled. Consumes 50 fury. *'''Cooldown:''' 8 seconds *'''Diameter:''' 450 (estimate) |firstlevel = {{level up|Physical Damage|(+0.8 per bonus attack damage)|60|90|120|150|180}} {{level up|Healing Cap||50|75|100|125|150}} {{level up|Fury Empowered Physical Damage|(+1.2 per bonus attack damage)|90|135|180|225|270}} {{level up|Fury Empowered Healing Cap||150|225|300|375|450}} |firstdetail = Cull the Meek is a [[area of effect#Point blank|point blank area of effect]] ability that deals [[physical damage]] to all enemies around Renekton, and [[heal]]s him for a portion of damage dealt up to a cap. If Cull the Meek consumes Fury when it is activated, it will deal 50% more damage and the healing cap is tripled. {{Template:Ability details |Procs on-hit effects = false |Skill name = Cull the Meek |Procs spell vamp and rylai's = true |Spell type = area of effect |diminished or full effect? = diminished |Pops spell shield = true |Damages black shield = false |additional effects of black shield = }} *Cull the Meek has no cast time and does not interrupt Renekton's movement. *Cull the Meeks's range increases by a small amount when Renekton's hitbox size increases due to abilities such as {{ai|Dominus|Renekton}}, {{si|Surge}} or {{ai|Wild Growth|Lulu}}. |secondname = Ruthless Predator |secondinfo = '''(Active):''' Renekton’s next attack will swing twice dealing physical damage and stunning his target for 0.75 seconds. Each hit applies on-hit effects and grants fury. When Renekton has 50 or more fury his next attack will swing three times, dealing physical damage and stunning his target for 1.5 seconds. Each hit applies on-hit effects, but does not grant fury. Consumes 50 fury. |secondlevel = {{level up|Cooldown|seconds|13|12|11|10|9}} {{level up|Physical Damage Per Swing|(+0.75 per attack damage)|5|15|25|35|45}} {{Level up|Total Physical Damage|(+1.5 per attack damage)|10|30|50|70|90}} {{level up|Fury Empowered Physical Damage | (+2.25 per attack damage)|15|45|75|105|135}} |seconddetail = Ruthless Predator is an [[autoattack]] modifier that causes Renekton's next autoattack to strike twice, dealing bonus [[physical damage]], [[stun]]ning the target and generating Fury on both hits. If Ruthless Predator consumes Fury when it is activated, Renekton will strike 3 times instead of 2, but he will not generate Fury from the hits. {{Template:Ability details |Procs on-hit effects = true |Skill name = Ruthless Predator |Procs spell vamp and rylai's = |Spell type = |diminished or full effect? = |Pops spell shield = true |Damages black shield = false |additional effects of black shield = but the stun is negated}} * Ruthless Predator does not proc [[spell vamp]] or {{ii|Rylai's Crystal Scepter|Rylai's slow}}. * Ruthless Predator cannot deal a [[critical strike]]. * Ruthless Predator resets Renekton's attack timer. * Ruthless Predator will not damage the target if Renekton is [[blind]]ed, but the [[stun]] will still be applied. * Ruthless Predator suppresses Renekton for ~0.5 seconds while attacking the target. |thirdname = Slice and Dice |thirdinfo = '''Slice (Active):''' Renekton dashes forward, dealing physical damage to targets along the way. If he hits a target he gains the ability to use Dice for 4 seconds. *'''Range:''' 550 (estimate) |thirdlevel = {{level up|Cooldown|seconds|18|17|16|15|14}} {{level up|Physical Damage|(+0.9 per bonus attack damage)|30|60|90|120|150}} |thirdrows = 2 |thirdsinglepic = yes |thirdinfo2 = '''Dice (Active):''' Renekton dashes, dealing physical damage along the way. When Renekton has 50 or more fury Dice deals 50% additional damage and reduces the armor of targets hit for 4 seconds. Consumes 50 fury. *'''Range:''' 550 (estimate) |thirdlevel2 = {{level up|Physical Damage|(+0.9 per bonus attack damage)|30|60|90|120|150}} {{level up|Fury Empowered Physical Damage|(+1.35 per bonus attack damage)|45|90|135|180|225}} {{level up|Fury Empowered Armor Reduction|%|15|20|25|30|35}} |thirddetail = Slice and Dice is a two-part [[skillshot#Pass-through linear skillshot|pass through linear skillshot]] that allows Renekton to [[dash]] a set distance in the targeted direction, dealing [[physical damage]] to all enemy units he passes through. If Renekton hit at least one enemy unit with the first dash, he can use Dice to dash again dealing the same amount of damage to enemies hit. If Fury was consumed when Dice was activated, enemies hit will take increased physical damage and have their [[armor]] reduced for 4 second. {{Template:Ability details |Procs on-hit effects = false |Skill name = Slice and Dice |Procs spell vamp and rylai's = true |Spell type = area of effect |diminished or full effect? = diminished |Pops spell shield = true |Damages black shield = false |additional effects of black shield = }} * Slice and Dice can be used to cross over walls if they are thin enough. |ultiname = Dominus |ultiinfo = '''(Active):''' Renekton empowers himself with dark energies, gaining increased size and health for 15 seconds. While empowered, he deals magic damage to nearby enemies and generates 5 fury per second. *'''Cooldown:''' 120 seconds *'''Diameter of AoE:''' 350 |ultilevel = {{level up|Health Gain||300|450|600}} {{level up|Magic Damage per Second|(+0.1 per ability power)|40|70|100}} {{level up|Maximum Damage (single target)|(+1.5 per ability power)|600|1050|1500}} |ultidetail = Dominus is a [[area of effect#Point blank|point blank area of effect]] ability that deals [[magic damage]] to all enemy units in an area around Renekton over 15 seconds, generating 5 fury per second while it is active. Renekton also gains bonus [[health]] upon cast. {{Template:Ability details |Procs on-hit effects = |Skill name = Dominus |Procs spell vamp and rylai's = true |Spell type = area of effect |diminished or full effect? = diminished |Pops spell shield = false |Damages black shield = true |additional effects of black shield = }} *Dominus' health bonus is a direct increase of Renekton's maximum health; it is not a heal and is thus unaffected by Grievous Wounds and similar effects. }}
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