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{{C-top}} ==Skill Usage== * A fully-charged {{ai|Vault Breaker|Vi}} will deal double damage. It's great for catching and finishing off fleeing enemies. * {{ai|Excessive Force|Vi}} does full damage to anyone caught in the shockwave. Use it on minions in lane to harass enemy champions behind them or to safely last hit minions. ** It will deal its damage in a 600 range cone behind {{cis|Vi}} target. * {{ai|Assault and Battery|Vi}} is a powerful initiation tool, just remember not to get too far ahead of the rest of your team. ** {{ci|Vi}} will knock back enemies on the way to her target. ** {{ci|Vi}} is immune to [[crowd control]] during her charge. * {{ai|Assault and Battery|Vi}} can be used to dash to enemy [[champion]]s through walls. Use this to your advantage when planning a gank. * {{ci|Vi}} fits the role of bruiser very well and should be played as a semi-tank. Abusing your {{ai|Vault Breaker|Vi}} would be a good harassing strategy as it closes the gap between you and your enemies. Be careful about using this ability as {{ci|Vi}} has no other escape mechanisms once {{ai|Vault Breaker|Vi}} is on cooldown. * Because {{ai|Assault and Battery|Vi}} does 75% of the ability's damage to enemies between Vi and her target, try to hit as many champions on the way to the target as possible. * {{ai|Vault Breaker|Vi}} can be used to dash over almost any wall in the jungle. You can dash over walls to gank unsuspecting players, or, with some right warding, easily catch the enemy jungler off guard. Using {{ai|Vault Breaker|Vi}} will also allow {{ci|Vi}} to reach her jungle camps faster. * {{ai|Assault and Battery|Vi}} will place {{ci|Vi}} behind the target enemy. Follow up with a quick {{ai|Vault Breaker|Vi}} to knock the enemy back into your team. ==Item Usage== *As {{ci|Vi}} is best built as an attack damage bruiser or offtank, one should purchase both offensive and defensive items. **Also, items that provide a mixture of both offensive and defensive stats, are most often good choices for {{ci|Vi}}. *Items like {{ii|Maw of Malmortius}}, {{ii|Mercurial Scimitar}} and {{ii|Atma's Impaler}} provide a reliable amount of attack damage while both granting a decent amount of resistances. *{{ci|Vi}} can benefit from a wide selection of boots. **{{ii|Mercury's Treads}} and {{ii|Ninja Tabi}} are viable choices for obvious reasons; both offer resistances and either cc reduction or less damage from auto attacks. **{{ii|Berserker's Greaves}} offer Vi some cheap and fast attack speed, which allow her to stack {{ai|Denting Blows|Vi}} faster. **{{ii|Ionian Boots of Lucidity}} offer cooldown reduction, allowing {{ci|Vi}} to use abilities for often, while also making {{ai|Excessive Force|Vi}} charge faster. **{{ii|Boots of Swiftness}} are especially useful on {{ci|Vi}} for reducing the slow on {{ai|Vault Breaker|Vi}} by 25%. ***[[Relentless (Season Three Mastery)|Relentless]] improves this effect up to 36.35%. ***Example: If your movement speed is at 410 {{ai|Vault Breaker|Vi}} will reduce it to 349, 364 with {{ii|Boots of Swiftness}} and 373 if [[Relentless (Season Three Mastery)|Relentless]] is used as well. *The proc from {{ii|Sheen}} goes really well together with {{ai|Excessive Force|Vi}}, so it is advised to build either {{ii|Iceborn Gauntlet}} or {{ii|Trinity Force}}. **{{ii|Trinity Force}} is a more offensive choice here, as it also gives attack damage, attack speed and critical strike chance. The movement speed and {{ii|Phage}} proc also make chasing easier. **{{ii|Iceborn Gauntlet}} is more defensive, as it offers some nice armor. The area damage from the proc, combined with {{ai|Excessive Force|Vi}} causes massive damage. ***The area slow and the cooldown reduction are both also very beneficial for {{ci|Vi}}. *As {{cai|Blast Shield|Vi}} scales with maximum health, health items are a must-have for {{ci|Vi}}, as it increases her overall durability, while also increasing the damage absorbed by {{ai|Blast Shield|Vi}}. **{{ii|Warmog's Armor}}, {{ii|Frozen Mallet}} and Twisted Treeline's {{ii|Overlord's Bloodmail}} offer a lot of health for reasonable prices, and should be considered when playing {{ci|Vi}} **Items like {{ii|Aegis of the Legion}}, {{ii|Runic Bulwark}}, {{ii|Sunfire Cape}}, {{ii|Randuin's Omen}} and {{ii|Banshee's Veil}} all offer significant health boosts, while also giving good resistances. All of these items are good choices for {{ci|Vi}}. *{{ii|The Black Cleaver}} has great synergy with {{ai|Denting Blows|Vi}}'s armor reduction, reducing the enemies armor by 40% total. This will greatly improve both your damage, and physical damage dealt by your teammates to the target. *As {{ci|Vi}} has no natural sustain, investing in lifesteal might be a good idea. Both {{ii|The Bloodthirster}} and {{ii|Ravenous Hydra}} have high attack damage and decent lifesteal, and are great offensive items for {{ci|Vi}}. **{{ii|Zeke's Herald}} can also be purchased. Although is doesn't have as much attack damage, the extra health and cooldown reduction make it worth your gold. **{{ii|Wriggle's Lantern}} is a great item for lifesteal when playing as the jungler. *Despite you should build {{ci|Vi}} as a attack damage caster, getting some attack speed will greatly improve her effectiveness. Due to the higher attack speed, {{ai|Denting Blows|Vi}} will proc faster and {{ci|Vi}}'s overall damage will increase. **{{ii|Wit's End}} is a great item for attack speed, as it also provides magic resist and a decent on-hit effect. **When not building {{ii|Mercury's Treads}}, the {{ii|Zephyr}} should be considered. The {{ii|Zephyr}} offers Tenacity, which is highly favored in the current meta, some attack damage and cooldown reduction and a decent amount of attack speed. *Getting some cooldown reduction helps {{ci|Vi}} charge her {{ai|Excessive Force|Vi}} faster. While one should not focus on getting maximum cooldown reduction, getting one or two items won't hurt. **{{ii|The Brutalizer}} is a great early game item. It has decent attack damage, some nice armor penetration and some cooldown reduction. **More late game options could be {{ii|The Black Cleaver}}, {{ii|Zephyr}}, {{ii|Youmuu's Ghostblade}} and {{ii|Zeke's Herald}}. *The {{ii|Guardian Angel}} is a good item for {{ci|Vi}}'s aggressive playstyle, as it will allow you to die once in a teamfight. As {{ci|Vi}} is a great initiator, she's likely to be focussed down quite fast. Getting a {{ii|Guardian Angel}} will allow you get back in the fight. ==Countering== *{{ci|Vi}} relies heavily on [[crowd control]] to win 1v1 fights or 3v3 fights. She can easily disrupt enemy lines with her ult, and this will give her teammates enough time to back her up. Scattering is a good way to prevent {{ci|Vi}} from knocking you aside or dealing massive damage with {{ai|Excessive Force|Vi}}. *As {{ci|Vi}} is a powerful bruiser, making sure to pin her down and not letting her get the core items she needs would give you an advantage against her team as she would be too soft to initiate and her damage output would be very low. * Keeping {{ci|Vi}} at bay can win skirmishes or clashes, as she has long [[cooldown]]s and very few escape mechanisms. * Not letting Vi proc Denting Blows is crucial for lane control and poke, so watching out and avoiding a Vault Break can often decide the fate of a skirmish (being CC, a Denting Blows stack and gap closer). * Early game {{ci|Vi}} can easily be pushed out of lane by controlling her shield procs and attacking after it expires if she uses Excessive Force to farm. ==Champion Spotlight== [[File:Vi Champion Spotlight|600px]] {{C-bot}} {{翻译状态|title=Vi/Strategy|date=2012-12-25|oldid=1575814}} [[Category:Champion strategies]]
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