英雄信息 背景故事 游戏技巧 皮肤与轶事

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英雄属性 战士[[Category:战士英雄|]]生命值技能[[Category:生命值技能英雄|]]近战[[Category:近战英雄|]]召唤技能[[Category:召唤技能英雄|]]推进[[Category:推进英雄|]]自治疗技能[[Category:自治疗技能英雄|]]护盾技能[[Category:护盾技能英雄|]] 上线时间 February 24th, 2010
生命值 421 (+80) 攻击力 51.7 (+3.5)
生命回复 7.45 (+0.55) 攻击速度 0.694 (+3%)
魔法值 N/A 护甲 15 (+3.5)
魔法抗性 30 (+1.25)
射程 125 移动速度 340


Patch V1.0.0.131
Iron Man
(Innate): 35% of the damage dealt from abilities is converted into a temporary absorption shield. Shield generation is only half as effective against minions and monsters. Maximum shield strength is 90 + (30 x level). The shield decays by 3% per second.
Iron Man is a passive ability that gives Mordekaiser an absorption shield whenever he damages enemy units with any of his abilities. The shield's strength is equal to a percentage of the damage dealt and will gain strength as Mordekaiser continues to deal damage, up to a cap. Iron Man decays by 3% every second when not dealing damage.
  • Iron Man does not proc from item damage (like Item.png Deathfire Grasp or Item.png Malady).
  • Children of the Grave's ghost will proc Iron Man whenever it attacks.
  • Iron Man will not proc from damage absorbed by 黑暗之盾.png Black Shield.
Ability Description Leveling up
Mace of Spades
(Active): On next hit, Mordekaiser swings his mace with such force that it echoes out, striking up to 3 additional nearby targets, dealing magic damage. If the target is alone, the ability deals 65% more damage.
  • Additional target radius: 600

Cost: 25 / 32 / 39 / 46 / 53 health

Cooldown: 8 / 7 / 6 / 5 / 4 seconds

Magic Damage: 80 / 110 / 140 / 170 / 200 (+1.0 per bonus attack damage) (+0.4 per ability power)

Single Target Magic Damage: 132 / 181.5 / 231 / 280.5 / 330 (+1.65 per bonus attack damage) (+0.66 per ability power)

Mace of Spades is an autoattack modifier that causes Mordekaiser's next autoattack to deal magic damage to up to 3 enemies near the primary target.
  • Mace of Spades procs spell vamp and Rylai's Crystal Scepter item.png Rylai's slow similarly with all single target spells and abilities with full effect if it hits only the primary target.
  • Mace of Spades will reset Mordekaiser's attack timer on cast.
  • Mace of Spades converts the entire damage of the ability into magic damage. This also includes on-hit effects, such as Item.png Sheen, Trinity Force item.png Trinity Force, and Lich Bane item.png Lich Bane.
  • Mace of Spades cannot critically strike.
  • Mace of Spades can miss, from blind, but cannot be dodged.
  • Mace of Spades negates the autoattack damage and applies only the ability's magic damage along with on-hit effects.
Creeping Death
(Active): Unleashes a protective cloud of metal shards to surround an ally or himself, increasing their armor and magic resistance and dealing magic damage per second to enemies in the cloud for 6 seconds.
  • Range: 750
  • Cloud radius: 250

Cost: 26 / 32 / 38 / 44 / 50 health

Cooldown: 20 / 18 / 16 / 14 / 12 seconds

Armor & Magic Resist Bonus: 10 / 15 / 20 / 25 / 30

Magic Damage Per Second: 24 / 38 / 52 / 66 / 80 (+0.2 per ability power)

Maximum Magic Damage To A Single Target: 144 / 228 / 312 / 396 / 480 (+1.2 per ability power)

Creeping Death is a targeted ability that grants Mordekaiser, or a targeted allied unit, increased armor and magic resistance for 6 seconds. Additionally, all enemies around the affected unit take magic damage each second.
Siphon of Destruction
(Active): Mordekaiser damages all enemies in a cone in front of him, dealing magic damage.
  • Cooldown: 6 seconds
  • Range: 700

Cost: 24 / 36 / 48 / 60 / 72 health

Magic Damage: 70 / 115 / 160 / 205 / 250 (+0.6 per ability power)

Siphon of Destruction is an instant conic skillshot that deals magic damage to all enemy units hit.
  • Siphon of Destruction's range is slightly longer than the targeting indicator shows.
Children of the Grave
(Active): Mordekaiser deals magic damage to the target and curses it for 10 seconds with a damage-over-time effect. The damage is equal to a percentage of the target's maximum health. Mordekaiser heals himself for the damage done.

In addition, if the target dies while under the effect of the curse, their soul is enslaved and will follow Mordekaiser for 30 seconds. During this time, Mordekaiser gains 20% of their ability power and attack damage. The spirit in turn gains 75% of Mordekaiser's adjusted damage, ability power, and health totals.

  • No cost
  • Range: 850
  • Leash range 1125 (estimate)

Cooldown: 120 / 105 / 90 seconds

Initial Magic Damage: 12 / 14.5 / 17% (+0.02 per ability power)

Magic Damage Per Second: 1.2 / 1.45 / 1.7% (+0.002 per ability power)

Total Magic Damage: 24 / 29 / 34% (+0.04 per ability power)

Children of the Grave is a two-part targeted ability that first deals magic damage and places a damage over time effect on a single enemy target. The damage is equal to a percentage of the target's maximum health and Mordekaiser heals himself for the damage dealt.

If the target dies while under the effects of the spell, Mordekaiser will gain a controllable copy of that target, as a ghost, for up to 30 seconds or until it is killed. While the ghost is alive, Mordekaiser gains 20% of the target's ability power and attack damage, and the ghost will gain 75% of Mordekaiser's adjusted damage, ability power and health totals.

  • The ghost's autoattacks do not pop spell shield.
  • The ghost's autoattacks 会 damage 黑暗之盾.png 黑暗之盾.
  • If Children of the Grave kills its target, it will retain the champion's passive abilities. For example, Blitzcrank 布里茨Mana Barrier Mana Barrier will trigger and Item.png Madred's Bloodrazor will be applied.
    • The ghost's attacks do not apply Mordekaiser's on-hit effects but they do apply the original champion's.
  • If Children of the Grave kills Karthus Karthus, Kog'Maw Kog'Maw or Zyra Zyra, Mordekaiser will not gain the ghost until the end of their passives.
    • Similarly, if Children of the Grave kills a unit affected by Omen of Death Omen of Death, then Yorick's ultimate will trigger first.
  • The ghost does not disappear when the corresponding champion respawns, or uses Revive.png Revive. That means a champion and his ghost can exist simultaneously, and potentially fight each other.
  • While the ghost is active, you can use the spell again in order to issue commands, similarly with Alt-Right Clicking. Each "activation" of the spell will cause the ghost to move towards the cursor location or to attack whichever enemy unit the cursor is hovering over.
  • If Children of the Grave kills a target protected by Zilean Zilean's ultimate or Guardian Angel item.png Guardian Angel's passive, then Mordekaiser will not gain the ghost at all.