| Ionian Fervor|
|(Innate): Reduces the duration of stuns, slows, taunts, fears, snares, immobilizes, blinds and silences for each nearby enemy champion.
| Ionian Fervor is a passive ability that reduces the duration of most crowd control effects on Irelia by a percentage dependent on the number of visible enemy champions within sight range.
|(Active): Irelia dashes forward to strike her target, dealing physical damage. This applies on-hit effects. If it kills the target, Bladesurge's cooldown refreshes and refunds 35 mana.
Cost: 60 / 65 / 70 / 75 / 80 mana
Cooldown: 14 / 12 / 10 / 8 / 6 seconds
Physical Damage: 20 / 50 / 80 / 110 / 140 (+1.0 per attack damage)
| Bladesurge is a targeted dash ability that brings Irelia to her target's location, dealing physical damage and applying on-hit effects on arrival. If Bladesurge kills its target, Bladesurge's cooldown refreshes and Irelia gains 35 mana.
| Hiten Style: Passive|
Hiten Style: Passive
|(Passive): Irelia's autoattacks restore health to her.|
Health Restored: 5 / 7 / 9 / 11 / 13
| Hiten Style|
|(Active): Irelia's autoattacks deal additional true damage for 6 seconds. Hiten Style's passive health gain is doubled for the duration.
True Damage: 15 / 30 / 45 / 60 / 75
Health Restored While Active: 10 / 14 / 18 / 22 / 26
| Hiten Style passively grants Irelia an on-hit effect, causing her autoattacks to heal her for a set amount. When activated, Hiten Style is a self-target ability that buffs Irelia for a short duration. This buff doubles the passive health gain from Irelia's autoattacks, and causes them to deal bonus true damage.
| Equilibrium Strike|
|(Active): Irelia pierces her target, dealing magic damage and slowing the target by 60% for a few seconds. If the target has a higher health % than Irelia, she stuns the target for the duration instead.
Cost: 50 / 55 / 60 / 65 / 70 mana
Magic Damage: 80 / 130 / 180 / 230 / 280 (+0.5 per ability power)
Duration: 1 / 1.25 / 1.5 / 1.75 / 2 second(s)
| Equilibrium Strike is a targeted ability that deals magic damage and slows a target enemy unit. If Irelia's health is at a lower percentage than her target's, Equilibrium Strike will stun instead of slow the target for the same duration.
| Transcendent Blades|
|(Active): Irelia summons 4 spirit blades which she can fire individually in a straight line to deal physical damage to enemies they pass through, and she heals for 25% of that damage vs champions and 10% vs minions.
Cooldown: 70 / 60 / 50 seconds
Physical Damage Per Blade: 80 / 120 / 160 (+0.5 per ability power) (+0.6 per bonus attack damage)
Maximum Physical Damage to one target: 320 / 480 / 640 (+2.0 per ability power) (+2.4 per bonus attack damage)
| Transcendent Blades is a pass-through linear skillshot. Upon the first activation, Irelia summons 4 blades and fires one in the direction of the cursor. In the next 15 seconds, Irelia may activate the ability up to 3 more times to send a blade in the direction of the cursor. Blades deal physical damage to enemy units hit and heal Irelia for a percentage of the damage dealt.