|(Innate): Veigar's mana regen is increased by 1% for each 1% of mana he's missing.|
|Equilibrium is a passive ability that increases Veigar's total mana regeneration per 5 seconds by 1% per 1% of his maximum manapool used.|
| Baleful Strike|
|(Passive): Veigar gains bonus ability power for each champion kill from any damage source.|
Ability Power Gain Per Champion Kill: 1 / 2 / 3 / 4 / 5
|(Active): Unleashes dark energy at target enemy, dealing magic damage. If the unit is killed, Veigar gains 1 ability power.
Cost: 60 / 65 / 70 / 75 / 80 Mana
Cooldown: 8 / 7 / 6 / 5 / 4 seconds
Magic Damage: 80 / 125 / 170 / 215 / 260 (+0.6 per ability power)
| Baleful Strike passively grants Veigar a permanent bonus to his ability power upon killing a champion through any of Veigar's damage sources. When activated, Baleful Strike is a single targeted ability that sends a ball of energy at a target enemy unit, dealing magic damage on impact. If the target dies to Baleful Strike, Veigar permanently gains 1 bonus ability power.
| Dark Matter|
|(Active): Veigar calls a great mass of dark matter to fall from the sky to the target location, which lands after a 1.2 second delay, dealing magic damage.
Cost: 70 / 80 / 90 / 100 / 110 Mana
Magic Damage: 120 / 170 / 220 / 270 / 320 (+1.0 per ability power)
| Dark Matter is a ground targeted area of effect ability that, after a 1.2 seconds delay, deals magic damage to all enemy units in the target area.
| Event Horizon|
|(Active): Veigar twists the edges of space around the target location for 3 seconds, stunning enemies who pass through the perimeter for a few seconds.
Cost: 80 / 90 / 100 / 110 / 120 Mana
Cooldown: 20 / 19 / 18 / 17 / 16 seconds
Stun Duration: 1.5 / 1.75 / 2 / 2.25 / 2.5 seconds
| Event Horizon is a ground targeted area of effect ability that places a circular barrier of magic around the target area for 3 seconds. Enemy units that move onto this barrier are stunned for a short duration.
| Primordial Burst|
|(Active): Blasts an enemy champion, dealing magic damage plus 80% of his target's ability power.
Cost: 125 / 175 / 225 Mana
Cooldown: 130 / 110 / 90 seconds
Magic Damage: 250 / 375 / 500 (+1.2 per ability power)
| Primordial Burst is a single targeted ability that sends a burst of energy at a target enemy champion, dealing magic damage on impact. This damage is increased by an amount equal to a percentage of the target's own ability power.