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索拉卡/背景故事

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英雄信息 背景故事 游戏技巧 皮肤与轶事


传说编辑

Soraka Render.png
A healer gifted with the magic of the stars, Soraka holds all living creatures close to her heart. She was once a celestial being, but she sacrificed her immortality and entered the world of mortals. So long as evil threatens life in Valoran, Soraka will not allow herself peace.

Soraka lived for centuries in an enchanted grove. A being of the stars, she healed the wounded and sick that sought her out. One man called Warwick Warwick came to her grove and begged her to heal his wife, who lay lifeless in his arms. His despair touched Soraka's heart. Though it was too late to save his wife, she offered to help heal the pain of his loss. Unwilling to let go of his grief Warwick ran from the grove, but returned over the following days to hear Soraka's guidance. She began to grow attached to the grieving man. One day Warwick told her he had found the men who killed his wife. He believed revenge would heal his pain – and if he died fighting, he would at least find peace. Though she pleaded with him, Warwick ignored her and left the grove. The voices of the stars warned her not to follow him, but Soraka had to intervene.

She stepped into the mortal world for the first time, and soon found Warwick desperately fighting a group of men. She tried to heal him, but for every wound she closed, the men inflicted two more. Soraka realized that she would have to fight to save her friend. The stars screamed in her mind, telling her not to use her powers for harm. Ignoring their warning, she struck the attackers with a flash of brilliant light. Crying out in terror and shielding their eyes from her divine radiance, they fled. Soraka's celestial form faded and the stars fell silent – for her transgression, she became mortal. She still felt the power of the stars within her, but they no longer offered her guidance. She took comfort in Warwick's safety, gently healing his wounds, but the man she had called her friend slipped a dagger between her ribs. As her blood spilled, Soraka realized he had fooled her, and everything he had done was a complicated ruse. Feeling humiliated and betrayed she called once more on the power of the stars, searing his flesh and cursing his cruelty. He retreated with an agonized howl, leaving Soraka to reflect upon her fate. Though her life had changed, she felt empowered and renewed with a singular purpose. No longer bound to the grove, Soraka set out into the mortal world, vowing to heal the wounded and protect the helpless.

"The cruelty of one will not blind me to the suffering of many."
Soraka

台词编辑

Upon selection
"Let me guide you."
Attacking
"By the power of the stars."
"They will know serenity."
"Be at peace."
"Violence cannot go unanswered."
"They will go no further."
"What must be done."
"Such hatred in their hearts."
移动
"This is my path."
"For peace of mind."
"Gracefully."
"Where am I needed?"
"I heed their call."
"Every step: a new journey."
"To heal and protect."
"Never waste a breath."
"The whole world in balance."
"I lend my aid."
Joke
"No, I'm not happy to see you. Yes, that is a horn growing out of my head."
"Yes, that was a banana. *giggles* No-one expects the banana."
Taunt
"Do you always fight so poorly?"
"I will not save you."'
Using Wish.png Wish
"Stars hear me!"
"Live!"
"For life!"
"Have hope!"

Development编辑

Battle Priestess Soraka编辑

Announcement made by IronStylus:[2]

If you're like me, you were really excited when the news rolled out about a new Soraka skin accompanying the long awaited Soraka visual update and then, once the update was released, you were crushed at the lack of a new skin.

Luckily, IronStylus flew by the forums to drop off an explanation of where our Soraka skin is and what the deal was with that leaked image that circulated the web a few weeks ago.

Continue reading to check out IronStylus full statement on the matter.

Here IronStylus giving us the low down on what's going on with the new Soraka skin:

"Yes, a new skin was indeed planned and executed on. You may have seen an image of it floating around. Here's the skinny:
Soraka's visual rework was started a while ago, Grumpy Monkey actually created her new base and did an amazing job I feel. He managed to capture everything we did love abour Soraka (hooves, bananas, horn, <3) and injected a high amount of fidelity while simultaneously simplifying, making her elegant. This set the bar for us for any following skin. While her model was being worked up I concepted what is colloquially known as “Battle Priestess Soraka”. However, as we poured resources into her base rework BP Soraka didn’t evolve too much.
As the base rework progressed BP Soraka strayed further away from where we were aiming the base. There was a bit of divergence. Soraka’s base maintained elegance but the BP concept was done far before her rework was completed, putting the skin in too much of a vacuum. By the time that her base was at completion, we evaluated BP Soraka and found it lacking for the prescient we had set with her base. It felt chunky rather than elegant. It didn’t quite mesh with her animations either. Particles were in good shape, but the skin itself lacked synergy. So, we put off BP Soraka for further iteration.
What we want to do is to release a skin that’s up to expectations which we have set for her new base. This may or may not culminate in the release of BP Soraka. We’re currently evaluating and iterating. In fact I’m most likely going to be the one who’s doing the iteration on the concept!
Hopefully that clarifies some things. We know fans are clamoring for a new Soraka skin and we want to deliver. We want to make sure the skin is up to par with the bar we’ve set with her new base. Right now as she stands BP Soraka is not up to snuff. We’ll see where she ends up!"

File:Soraka Classic and BP.png
For your convience, here is a comparison between the Leaked Battle Priestess Soraka image and the newly updated Soraka model.

But how could this happen? Why would they start producing a new skin without the new model totally completed? IronStylus spoke to this, saying:

"Her base model was for the most part done, but it had a lot of polish passes and tweaks as 3D and animation work progressed. Depending on the state of a model and its subsequent rig work can be done on a skin without the base being completely final. BP Soraka just didn't really evolve into anything as fresh as the base.
I actually really like the idea as she's a bit of a paladin. That's what inspired me to work on the skin. Actually it was one of the first concepts I did when I worked on the Skins team. However, looking at it now I don't feel it's the best execution and doesn't really hold up. I will probably end up tweaking it heavily or maybe redoing it depending on if we decide that it's appropriate.
I'm cool with any skin for her actually, from banana suit to demon. I think they're all great ideas! Whatever we release next for her simply needs to fit with the quality we've established and what is core to Soraka as a character."

Visual Upgrade: Soraka, the Starchild编辑

Announcement made by NeeksNaman:[3]

We’re thrilled to announce that the stars have aligned and Soraka will soon be receiving a massive visual upgrade. Her classic look and skins will feature all-new models with revamped animations, visual effects and VO along with stunning splash art to introduce you to her new look.

Old Lore编辑

Soraka's lore was officially updated on September 18th, 2012.[4]

Soraka, the Starchild of Ionia, was the first of her kind. While there are many who tap into the rich magical energies of Valoran, she was the first to tap into the magic of the cosmos itself – the celestial sea in which it is theorized that Runeterra swims among other like bodies. While Runeterran magicians are limited by the finite (though tremendous) powers of runes, there have always been those who have searched to go further. Reaching beyond the terrestrial firmament of Runeterra, Soraka was capable of invoking the power of the stars, evolving beyond her kin. This power has changed her in fantastical ways – it is for this reason that she became known as the Starchild.

Though Soraka was once trans-human, Soraka has fallen since she let the most primal of emotions rule her. Warwick Warwick, a mercenary chemist in the service of Noxus, had caused untold suffering and death among Soraka's people. An alchemical genius who took no responsibility for the atrocities he'd caused, Warwick became known as "the Deathmaker" by the Ionian people. As Noxian murder and terror pushed ever-forward across her land, unstoppable anger and hatred welled within Soraka. She called down the power of the heavens to curse and forever change the Deathmaker, and she mutated the man into a werewolf – a wild, murderous beast. For this misstep, Soraka lost much of her power, sacrificing her trans-human ascension and sliding several steps down the evolutionary ladder in an instant. Though she is still a champion of the Ionian people, Soraka has joined the League of Legends in hopes of reversing her curse and redeeming herself in the eyes of the stars.

"Though having fallen from grace, Soraka is nonetheless determined to once again be one with the stars."

Patch history编辑

V1.0.0.151:
  • Infuse.png Infuse:
    • Tooltip now states the correct ability power ratio at 0.6.

V1.0.0.148:

  • Soraka has received a visual upgrade.
  • Lore was revised and updated.

V1.0.0.142:

V1.0.0.141:

  • Fixed a bug where Wish.png Wish would sometimes not grant assists.

V1.0.0.139:

  • Starcall.png Starcall:
    • Duration of magic resist reduction decreased to 5 seconds from 8 seconds.
    • Mana cost increased at later ranks to 20/35/50/65/80 from 20/30/40/50/60.
  • Infuse.png Infuse can no longer target allied minions.
  • Astral Blessing Astral Blessing: armor bonus reduced at later ranks to 25/45/65/85/105 from 25/50/75/100/125.

V1.0.0.136:

  • Re-timed Starcall.png Starcall's animation to sync better with Soraka's actions.

V1.0.0.134:

  • Improved Soraka's basic attack to be more responsive.
  • Starcall.png Starcall mana cost adjusted to 20/30/40/50/60 from 35/40/45/50/55.
  • Astral Blessing Astral Blessing mana cost adjusted to 80/110/140/170/200 from 90/110/130/150/170.
  • Infuse.png Infuse:
    • No longer affects Soraka when cast on allies and cannot be cast on self.
    • Ally mana restore increased to 40/80/120/160/200 mana from 25/50/75/100/125.

V1.0.0.124:

  • Recommended items updated.
  • Stats:
    • Base health increased to 375 from 359.
    • Base health per level increased to 71 from 67.
  • Starcall.png Starcall:
    • Base damage reduced to 60/85/110/135/160 from 60/90/120/150/180.
    • Ability power ratio increased to 0.4 from 0.25.
    • Cooldown reduced to 2.5 seconds from 3 seconds.
    • Mana cost reduced to 35/40/45/50/55 from 40/50/60/70/80.
    • Magic reduction per stack increased to 8/9/10/11/12 from 8 at all ranks.
    • Maximum stacks reduced to 10 from 20.
    • Range increased by 30.
  • Astral Blessing Astral Blessing:
    • Base heal increased to 70/140/210/280/350 from 60/120/180/240/300.
    • Ability power ratio reduced to 0.45 from 0.9.
    • Cooldown increased to 20 from 10.
    • Armor buff increased to 25/50/75/100/125 from 20/35/50/65/80.
    • Armor buff duration increased to 5 seconds from 4.
    • Cast range increased to 750 from 650.
  • Infuse.png Infuse:
    • Ability power ratio increased to 0.75 from 0.6.
    • Cooldown reduced to 10 from 15.
    • Silence duration changed to 1.5/1.75/2/2.25/2.5 seconds from 1/1.5/2/2.5/3
    • No longer grants double mana when cast on herself.
  • Wish.png Wish:
    • Ability power ratio reduced to 0.7 from 1.3.
    • Mana cost reduced to 100/175/250 from 200/275/350.

V1.0.0.123:

  • Fixed minor tooltip errors.

V1.0.0.115:

  • Infuse.png Infuse now grants assist credit on ally cast.

V1.0.0.114:

  • Infuse.png Infuse now prefers to target enemies over allies when your cursor overlaps both.

V1.0.0.110:

  • Astral Blessing Astral Blessing:
    • Base heal changed to 60/120/180/240/300 from 80/130/180/230/280.
    • Ability power ratio reduced to 0.9 from 1.
    • Armor buff increased to 20/35/50/65/80 from 15/20/25/30/35.
    • Buff duration reduced to 4 seconds from 9.
    • Removed Item.png Innervating Locket from her tips.

V1.0.0.105:

  • Fixed a bug with Starcall.png Starcall where it would stop dealing damage if the target reaches max stacks.

V1.0.0.100:

  • Starcall.png Starcall: debuff now correctly states that it can stack up to 20 times.

V1.0.0.99:

  • Starcall.png Starcall: mana cost reduced to 40/50/60/70/80 from 42/54/66/78/90.
  • Astral Blessing Astral Blessing: mana cost increased to 90/110/130/150/170 from 80/100/120/140/160.
  • Infuse.png Infuse will now infuse half of the mana value to the target, and half of the value to Soraka when targeting an ally instead of giving the full value to the target. Soraka will get the full benefit of Infuse when she casts it on herself.

V1.0.0.98:

  • Astral Blessing Astral Blessing:
    • Base heal amount reduced to 80/130/180/230/280 from 80/135/190/245/300.
    • Cooldown increased to 10 from 9.
  • Wish.png Wish: cooldown increased to 120/110/100 from 100/90/80.

V1.0.0.96:

  • Consecration.png Consecration: aura will no longer persist in the area around Soraka after she is killed.

V1.0.0.94:

  • Wish.png Wish:
    • Ability power ratio reduced to 1.3 from 1.5.
    • Heal reduced to 200/320/440 from 250/400/550.
    • Mana cost reduced to 200/275/350 from 250/350/450.

V1.0.0.87:

  • Consecration.png Consecration: Updated the tooltip to properly say that Soraka grants a magic resist aura to nearby allies.

V1.0.0.86:

  • Wish.png Wish: ability power ratio reduced to 1.5 from 2.

V1.0.0.83:

  • Wish.png Wish: cooldown changed to 100/90/80 from 120/90/60.

V1.0.0.82:

  • New sound when casting Wish.png Wish.

V1.0.0.75:

  • Fixed a bug in which Wish.png Wish did not affect all allies.

V1.0.0.74:

  • Fixed a bug where Infuse.png Infuse was not playing a sound effect when cast on allies.

V1.0.0.61:

  • Health per level reduced to 67 from 70.
  • Astral Blessing Astral Blessing:
    • Now heals the target for 80/135/190/255/300 instantly (still gives an Armor buff for the duration).
    • Mana cost modified to 80/100/120/140/160 from 60/90/120/150/180.
  • Starcall.png Starcall: magic resist reduction per stack reduced to 8 from 10.

V0.9.25.34:

  • Astral Blessing Astral Blessing:
    • Cooldown reduced to 9 from 10.
    • Duration reduced to 9 from 12.
    • Armor increased to 35 from 30.
    • Healing per second increased to 11/18/25/32/39 from 7/11/15/19/23.
    • Ability power ratio increased to 0.11 from 0.085.
  • Infuse.png Infuse:
    • Damage increased to 50/100/150/200/250 from 40/80/120/160/200.
    • Ability power ratio increased to 0.6 from 0.4.

V0.9.25.24:

  • Infuse.png Infuse can now target enemies to deal 80% of the mana restore in damage with a 0.4 ability power ratio.
  • Starcall.png Starcall: cast time reduced.

V0.9.25.21:

  • Base damage increased to 47 from 43.
  • Starcall.png Starcall:
    • Damage increased to 60/90/120/150/180 from 60/80/100/125/150.
    • Magic resist debuff increased to -10 from -8.
  • Infuse.png Infuse REMAKE: can now be cast on enemy champions to silence them for 1/1.5/2/2.5/3 seconds.

V0.9.22.16:

V0.9.22.15:

  • Base damage increased to 46 from 45.
  • Starcall.png Starcall: damage increased to 60/80/100/125/150 from 50/75/100/125/150.

V0.8.22.115:

V0.8.21.110:

July 10, 2009 Patch:

June 19, 2009 Patch:

  • Base magic resistance reduced to 30 from 35.
  • Reworked Consecration.png Consecration:
    • Removed old passive.
    • New passive: +25 magic resistance aura.
  • Starcall.png Starcall: damage increased to 50/75/100/125/150 from 60/75/90/105/120.
  • Astral Blessing Astral Blessing: bonus magic resistance removed.

June 12, 2009 Patch:

  • Health per level reduced to 70 from 78.
  • Astral Blessing Astral Blessing:
    • Changed to tick every second from every other second.
    • Ability power ratio reduced to 0.085 from 0.2, but it occurs twice as often.
  • Consecration.png Consecration change: Reduced duration increased to 0/1/2/3 from 0/2/4/6.

May 29, 2009 Patch:

  • Starcall.png Starcall: cooldown increased to 4 from 3 sec.

May 23, 2009 Patch:

  • Starcall.png Starcall: mana cost increased to 42/54/66/78/90 from 30/45/60/75/90.

May 15, 2009 Patch:

  • Updated recommended items.

April 18, 2009 Patch:

  • Astral Blessing Astral Blessing:
    • Duration reduced to 12 from 16.
    • Bonus armor increased to 30 from 20.
    • Ability power ratio increased to 0.2 from 0.12.
    • Healing increased to 14/22/30/38/46 from 10/18/26/34/42.
  • Infuse.png Infuse: mana restored increased to 50/100/150/200/250 from 40/80/120/160/200.
  • Wish.png Wish:
    • Ability power ratio increased to 2 from 1.
    • Cooldown reduced to 120/90/60 from 150/110/60.

Alpha Week 7:

Alpha Week 6:

  • Wish.png Wish: Heal increased to 250/400/550 from 250/350/450.

Alpha Week 5:

  • Wish.png Wish:
    • Heal increased to 250/400/550 from 250/350/450.
    • Tooltip should now properly reflect ability power bonus.

Alpha Week 4:

  • Astral Blessing Astral Blessing:
    • Mana cost increased to 60/90/120/150/180 from 60/80/100/120/140.
    • Heal changed to 10/18/26/34/42 health per 2 seconds for 16 seconds.
    • Resistance bonus removed.

Alpha Week 2:

参考资料编辑

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