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Movement speed is a champion statistic that represents the rate at which a champion travels across a map. One movement speed point translates to one game distance unit traveled per second (as a frame of reference, Annie Annie's basic attack has a range of 625 game distance units).

Each champion begins the game with a particular base movement speed, ranging from 300 (Anivia Anivia, Nautilus Nautilus and 11 others) to 330 (Master Yi Master Yi and Pantheon Pantheon) units per second. For a list of all champions' base movement speed, see base champion statistics.

This base movement speed can be increased by flat bonuses and percentage bonuses and reduced by slows. These effects can come from items, champion abilities, spells, masteries, runes or neutral buffs.

Calculations编辑

A champion's movement speed is given by the following formula:

(Base Movement Speed + Flat Movement Bonuses) × (1 + Percentage Movement Bonuses) × Slow Ratio

Diminishing returns are then applied to the result.

Movement speed bonuses编辑

Flat bonuses are applied first, then percent bonuses and slows, then diminishing returns. Most bonuses and slows are given as percentages. The exceptions are:

Remember that because bonuses and slows are applied to each other, a champion affected by a 20% bonus and a 20% slow still has a net reduced movement speed (e.g. 300 × 1.2 × 0.8 = 288).

Movement speed caps编辑

When the raw movement speed is greater than 415, there are two soft caps applied:

  • The raw speed between 415 and 490 gets multiplied by 80%.
  • The raw speed over 490 gets multiplied by 50%.

The two ranges have their reductions applied at the same time before being added back together.

As an example, if the calculated raw speed is 600 before soft caps kick in, it is reduced to (600 − 490) × 0.5 + (490 − 415) × 0.8 + 415 = 530, which means an 11.7% reduction of the original movement speed.

These are the simplified formulas:

  • If the raw speed is 415 or under, no cap is applied.
  • If the raw speed is between 415 and 490, final speed is soft capped to RawMS × 0.8 + 83.
  • If the raw speed is above 490, final speed is soft capped to RawMS × 0.5 + 230.

When the raw movement speed is less than 220 another soft cap is used:

  • If the raw speed below 220, it gets multiplied by 50% and added to 110.
Example: if the calculated raw speed is 180 before soft caps kick in, it is increased to 180 × 0.5 + 110 = 200.

Slow stacking编辑

Slowing effects follow particular rules when stacking:

  • If a champion is affected by multiple slows, the strongest one will be fully applied, while the others are applied sequentially with 65% reduced effectiveness down to 35% of its original strength.
  • Slow effects derived from items' passives do NOT stack, even when coming from different champions. Only the strongest item slow is applied at any moment. The exception to this is the active effect of Randuin's Omen item.png Randuin's Omen, Hextech Gunblade item.png Hextech Gunblade and Bilgewater Cutlass item.png Bilgewater Cutlass, which stacks with other slowing items normally because they are considered champion abilities for slow stacking purposes.
  • Attacking a champion with the Blessing of the Lizard Elder.png Blessing of the Lizard Elder buff when the target is already affected by that slow will reapply the debuff, resetting its duration. It will NOT increase the slow amount. The same holds true for the Exhaust.png Exhaust summoner spell.

Example编辑

A champion with a raw movement speed of 400 is affected by a 2 second long 40% slow and a 5 second long 20% slow at the same time.

  • For the first two seconds, he will have (1 − 0.4) × (1 − 0.2 × 0.35) = 0.6 × 0.93 = 55.8% of his original movement speed (a 44.2% effective slow). So he will have 400 × 0.558 = 223.2 raw movement speed.
  • For the following three seconds, the effective slow will be 20% and so he will have 400 × 0.8 = 320 movement speed.
  • After that, he will return to his normal speed of 400.

Increasing flat movement speed编辑

Purchasing boots from the store grants a champion a flat increase in movement speed. The effect given by boots is called Enhanced Movement and is unique, which means that if a champion has multiple pairs of boots, they will only receive the highest Enhanced Movement bonus. The bonus from boots is quite big compared to their cost and is essential for all champions.

  • Enhanced Movement 1 increases the base movement speed of a champion by 50.
  • Enhanced Movement 2 increases the base movement speed of a champion by 70.
  • Enhanced Movement 3 increases the base movement speed of a champion by 90.
  • Enhanced Movement 5 increases the base movement speed of a champion by 130.

Enhanced Movement gives 20 movement speed per rank plus a flat 30 movement speed. As such, basic boots have a higher speed-to-cost ratio than upgraded boots.

In addition, some champions have abilities that increase their movement speed by a flat amount.

Boots编辑

This is a complete list of boots, ordered by cost:

  • Boots of Speed item.png Boots of Speed: Unique passive: Enhanced movement 1 (50). 350 gold
  • Ninja Tabi item.png Ninja Tabi: Unique passive: Enhanced movement 2 (70). Unique passive: Reduces the damage taken from non-turret autoattacks by 10%. +25 armor. 850 gold
  • Berserker's Greaves item.png Berserker's Greaves: Unique passive: Enhanced movement 2 (70). +25% attack speed. 920 gold
  • Boots of Swiftness item.png Boots of Swiftness: Unique passive: Enhanced movement 3 (90). 1000 gold
  • Boots of Mobility item.png Boots of Mobility: Unique passive: Enhanced movement 2 (70). Unique passive: When out of combat for 5 seconds the effect of these boots is increased to Enhanced movement 5 (130). 1000 gold
  • Ionian Boots of Lucidity item.png Ionian Boots of Lucidity: Unique passive: Enhanced movement 2 (70). Unique passive: +15% cooldown reduction. 1050 gold
  • Sorcerer's Shoes item.png Sorcerer's Shoes: Unique passive: Enhanced movement 2 (70). +20 magic penetration. 1100 gold
  • Mercury's Treads item.png Mercury's Treads: Unique passive: Enhanced movement 2 (70). +25 magic resistance, +35 tenacity. 1200 gold

The bonus given by boots is a flat increase to the champion's base movement speed, meaning that it will increase the effectiveness of percentage bonuses.

Flat increase编辑

Increasing movement speed编辑

Other items编辑

These items increase the movement speed of a champion by a percentage of their base move speed (ordered alphabetically).

Core编辑

  • Item.png Force of Nature: +8% movement speed, +40 health regeneration per 5, +76 magic resistance. Unique passive: Restores 1.75% of your champion's health every 5 seconds. 2610 gold
  • Lich Bane item.png Lich Bane: +7% movement speed, +80 ability power, +30 magic resistance, +350 mana. Unique passive: On cast, for 10 seconds, your next standard attack deals extra damage equal to 100% of your ability power. 2 seconds cooldown. 3470 gold
  • Phantom Dancer item.png Phantom Dancer: +12% movement speed, +55% attack speed, +30% critical strike chance. 2895 gold
  • Item.png Shurelya's Reverie: Unique active: Nearby champions gain +40% movement speed for 3 seconds. 60 second cooldown. +330 health, +30 health regeneration per 5, +15 mana regeneration per 5. Unique passive: +15% cooldown reduction. 2200 gold
  • Trinity Force item.png Trinity Force: +12% movement speed, +30 ability power, +30 attack damage, +30% attack speed, +15% critical strike chance, +250 health, +250 mana. Unique passive: On hit, 25% chance for target to be slowed by 35% for 2.5 seconds. Unique passive: On cast, for 10 seconds, your next standard attack deals extra damage equal to 150% of your base attack damage. Cooldown 2 seconds. 4070 gold
  • Youmuu's Ghostblade item.png Youmuu's Ghostblade: Unique active: You gain +50% attack speed and +20% movement speed for 4 seconds; attacking enemy units with melee attacks increases the duration by 2 seconds to a maximum of 8 seconds. +30 attack damage, +15% critical chance. Unique passive: +20 armor penetration, +15% cooldown reduction. 2687 gold
  • Item.png Zeal: +6% movement speed, +20% attack speed, +10% critical strike chance. 1195 gold

Classic编辑

  • Item.png Sword of the Occult: Unique passive: You gain +5 attack damage per stack, receiving 2 stacks for a kill or 1 stack for an assist. This effect can stack 20 times; you lose a third of your stacks if you die. At 20 stacks, you gain +15% movement speed. +10 attack damage. 1369 gold

Champion abilities编辑

Note: Only the movement speed bonus effect of these abilities is shown here. To read more about each of these abilities, follow their respective links.

  • Blitzcrank 布里茨Overdrive.png Overdrive grants him 16% / 20% / 24% / 28% / 32% increased movement for 8 seconds.
  • Cassiopeia 卡西奥佩娅NoxiousBlast.png Noxious Blast grants her 15% / 17.5% / 20% / 22.5% / 25% increased movement for three seconds if she hits a champion with the ability.
  • Dr. Mundo 蒙多医生Sadism.png Sadism grants him 15% / 25% / 35% extra movement speed for 12 seconds.
  • Darius 德莱厄斯出血.png Hemorrhage grants him 5% movement speed for each bleeding enemy champion.
  • Draven 德莱文BloodRush.png Blood Rush grants him 40% / 45% / 50% / 55% / 60% movement speed for 1.5 seconds. The movement speed bonus decreases rapidly over its duration.
  • Evelynn 伊芙琳Dark Frenzy Dark Frenzy grants her 30% / 40% / 50% / 60% / 70% movement speed for 3 seconds.
  • Fiora 菲奥娜Burst of Speed Burst of Speed increases her movement speeds by 7% / 9% / 11% / 13% / 15% for 3 seconds for each basic attacks she lands, stacking up to 3 times.
  • Galio 加里奥RighteousGust.png Righteous Gust creates a directional draft for 5 seconds which increases the movement speed of allies passing through it by 20% / 28% / 36% / 44% / 52%.
  • Gangplank 普朗克RaiseMorale.png Raise Morale grants him 3% / 4% / 5% / 6% / 7% movement speed passively. He can also activate this ability to increase his movement speed by 8% / 11% / 14% / 17% / 20% instead, also increasing nearby allied champions' movement speed by half of that amount for the duration.
  • Garen 盖伦DecisiveStrike.png Decisive Strike grants him 35% increased movement for 1.5 / 2.25 / 3 / 3.75 / 4.5 seconds.
  • Hecarim 赫卡里姆Devastating Charge Devastating Charge grants him 75% movement speed over the course of three seconds, ending one second afterward.
  • Janna 迦娜Tailwind.png Tailwind increases the movement speed of all allied champions by 3% while she's alive.
  • Janna 迦娜Zephyr.png Zephyr passively increases her movement speed by 8% / 10% / 12% / 14% / 16% and enables her to pass through units. This bonus is lost while the ability is in cooldown.
  • Jayce 杰斯Acceleration Gate Acceleration Gate deploys an Acceleration Gate for 4 seconds, increasing the movement speed of all allies who pass through it by 30 / 35 / 40 / 45 / 50% for 3 seconds. This bonus fades over the duration.
  • Karma 卡尔玛SpiritBond.png Spirit Bond creates a beam between her and an ally or enemy for up to 5 seconds. Allied anchors move 10% / 12% / 14% / 16% / 18% / 20% faster and enemy anchors are slowed by 10% / 12% / 14% / 16% / 18% / 20%. The beam also applies the same movement speed adjustment anchors receive to any champion it passes through for 3 seconds (depending on wether they are allies or enemies). The beam breaks if the bonded target is stealthed or if they walk too far away from Karma. If a Mantra.png Mantra charge is used on the ability, then all movement speed modifiers are doubled.
  • Katarina 卡特琳娜SinisterSteel.png Sinister Steel increases her movement speed by 12% / 20% / 28% / 36% / 44% for 1 second if she hits an enemy with this ability.
  • Kayle 凯尔DivineBlessing.png Divine Blessing increases an allied champion's movement speed by 18% / 21% / 24% / 27% / 30% for 3 seconds.
  • Kha'Zix 卡'兹克Void Assault Void Assault grants him 40% movement speed for 1 second.
  • Lulu 璐璐Whimsy.png Whimsy grants her or an allied champion 35% movement speed for 5 seconds.
  • Malphite 墨菲特Seismic Shard Seismic Shard steals 14% / 17% / 20% / 23% / 26% movement speed from the target as a flat movement speed bonus for 4 seconds. The flat bonus is applied after any other movement speed bonuses.
  • Master Yi Highlander.png Highlander increases his movement speed by 40% for 8 / 10 / 12 seconds.
  • Nidalee 奈德丽Prowl.png Prowl grants her 15% movement speed for 2 seconds when moving through brush.
  • Nocturne 魔腾Duskbringer.png Duskbringer increases his movement speed by 15% / 20% / 25% / 30% / 35% while in the trail made by the ability or left by enemy champions hit by it.
  • Nunu 努努Blood Boil Blood Boil grants him and the target allied unit 11% / 12% / 13% / 14% / 15% increased movement speed for 15 seconds.
  • Orianna 奥莉安娜Command-Dissonance.png Command: Dissonance leaves an electric field on the area for 3 seconds. The field speeds up allies and slows enemies by 20% / 25% / 30% / 35% / 40% that walk over it. This effect diminishes to normal over 2 seconds after leaving the area.
  • Poppy 波比Paragon of Demacia Paragon of Demacia grants her 17% / 19% / 21% / 23% / 25% increased movement speed for 5 seconds when activated.
  • Rammus 拉莫斯Powerball.png Powerball grants him 30% initial bonus movement speed plus additional bonus movement speed while active (roughly 10% of his movement speed every second). It lasts up to 7 seconds.
  • Rengar 雷恩加尔Thrill of the Hunt Thrill of the Hunt grants him 20% / 25% / 30% increased movement speed for up to 7 seconds, until he uses an ability.
  • Rumble 兰博ScrapShield.png Scrap Shield grants him 10% / 15% / 20% / 25% / 30% increased movement speed for 1 second. When in the "Danger Zone", this amount is increased by 25%.
  • Shyvana 希瓦娜Burnout.png Burnout grants her 30% / 35% / 40% / 45% / 50% increased movement speed for 3 to 7 seconds, this bonus movement speed decreases over time.
  • Singed 辛吉德Insanity Potion Insanity Potion grants him a flat bonus of 35 / 50 / 65 increased movement speed for 25 seconds.
  • Sivir 希维尔OnTheHunt.png On The Hunt grants her and nearby allies 20% extra movement speed for 10 seconds.
  • Skarner 斯卡纳Crystalline Exoskeleton Crystalline Exoskeleton grants him an absorption shield for up to 6 seconds and 15% / 17% / 19% / 21% / 23% extra movement speed for as long as the shield remains.
  • Sona 娑娜SongofCelerity.png Song of Celerity increases the movement speed of nearby allies by 6% / 8% / 10% / 12% / 14% for 1.5 seconds upon activation.
  • Talon 泰隆ShadowAssault.png Shadow Assault will stealth him for 2.5 seconds and give him 40% increased movement speed.
  • Teemo 提莫小莫快跑.png Move Quick increases his movement speed by 10% / 14% / 18% / 22% / 26% until he is struck by a champion or a turret. He can activate it to gain double the passive, for 3 seconds, which will not be lost even if he is hit.
  • Trundle 特朗德尔Contaminate.png Contaminate infects a target location with his curse for 8 seconds, granting him 20% / 25% / 30% / 35% / 40% movement speed while on it.
  • Twitch 图奇Ambush.png Ambush grants him 20% movement speed while stealthed, maximum duration of 4 / 5 / 6 / 7 / 8 seconds.
  • Udyr 乌迪尔BearStance.png Bear Stance grants him 15% / 18% / 21% / 24% / 27% increased movement speed for 2 / 2.5 / 3 / 3.5 / 4 seconds upon activation.
  • Viktor 维克托Power Transfer.png Power Transfer grants him 30% movement speed bonus for 3 seconds if the Hex Core is Augment : Power Augment : Power.
  • Volibear 沃利贝尔Rolling Thunder Rolling Thunder grants him 15% bonus movement speed for 4 seconds. The bonus increase to 45% if he is moving towards a nearby visible enemy champion.
  • Warwick 沃里克Blood Scent Blood Scent senses enemy champions under 50% life within 1500 / 2300 / 3100 / 3900 / 4700 distance of him; while he detects a low-health enemy, he gains 20% / 25% / 30% / 35% / 40% increased movement speed.
  • Wukong 孙悟空Cyclone.png Cyclone gains him an increasing 5% movement speed bonus every half second for the duration of the spell, with the bonus disappearing once he stops spinning.
  • Xerath 泽拉斯Locus of Power Locus of Power: upon deactivation, Xerath gains 35% movement speed for 2 seconds.
  • Yorick 约里克Omen of War Omen of War summons a ghoul, which when alive (max duration is 5 seconds) grants Yorick 15% / 20% / 25% / 30% / 35% increased movement speed.
  • Zilean Zilean's TimeWarp.png Time Warp increases an allied champion's movement speed by 55% for 2.5 / 3.25 / 4 / 4.75 / 5.5 seconds.

Summoner spells编辑

  • Ghost.png Ghost allows your champion to ignore unit collision and gain 27% movement speed for 10 seconds.

Masteries编辑

  • Summoner's Resolve mastery s2.png Summoner's Resolve mastery grants a massive movement speed boost (125%) for a short duration upon casting Revive.png Revive.
  • Summoner's Wrath mastery s2.png Summoner's Wrath mastery increases the movement speed of your Ghost.png Ghost spell to 35%.
  • Initiator mastery s2.png Initiator gives 1% / 2% / 3% Movement speed when above 70% health.
  • Swiftness mastery s2.png Swiftness gives 0.5% / 1% / 1.5% / 2% Movement speed.

Runes编辑

Name Type Tier 1 (Lesser) Tier 2 (Normal) Tier 3 (Greater)
Swiftness

(Movement speed)

Quintessence

Quintessences (3).png

0.83%

165 IP

1.17%

820 IP

1.50%

2050 IP

Neutral Buffs编辑

Decreasing movement speed编辑

There are many ways to decrease a champion movement speed, with the most usual one being through champion abilities. For a full list of slows, see here.

Base movement speeds chart编辑

Movement speed/Chart

General video guide regarding movement speed and slows编辑

LoL - Movement Speed & Slows05:04

LoL - Movement Speed & Slows

Trivial编辑

Assuming calculations are correct, the maximum movement speed possible is 119,140. It is obtained by Hecarim Hecarim, reaching the maximum of Devastating Charge Devastating Charge while under the effects of Boots of Mobility item.png Boots of Mobility, a fully-stacked Item.png Sword of the Occult, 3 x Phantom Dancer item.png Phantom Dancer, Youmuu's Ghostblade item.png Youmuu's Ghostblade, an Item.png Shurelya's Reverie's effect, enhanced Revive.png Revive and Ghost.png Ghost, Galio 加里奥RighteousGust.png Righteous Gust, and Zilean 基兰TimeWarp.png Time Warp, passing through Jayce 杰斯Acceleration Gate Acceleration Gate and Orianna 奥莉安娜Command-Dissonance.png Command: Dissonance, with 3 Greater Quintessences of Swiftness, 4 points in Swiftness mastery s2.png Swiftness, and 3 points in Initiator mastery s2.png Initiator.


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