Places an invisible ward with 1000 range Magical Sight (can see invisible units). Lasts 3 minutes. Menu
Consumable Item cost
125g Sell value
A vision ward placed on the ground. Vision wards have
pink tops as opposed to sight wards which have a green tops.
Vision Ward is a consumable item in League of Legends.
Objects revealed 编辑
, allow a team to see invisible champions and objects like:
to the ward will reveal it for the duration of the spell.
Teleporting is not available in Dominion.
The mastery increases the range of wards by 5%. This increases the range of the Scout Sight Ward to 1050.
The ward has a cast range of 600. After being placed, it is visible for 2 seconds, and then becomes invisible until its 3-minute duration expires.
The ward has 3 HP, and every attack will only damage it by 1. There is also no way to regenerate its health.
While some abilities, such as 的 伊芙琳 , become active around and can target wards, they cannot actually damage wards without the ward being revealed by a or a champion with .
Hate Spike Hate Spike Wards grant 25 gold when destroyed.
If you are up against an enemy team with at least one stealth champion place the at key points in your lane to prevent being ganked, or against a champion such as who relies on stealth to avoid damage.
Akali It is most beneficial to place a Vision Ward near high priority targets which will probably be warded, like or Baron Nashor or at a location of a known ward.
Patch history 编辑
Now displays a targeting indicator to show whether you are placing the ward inside of brush.
Sight Wards and Vision Wards now have a 0.5 second cooldown.
Wards will now properly update the map icons for creep camps.
Using on a ward will no longer reveal the ward through Fog of War to enemies. Instead, it will destealth the ward to be seen if an enemy is near and reveal the teleport particle through Fog of War to all enemies.
Teleport Attack-move will now target visible wards
to a ward will now reveal the ward to enemies for a few seconds.
Teleporting Locally jumping to a ward will now destealth the ward for 2 seconds.
stacks per slot increased to 5 from 3.
Wards no longer grant experience on death.
Vision Ward cost reduced to 125 from 150.
Now has 3 health, is immune to healing effects and takes only 1 damage from every attack.
Health reduced to 1 and armor reduced to 0.
Reduced collision and spellhit sizes.
Duration reduced to 3 minutes from 4.5.
Now shows its remaining duration (in seconds) in its mana bar. Both teams can see the remaining duration.
Cast range increased to 600 from 300.
Increased duration from 180 to 210.
Removed cooldown on placing consecutive Wards.
Reduced Cost to 150 from 175.
Sight range increased to 1100 from 1000.
June 26, 2009 Patch:
Max Stacks increased to 3 from 1.
June 6, 2009 Patch:
No longer triggers effects like and .
May 29, 2009 Patch:
After two seconds, the becomes invisible to opponents.
May 9, 2009 Patch:
Places an invisible ward which has magical sight (sees invisible units) for 3 minutes.
，点击 Vision Ward 的翻译 这里可以查看翻译后英文页面的改动。