英雄信息 背景故事 游戏技巧 皮肤与轶事

瑟庄妮头像.png 瑟庄妮
英雄属性 打断技能[[Category:打断技能英雄|]]打野[[Category:打野英雄|]]近战[[Category:近战英雄|]]减速技能[[Category:减速技能英雄|]]眩晕技能[[Category:眩晕技能英雄|]]坦克[[Category:坦克英雄|]] 上线时间 January 17th, 2012
生命值 450 (+85) 攻击力 54 (+3.4)
生命回复 7.25 (+0.85) 攻击速度 0.670 (+1.45%)
魔法值 220 (+40) 护甲 20.5 (+3.5)
魔法回复 6.45 (+0.45) 魔法抗性 30 (+1.25)
射程 125 移动速度 340


Patch V1.0.0.138
(Innate): Sejuani's basic attacks apply Frost, a slowing effect, reducing enemy movement speed by 10% for 3 seconds.
Frost is a passive ability that grants Sejuani an on-hit effect, applying the Frost debuff to attacked targets to slow them for a short duration. Frost also interacts with Sejuani's other abilities.
  • Frost does not pop Spell Shield.
  • Frost's slow will be negated by 黑暗之盾.png Black Shield, but the debuff itself is applied in any case.
  • Frost does not stack, but consecutive attacks will refresh its duration.
  • Frost's effect is unique from other "ice" slow effects with similar animations (Anivia Anivia, Ashe Ashe, Nunu Nunu).
Ability Description Leveling up
Arctic Assault
Arctic Assault
(Active): Sejuani charges forward, dealing magic damage and applying Frost to enemies. Sejuani stops upon colliding with an enemy champion.
  • Range: 700

Cooldown: 19 / 17 / 15 / 13 / 11 seconds

Cost: 70 / 75 / 80 / 85 / 90 mana

Magic Damage: 60 / 90 / 130 / 170 / 210 (+0.4 per ability power)

Arctic Assault is a linear dash ability that causes Sejuani to charge forward a short distance in the targeted direction. Upon colliding with an enemy champion the dash is stopped, dealing magic damage and applying Frost.png Frost to all nearby enemy units.
  • Arctic Assault charges through minions and will knock them back a short distance when the AoE damage is applied.
  • Arctic Assault can be used to dash through walls. Failure to charge far enough will stop Sejuani on the near side of that terrain obstacle.
  • Arctic Assault can hit stealthed enemy champions, stopping Sejuani's charge and applying Frost, but it will not reveal them.
  • Summoners can control which distance Arctic Assault travels by adjusting the length of the targeting indicator.
  • Arctic Assault can pass through and deform artificially created terrain such as Cataclysm.png Cataclysm and Crystallize.png Crystallize. [1]
Northern Winds
Northern Winds
(Active): Sejuani summons an arctic storm around her for 5 seconds, dealing magic damage each second to nearby enemies.

Damage is increased by 50% against enemies affected by Frost or Permafrost.

  • Cost: 40 mana
  • Cooldown: 10 seconds
  • Range: 350
Magic Damage per Second: 12 / 20 / 28 / 36 / 44 (+0.1 per ability power) (+1 / 1.25 / 1.5 / 1.75 / 2% of Sejuani's maximum health)
Northern Winds is a point blank area of effect ability that deals magic damage to all enemy units in a radius around Sejuani for a short duration. Enemy units afflicted with Frost.png Frost take additional damage from the spell.
  • Northern Winds has no cast time and does not interrupt Sejuani's previous orders.
  • Sejuani can freely act for the duration of Northern Winds.
Sejuani converts Frost on nearby enemies to Permafrost, dealing magic damage and increasing the movement speed reduction for 3 seconds.
  • Cost: 55 mana
  • Cooldown: 11 seconds
  • Range: 1000

Magic Damage: 60 / 110 / 160 / 210 / 260 (+0.5 per ability power)

New Movement Speed Reduction: 30 / 40 / 50 / 60 / 70 %

Permafrost is a point blank area of effect ability that deals magic damage and slows all nearby enemy units afflicted with Frost.png Frost.
  • Permafrost cannot be cast unless there is an enemy unit affected by Frost within the spell's radius.
  • Permafrost consumes the Frost debuff and applies a Permafrost debuff.
    • Frost cannot be applied to any target affected by Permafrost.
    • Northern Winds Northern Winds will still deal its bonus damage to targets afflicted with Permafrost.
  • Permafrost can be cast mid-air while knocked up.
Glacial Prison
Glacial Prison
(Active): Sejuani throws her weapon, stunning the first enemy champion hit for 2 seconds and all other nearby enemies for 1 second. All affected targets take magic damage and are affected by Frost.
  • Cost: 100 mana
  • Range: 1150

Cooldown: 130 / 115 / 100 seconds

Magic Damage: 150 / 250 / 350 (+0.8 per ability power)

Glacial Prison is a collision linear skillshot that throws a spinning mace in the target direction. The first enemy champion it hits takes magic damage and is stunned for 2 seconds. Additionally, all enemy units in an area around the target hit take the same amount of magic damage and are stunned for 1 second. All units hit are also affected by Frost.png Frost.
  • Glacial Prison will also detonate at its maximum range.
  • Glacial Prison can hit and detonate on stealthed champions, but it will not reveal them.
  • Glacial Prison cannot hit and detonate on minions, but they will be damaged and stunned if they are within range of the detonation.