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英雄信息 背景故事 游戏技巧 皮肤与轶事


传说编辑

Ryze Render.png
There are many on Runeterra who are attracted to the study of magic or, in recent times, the emerging field of techmaturgy. For most, pursuit of such knowledge is formalized in a college or university. The halls of traditional study were never for Ryze, however, who felt a more raw and primal connection to the magic of Runeterra than those who tried to teach him. He struck out on his own as a young man to discover what already called to him. Ryze traveled the world, seeking the wisdom of powerful hermits, witches, and shamans - anyone who had something to share beyond what was taught in the city-states of Valoran. When he had learned all he could from these fonts of wisdom, Ryze turned to seek the lost, forgotten, and forbidden knowledge in the world, delving into mystical worlds where others feared to tread.

Ryze's tireless searching for magical knowledge led him to an ancient form of spellcraft known as thorn magic. This art required Ryze to tattoo spells on his body, permanently infusing his being with vast arcane power and finally fulfilling his need to bond with the mystical energies of Runeterra. His travels also led him to uncover the giant indestructible scroll he now carries on his back - the purpose of the inscribed spell remains a secret only Ryze knows. He claims it is an abomination - something that he must safeguard from the world. This has piqued the curiosity of many, though no one is sure how to separate the scroll from Ryze, or if it is possible to overcome the rogue mage to do so. Since then, Ryze has joined the League of Legends to study the magical creatures and powerful will-workers that fight there, in order to complete his exploration of mystical Runeterra.

"Ryze is no longer just a mage - he has become a creature of magic itself."
High Councilor Heywan Relivash

台词编辑

Upon selection
"Let's go, let's go!"
Movement/attacking
"Zap!"
"Unpleasant? I'll show you unpleasant!"
"Right back at you!"
"Can you handle this?"
"Let's go let's go!"
"Come on already!"
"Don't hold me up!"
Taunt
"Take this scroll and stick it... somewhere safe."
Joke
"I got these tattoos in rune prison!"

Judgement:Ryze

Development编辑

Previous abilities编辑

Dark Crystal Ryze!编辑

Announced by Rahares:

Ryze DarkCrystalSkin.jpg

Dark Crystal Ryze

Summoners!

To help you get the week started right, we’ve got a brand new skin for one of your favorite champions of the League. If you’re looking to give that tattoo-sporting Rogue Mage even more of his signature edge, look no further than Dark Crystal Ryze. This truly menacing new look features sharpened black spines and glowing arcane crystals!

Patch history编辑

V1.0.0.149:

  • Fixed a bug where Ryze's autoattack could be interrupted by SpellFlux.png Spell Flux.

V1.0.0.148:

  • Tooltips have been updated.

V1.0.0.139: (Rework)

  • General:
    • Base attack damage increased to 55 from 49.
    • Attack projectile speed increased to 2400 from 1400.
    • Recommended items updated.
    • Animations updated for Overload.png Overload, RunePrison.png Rune Prison, and SpellFlux.png Spell Flux.
  • Overload.png Overload:
    • Mana ratio reduced to 6.5% from 7.5%.
    • Mana cost changed to 60 from 70.
    • Ability power ratio increased to 0.4 from 0.2.
    • Base damage increased to 60/85/110/135/160 from 40/65/90/115/140.
    • Cast range reduced to 650 from 700[sic].[1]
  • RunePrison.png Rune Prison:
    • Mana ratio reduced to 4.5% from 5%.
    • Mana cost changed to 80/90/100/110/120 from 80/95/110/125/140.
    • Duration reduced to 0.75/1/1.25/1.5/1.75 seconds from 1/1.25/1.5/1.75/2.
  • SpellFlux.png Spell Flux:
    • Now has a 1% mana ratio.
    • Projectile speed reduced.
    • Bounce radius increased to 400 from 375.
    • Now prioritizes enemy champions over Ryze.
    • Mana cost changed to 80/90/100/110/120 from 80/95/110/125/140.
  • DesperatePower.png Desperate Power:
    • Passive mana component removed.
    • Active now adds 35/45/55 movement speed.

V1.0.0.134:

  • Overload.png Overload mana ratio reduced to 7.5% from 8%.

V1.0.0.121:

  • Overload.png Overload: base damage increased to 40/65/90/115/140 from 30/55/80/105/130.

V1.0.0.116:

  • Overload.png Overload: mana ratio reduced to 8% from 10%.
  • DesperatePower.png Desperate Power: Desperate Power spell vamp now scales to 15/20/25% from 15%.

V1.0.0.111: (Rework)

  • Base magic resistance reduced to 30 from 35.
  • Overload.png Overload:
    • Base damage reduced to 30/55/80/105/130 from 50/90/130/170/210.
    • Ability power ratio reduced to 0.2 from 0.45
    • Range increased to 675 from 600
    • Missile speed increased to 1400 from 1200.
    • Cooldown reduced to 3.5 from 11/10/9/8/7.
    • Mana cost changed to 70 at all ranks from 30/65/80/95/110.
  • RunePrison.png Rune Prison:
    • No longer deals damage per tick and deals 60/95/130/165/200 damage up front (down from 80/120/160/200/240 over the duration).
    • Ability power ratio changed to a flat 0.6 from 0.4/0.6/0.8/1.0/1.2 depending on snare duration.
    • Now deals 5% of Ryze's maximum mana in bonus damage.
    • Cast range increased to 625 from 600.
    • Duration reduced to 1/1.25/1.5/1.75/2 from 1.2/1.5/1.8/2.1/2.4.
  • SpellFlux.png Spell Flux:
    • Base damage reduced to 50/70/90/110/130 from 70/85/100/115/130.
    • Ability power ratio per hit reduced to 0.35 from 0.38
    • Cast range increased to 675 from 625.
    • Cooldown increased to 14 from 9.
    • Mana cost reduced to 60/75/90/105/120 from 60/80/100/120/140.
  • DesperatePower.png Desperate Power:
    • No longer grants ability power but now grants 15% spell vamp.
    • Area of effect damage percentage reduced to 50% from 65%.
    • Cooldown changed to 70/60/50 from 50/50/50.
    • Duration changed to 5/6/7 from 8.
    • Now grants a passive 75/150/225 mana.
  • Fixed a bug where Ryze's base mana regen did not get updated properly during the previous patch's revamp.

V1.0.0.104:

  • Changed recommended items.

V1.0.0.99:

  • Fixed a bug where SpellFlux.png Spell Flux was doing less AoE damage than intended when used in combination with his ArcaneMastery.png Arcane Mastery ability.

V1.0.0.98:

  • Overload.png Overload: new passive component: 2/4/6/8/10% cooldown reduction.
  • RunePrison.png Rune Prison:
    • Duration increased to 1.2/1.5/1.8/2.1/2.4 from 0.8/1.2/1.6/2/2.4.
    • It now deals damage over 2/3/4/5/6 ticks, evenly split by the duration, instead of every 0.4 seconds.
  • SpellFlux.png Spell Flux: magic resistance reduction changed to 12/15/18/21/24 from 15 at all ranks.
  • DesperatePower.png Desperate Power: cooldown increased to 50 from 40.

V1.0.0.86:

  • Stats:
    • Base damage increased to 50 from 47.
    • Armor increased to 11 from 10.
    • Armor per level increased to 3.9 from 3.7.
  • SpellFlux.png Spell Flux:
    • Magic resistance debuff no longer stacks.
    • Magic resistance debuff increased to 15 from 12.

V1.0.0.83:

  • RunePrison.png Rune Prison no longer prevents the target from attacking, and only immobilizes.

V1.0.0.82:

  • DesperatePower.png Desperate Power: ability power bonus reduced to 50/80/110 from 60/100/140.

V1.0.0.79:

  • SpellFlux.png Spell Flux: magic resistance reduction on hit reduced to 12 from 15 per hit.

V1.0.0.74:

  • Stats:
    • Base movement speed increased to 310 from 300.
    • Attack range increased to 550 from 425.
    • Base damage increased to 49.5 from 45.
    • Base mana increased to 305 from 293.
    • Base mana regen increased to 4.9 from 4.6.
    • Base health increased to 446 from 420.
    • Health gain per level increased to 86 from 78.
    • Base armor increased to 14.2 from 10.1.
    • Armor gain per level increased to 3.7 from 3.2.
  • Overload.png Overload: damage reduced to 50/90/130/170/210 from 70/105/140/175/210.
  • SpellFlux.png Spell Flux:
    • Damage increased to 70/85/100/115/130 from 50/70/90/110/130.
    • Ability power ratio increased to 0.38 from 0.33.
  • DesperatePower.png Desperate Power: cooldown reduced to 40 sec at all ranks from 60/50/40.

V1.0.0.61: (Rework)

  • New passive ArcaneMastery.png Arcane Mastery: after casting a spell all other spells have their cooldown reduced by 1.5 seconds.
  • Overload.png Overload:
    • Base damage changed to 70/105/140/175/210 from 60/110/160/210/260.
    • Ability power ratio reduced to 0.45 from 0.8.
    • Gains additional damage from 10% of Ryze's maximum mana as opposed to 12% of his current mana.
    • Cooldown reduced to 11/10/9/8/7 from 16/14/12/10/8.
    • Mana cost reduced to 50/65/80/95/110 from 60/90/120/150/180.
  • RunePrison.png Rune Prison:
    • Duration reduced to 0.8/1.2/1.6/2/2.4 from 1/1.5/2/2.5/3.
    • Mana cost reduced to 80/95/110/125/140 from 80/100/120/140/160.
    • Cooldown reduced to 14 from 16.
  • SpellFlux.png Spell Flux reworked:
    • Bounces a static 5 times between minions, enemy champions, and Ryze.
    • Damage is 50/70/90/110/130.
    • Ability power ratio is 0.33.
    • Applies a stacking -15 magic resistance debuff to every enemy target it hits with a max stack of 5. Duration is 5 seconds.
    • Cooldown is a static 9 seconds.
    • Mana cost is 60/80/100/120/140.
    • Range is 700.
    • Missile speed drastically increased.
  • New ultimate DesperatePower.png Desperate Power:
    • It is a self targeted instant cast buff that lasts 8 seconds.
    • It gives Ryze 60/100/140 additional ability power and grants all of his spells 65% AoE damage.
    • It has 60/50/40 second cooldown.
    • It has no cost.

V1.0.0.32:

  • SpellFlux.png Spell Flux: damage reduced to 240/360/480 from 300/400/500.
  • RunePrison.png Rune Prison: range reduced to 550 from 600.

V0.9.25.24:

V0.9.25.21:

  • Overload.png Overload: mana cost increased to 60/90/120/150/180 from 40/75/110/145/180.

V0.9.22.15:

  • Base damage increased to 42 from 39.
  • Overload.png Overload: damage increased to 60/110/160/210/260 from 20/80/140/200/260.

V0.9.22.7:

  • Overload.png Overload: ability power ratio reduced to 0.8 from 1.0.
  • SpellFlux.png Spell Flux: ability power ratio reduced to 0.7 from 0.75.

May 23, 2009 Patch:

  • SpellFlux.png Spell Flux: ability power ratio reduced to 0.75 from 1 (per bounce).

May 15, 2009 Patch:

  • Updated recommended items.

May 9, 2009 Patch:

  • RunePrison.png Rune Prison: ability power ratio increased to 0.4 from 0.24.

April 25, 2009 Patch:

  • Updated recommended items.

April 11, 2009 Patch

  • Corrected Overload.png Overload's tooltip (the base damage portion showed off low numbers).

Alpha Week 7:

Alpha Week 4:

  • SpellFlux.png Spell Flux: Damage increased to 300/400/500 from 260/340/420.
  • RunePrison.png Rune Prison:
    • Cast range reduced to 600 from 625.
    • Damage increased to 80 per second from 75.
  • Fixed a tooltip error for Overload.png Overload.

Alpha Week 3:

  • Overload.png Overload: Damage bonus reduced to 12% of current mana from 20%.

Alpha Week 2:

  • ArcaneMastery.png Arcane Mastery:
    • Tooltip updated to reflect the appropriate ability functionality.
    • Increased the spell coefficient.
  • Fixed attack timing bugs.
  • Fixed tooltip typos for RunePrison.png Rune Prison and Overload.png Overload.

Notes编辑

  1. Range has not been changed from 675 since V1.0.0.111

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