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==Abilities== {{CAD |ver = V1.0.0.139 |innatename = Arcane Mastery |innateinfo = '''(Innate):''' When Ryze casts a spell, all other spells have their cooldown reduced by 1 second. |innatedetail = Arcane Mastery is a passive ability. Whenever Ryze uses a champion ability, all of his other abilities have their cooldown refreshed by 1 second. * Arcane Mastery does not proc when using [[summoner spell]]s or item active abilities, and does not refresh their cooldowns. |firstname = Overload |firstinfo = '''(Passive):''' Ryze gains cooldown reduction. |firstlevel = {{level up|Cooldown Reduction|%|2|4|6|8|10}} |firstrows = 2 |firstsinglepic = yes |firstinfo2 = '''(Active):''' Ryze throws a charge of pure energy at an enemy unit, dealing magic damage, plus additional damage equal to 6.5% of Ryze's maximum mana. *'''Cost:''' 70 mana *'''Cooldown:''' 3.5 seconds *'''Range:''' 650 *'''Projectile speed:''' 1400 *'''Cast time:''' 0.25 seconds |firstlevel2 = {{rank|Magic Damage|60|85|110|135|160|(+0.4 per ability power)| (+6.5% of max mana)}} |firstdetail = Overload passively grants Ryze up to 10% [[cooldown reduction]]. When activated, Overload is a targeted ability that hurls a charge at a target enemy unit, dealing [[magic damage]] on impact. {{Template:Ability details |Skill name = Overload |Procs on-hit effects = |Procs spell vamp and rylai's = true |Spell type = single target |diminished or full effect? = full |Pops spell shield = true |Damages black shield = true |additional effects of black shield =}} |secondname = Rune Prison |secondinfo = '''(Active):''' Ryze snares an enemy unit, preventing movement. Upon casting, this spell also deals magic damage plus additional damage equal to 4.5% of Ryze's maximum mana. *'''Cooldown:''' 14 seconds *'''Range:''' 625 *'''Cast time:''' 0.25 seconds |secondlevel = {{level up|Cost|mana|80|90|100|110|120}} {{level up|Duration|seconds|0.75|1|1.25|1.5|1.75}} {{rank|Magic Damage|60|95|130|165|200|(+0.6 per ability power)| (+4.5% of max mana)}} |seconddetail = Rune Prison is a targeted ability that deals [[magic damage]] to a target enemy unit and [[snare|snares]] it. {{Template:Ability details |Skill name = Rune Prison |Procs on-hit effects = |Procs spell vamp and rylai's = true |Spell type = single target |diminished or full effect? = full |Pops spell shield = true |Damages black shield = true |additional effects of black shield = and the snare is negated}} |thirdname = Spell Flux |thirdinfo = '''(Active):''' Ryze unleashes a bouncing orb of magical power which bounces to enemy units or himself, up to 5 times (for total of 6 hits). Each bounce deals magic damage and reduces the target's magic resistance for 5 seconds. If the orb bounces to Ryze himself, it will not decrease his magic resistance or deal damage. *'''Cooldown:''' 14 seconds *'''Range:''' 675 *'''Bounce Diameter:''' 400 *'''Cast time:''' 0.25 seconds |thirdlevel = {{level up|Cost|mana|80|90|100|110|120}} {{rank|Magic Damage|50|70|90|110|130|(+0.35 per ability power)| (+1% of max mana)}} {{level up|Magic Resist Reduction||12|15|18|21|24}} |thirddetail = Spell Flux is a targeted [[area of effect#Chain|chain area of effect]] ability that fires an electric orb at a the target enemy unit, dealing [[magic damage]] on impact and reducing its [[magic resistance]]. The projectile will bounce up to 5 times between enemy units, dealing the same damage and magic resistance reduction to all enemy units hit. {{Template:Ability details |Skill name = Spell Flux |Procs on-hit effects = |Procs spell vamp and rylai's = true |Spell type = multi target |diminished or full effect? = diminished |Pops spell shield = true |Damages black shield = true |additional effects of black shield =}} *Spell Flux can bounce to targets in the Fog of War. *Spell Flux magic resist reduction does not stack with itself. *Spell Flux can bounce back to Ryze, dealing no damage. *Spell Flux will stop bouncing if it pops a spell shield. *There's a known bug that happens if Spell Flux is casted when an enemy is using a dashing skill on Ryze , such as {{cai|Bladesurge|Irelia}} or {{cai|Heroic Charge|Poppy}}, the projectile will bounce infinitely between the target and its new location, on Ryze. This infinite bounce will most likely instant kill the target. |ultiname = Desperate Power |ultiinfo = '''(Active):''' Ryze becomes supercharged, gaining spell vamp, movement speed, and causing his spells to deal 50% AoE damage. *'''No cost''' *'''AoE radius:''' 200 *'''Cast time:''' Instant |ultilevel = {{level up|Cooldown|seconds|70|60|50}} {{level up|Spell Vamp|%|15|20|25}} {{level up|Movement Speed||35|45|55}} {{level up|Duration|seconds|5|6|7}} |ultidetail = Desperate Power is a self-target ability that buffs Ryze for a short duration. This buff grants him bonus [[movement speed]], [[spell vamp]], and causes all of his champion abilities to deal 50% of their damage in a radius around their targets as bonus [[magic damage]]. {{Template:Ability details |Skill name = Desperate Power's AoE damage |Procs on-hit effects = |Procs spell vamp and rylai's = true |Spell type = area of effect |diminished or full effect? = diminished |Pops spell shield = true |Damages black shield = true |additional effects of black shield = }} *Desperate Power has no cast time and does not interrupt Ryze's previous orders. *AoE damage is not dealt to the target of a spell. *If Desperate Power is cast while Overload or Spell Flux is in flight, the spell will still gain the active spell vamp and AoE damage upon reaching its target. }} {{C-bot}} {{翻译状态|title=Ryze/Ability Details|date=2012-11-30|oldid=1435289}} [[Category:英雄技能数据]]
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