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特朗德尔

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英雄信息 背景故事 游戏技巧 皮肤与轶事
特朗德尔头像.png 特朗德尔
诅咒巨魔
售价: IP 4800RP 3000
英雄属性 战士近战 上线时间 December 1st, 2010
Attackpower.png
70
Defensepower.png
60
Abilitypower.png
20
Difficulty.png
50
角色数据
生命值 455 (+96) 攻击力 54.66 (+3)
生命回复 8.0 (+0.85) 攻击速度 0.672 (+2.9%)
魔法值 206 (+45) 护甲 19 (+2.7)
魔法回复 6.9 (+0.6) 魔法抗性 30 (+1.25)
射程 125 移动速度 350

Trundle, the Cursed Troll is a champion in League of Legends.[1]

Abilities编辑

Decompose
範圍: 1000 (estimate)
Decompose.jpg

Whenever an enemy unit near Trundle dies, he heals for 2 / 3 / 4 / 5 / 6% of their maximum health.

Rabid Bite
消耗: 30 mana
冷卻: 4

Active: Trundle enhances his next standard attack to instead bite his opponent, dealing physical damage equal to a base amount plus a percentage of his attack damage. This attack increases Trundle's attack damage for 8 seconds, with his opponent losing half of this amount for the same duration.

  • Physical Damage: 30 / 45 / 60 / 75 / 90 (+ 80% / 90% / 100% / 110% / 120% AD)
  • Attack Damage Bonus: 20 / 25 / 30 / 35 / 40
Contaminate
範圍: 900
消耗: 60 mana
冷卻: 15

Active: Trundle infects a target location with his curse for 8 seconds, gaining attack speed, movement speed, and crowd control reduction while standing on it.

  • Movement Speed: 20% / 25% / 30% / 35% / 40%
  • Attack Speed: 20% / 30% / 40% / 50% / 60%
  • Crowd Control Reduction: 20% / 25% / 30% / 35% / 40%
  • Diameter of AoE: 1000 (estimate)
Pillar of Filth
範圍: 1000
消耗: 60 mana
冷卻: 23 / 20 / 17 / 14 / 11

Active: Trundle creates a plagued beacon at a target location for 6.5 seconds, which becomes impassable terrain and slows all nearby enemy units while they are in the vicinity of it and for 1.25 seconds after they leave the area. Deals 1 true damage to attract aggro of minions and turrets.

  • Slow: 25% / 30% / 35% / 40% / 45%
  • Pillar Diameter: 125
  • Slow Diameter: 375 (estimate)
  • Sight Diameter: 1200 (estimate)
Agony
範圍: 700
消耗: 75 mana
冷卻: 80 / 70 / 60

Active: Trundle immediately steals health (by dealing magic damage) and a percentage of their armor and magic resistance from his target. Over the next 6 seconds the amount of health, armor, and magic resistance stolen is doubled.

  • Initial Health Stolen: 100 / 175 / 250 (+ 60% AP)
  • Initial Armor & Magic Resist Stolen: 15% / 20% / 25%

References编辑

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