英雄信息 背景故事 游戏技巧 皮肤与轶事

潘森头像.png 潘森
英雄属性 刺客[[Category:刺客英雄|]]打断技能[[Category:打断技能英雄|]]近战[[Category:近战英雄|]]护盾技能[[Category:护盾技能英雄|]]减速技能[[Category:减速技能英雄|]]眩晕技能[[Category:眩晕技能英雄|]]传送技能[[Category:传送技能英雄|]] 上线时间 February 2nd, 2010
生命值 433 (+87) 攻击力 50.7 (+2.9)
生命回复 6.75 (+0.65) 攻击速度 0.679 (+2.95%)
魔法值 210 (+34) 护甲 17.1 (+3.9)
魔法回复 6.6 (+0.45) 魔法抗性 30 (+1.25)
射程 150 移动速度 355


Patch V1.0.0.131
Aegis Protection
(Innate): After attacking or casting spells 4 times, Pantheon will gain a shield that will block the next Tower Shot, normal or enhanced standard attack that deals more than 40 physical damage to him.
Aegis Protection is a passive ability that activates whenever Pantheon autoattacks or uses one of his champion abilities, granting him a stack of the Aegis Protection buff. Upon reaching 4 stacks, Pantheon gains a shield buff that will be consumed to block the next autoattack, enhanced attack, or turret shot that would deal more than 40 physical damage to him, negating all damage from that attack.
Ability Description Leveling up
Spear Shot
(Active): Pantheon hurls his spear at an opponent dealing physical damage. If Heartseeker Strike has been leveled up once, Spear Shot will crit to deal 150% damage against opponents whose current health is below 15% of their max health.
  • Cost: 45 mana
  • Cooldown: 4 seconds
  • Range: 600

Physical Damage: 65 / 105 / 145 / 185 / 225 (+1.4 per bonus attack damage)

Critical Damage: 97.5 / 157.5 / 217.5 / 277.5 / 337.5 (+2.1 per bonus attack damage)

Spear Shot is a targeted ability that hurls a spear at a target enemy unit, dealing physical damage on impact.
  • If Pantheon has at least one point in HeartseekerStrike.png Heartseeker Strike, Spear Shot will "crit" to deal 150% damage on enemies at or below 15% of their maximum health.
    • Spear Shot will only "crit" if Pantheon has at least one skill point spent on Heartseeker Strike, and is not enhanced in any way by critical strike enhancing items such as Infinity Edge item.png Infinity Edge.
Aegis of Zeonia
(Active): Pantheon leaps at an enemy and bashes the enemy with his shield, stunning them for 1 second. Pantheon will also instantly refresh his Aegis Protection.
  • Cost: 55 mana
  • Range: 600

Cooldown: 13 / 12 / 11 / 10 / 9 seconds

Magic Damage: 50 / 75 / 100 / 125 / 150 (+1.0 per ability power)

Aegis of Zeonia is a targeted dash ability that causes Pantheon to leap to a target enemy champion's location, dealing magic damage and stunning it upon arrival. Upon activation AegisProtection.png Aegis Protection will also be fully charged. Pantheon will be placed slightly in front of the target.
  • Pantheon can be affected by Crowd Control during Aegis of Zeonia's leap, and the ability will be canceled.
  • Aegis of Zeonia allows Pantheon to move over walls.
  • Aegis of Zeonia will land even if the target uses Flash.png Flash during the attack.
Certain Death
(Passive): Pantheon's autoattacks gain 100% critical strike chance against targets whose current health is below 15% of their max health.

Cost: 45 / 50 / 55 / 60 / 65 mana

Cooldown: 10 / 9 / 8 / 7 / 6 seconds

Physical Damage Per Strike: 13 / 23 / 33 / 43 / 53 (+0.6 per bonus attack damage)

Maximum Physical Damage: 39 / 69 / 99 / 129 / 159 (+1.8 per bonus attack damage)

Physical Damage Per Strike Versus Champions: 26 / 46 / 66 / 86 / 106 (+1.2 per bonus attack damage)

Maximum Physical Damage Versus Champions: 78 / 138 / 198 / 258 / 318 (+3.6 per bonus attack damage)

Heartseeker Strike
(Active): Pantheon channels for 0.75 seconds and deals 3 swift strikes in a cone in front of him. Each strike deals physical damage, and they deal double damage to champions.
  • Range: 600
When Heartseeker Strike is first leveled, Pantheon also gains the Certain Death passive ability. Certain Death passively allows Pantheon to deal 150% damage with SpearShot.png Spear Shot or gain a 100% chance to critically strike on his autoattack against enemy units at or below 15% of their maximum health.

Heartseeker Strike is a channeled conic area of effect ability that initiates a 0.75 second channel. While channeling, every 0.25 seconds all enemy units in the target area in front of Pantheon take physical damage. Damage is doubled against champions.

Grand Skyfall
(Active): Pantheon gathers his strength channeling for 2 seconds and then leaps high into the air, crashing down at the target area 1.5 seconds later. Deals magic damage to units at the center (down to 50% at the edge) and slows them by 35% for 1 second. If the channeling is cancelled, the cooldown is reduced to 10 seconds.
  • Cost: 125 mana
  • Range to Center of AoE: 5500
  • Diameter of AoE: 1000 (estimate)

Cooldown: 150 / 135 / 120 seconds

Magic Damage: 400 / 700 / 1000 (+1.0 per ability power)

Grand Skyfall is a ground targeted point blank area of effect channeled blink ability that initiates a channel for 2 seconds. If the channel completes, Pantheon teleports to the target location, dealing magic damage and slowing all enemy units within the area after a 1.5 second delay. Grand Skyfall deals reduced damage to enemies further away from the center of the AoE.
  • Grand Skyfall's channel can be interrupted by crowd control.
  • If Grand Skyfall's channel is interrupted or manually canceled, its cooldown is reduced to 10 seconds. The mana cost of the cancelled cast is not refunded.
  • After the initial channel, Pantheon is considered to have moved to his target location.
    • Area of effect abilities such as Viktor 维克托Gravity Field Gravity Field can still affect Pantheon during this time. Grand Skyfall's impact damage/slow will still occur even if Pantheon is stunned.
    • Aegis of Zeonia's command can be shift-queued upon an enemy champion in the target location, and if the channel completes Pantheon will perform Aegis of Zeonia even if the target champion is outside the casting range, but this will cause Grand Skyfall to deal no damage.