| Chosen of the Storm|
Chosen of the Storm
|(Innate): When Volibear's health drops below 30% of his maximum health, he will heal for 30% of his maximum health over the next 6 seconds. This passive effect has a 120 second cooldown.|
| Chosen of the Storm is a passive ability that activates when Volibear's health hits 30% or lower of his maximum health, granting Volibear an effect that heals him for 30% of his health over the next 6 seconds. Chosen of the Storm has a 120 second cooldown.
| Rolling Thunder|
|(Active): For the next 4 seconds, Volibear will gain 15% movement speed. This bonus increases to 45% movement speed when moving toward a nearby visible enemy champion. Additionally, Volibear's next autoattack during this time will deal bonus physical damage and will fling the target behind him.
Cooldown: 12 / 11 / 10 / 9 / 8 seconds
Bonus Physical Damage: 30 / 60 / 90 / 120 / 150
| Rolling Thunder is an autoattack modifier that increases Volibear's movement speed for 4 seconds. Additionally, his next autoattack during this time will deal bonus physical damage and apply a pull effect to the attacked target, moving them behind Volibear's position.
|(Passive): Volibear temporarily gains bonus attack speed after an autoattack. This bonus stacks up to 3 times and lasts for 4 seconds.|
Passive Attack Speed: 8 / 11 / 14 / 17 / 20 % per stack
|(Active): While Volibear has 3 stacks of Frenzy, he can activate this ability to bite a target enemy. The stacks won't be consumed. The bite will deal physical damage that scales with his own bonus health. This damage will in turn be increased by 1% for every 1% of the target's missing health.
Base Physical Damage: 80 / 125 / 170 / 215 / 260 (+15% of bonus health)
|Frenzy passively grants Volibear an on-hit effect, increasing his attack speed after an autoattack. When the Frenzy buff reaches 3 stacks, Volibear may activate Frenzy as a targeted ability to deal physical damage to a target enemy unit. This damage scales with both the target's percentage of missing health, and Volibear's bonus health.|
| Majestic Roar|
|(Active): Volibear lets out a powerful roar that deals magic damage and slows nearby enemies for 3 seconds. Minions, monsters and pets are also feared for 3 seconds.
Cost: 60 / 65 / 70 / 75 / 80 mana
Magic Damage: 60 / 105 / 150 / 195 / 240 (+0.6 per ability power)
Slow: 30 / 35 / 40 / 45 / 50 %
|Majestic Roar is a point blank area of effect ability that deals magic damage and slows enemy units in a radius around Volibear. Minions, monsters and champion-controlled pets are also feared for 3 seconds.|
| Thunder Claws|
|(Active): For the next 12 seconds, Volibear's autoattacks will blast his targets with lightning that will bounce to up to 3 nearby enemies. Each bolt of lighting will deal magic damage and will only hit each target once.
Cooldown: 100 / 90 / 80 seconds
Magic Damage Per Bolt: 75 / 115 / 155 (+0.3 per ability power)
|Thunder Claws is a self-target ability that grants Volibear an on-hit effect for 12 seconds, dealing additional magic damage on each autoattack to the attacked target and the 3 enemy units closest to it.|