英雄联盟维基
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英雄信息 背景故事 游戏技巧 皮肤与轶事


技能使用[ | ]

  • Due to Carrion Renewal Carrion Renewal and Ravenous Flock Ravenous Flock, Swain Swain can stay in a lane for a very long time. Combined with aggressive lane control, it is recommended Swain Swain take a solo lane to amass gold and experience.
  • Around level 4, you will have gained Swain's Swain's full combo. Torment Torment and Decrepify Decrepify followed by Nevermove Nevermove and some basic attacks will devastate your enemies. If you are too far for his other two abilities, using Nevermove Nevermove first can allow you to close the distance.
  • Swain's Swain's basic abilities each have different benefits when leveled and maxed over the others.
    • Decrepify Decrepify grants moderate damage and a good slowing effect, on a short cooldown and good range. Ensuring foes stay trapped in the tether with Nevermove Nevermove or allied disables is key. The downside is that you are either forced to choose between safely using it at max range, thus making it easier to break the tether, or going in closer to more reliably get the full effect. It is also not as useful when being ganked/receiving a friendly gank.
    • As your main AoE and crowd control ability in one, leveling Nevermove Nevermove makes it more usable by reducing its cooldown significantly. Alongside the damage increase, Swain's farming/pushing becomes much faster and easier, and the snare is absolutely amazing for countering ganks and assisting during one of your own. However, it is unreliable against enemy champions if one is not able to land it consistently, and if they predict you leveling this first, they can grab early Boots of Speed Boots of Speed to counter the ability directly.
    • By itself, Torment Torment offers nice harassment at a low mana cost. Even at low levels, you can take off 2-3 bars of health at a time using Torment Torment followed by autoattacks against a squishier champion. In combination with Ignite Ignite, Swain can provide fatal damage output early on. However the damage dealt by Torment Torment alone is slightly low, while your unleveled abilities will not benefit very much from the damage-amp effect. The best scenario in which you would level this ability first is against a squishy target that is more succeptable to the damage from it and Ignite Ignite. The worst case is against targets with high sustain or health.
  • While laning, try to gauge the strength of your opponents to determine the right balance of aggression with Ravenous Flock Ravenous Flock. If they're stronger, it might be more beneficial to stay back and farm and counter-aggress.
  • For utility purposes, Decrepify Decrepify followed by Nevermove Nevermove makes for a nearly guaranteed root. The time taken to cast Torment Torment can cost you your disables, so choose based on the situation.
  • Ravenous Flock Ravenous Flock is not channeled, and cannot be stopped by stuns, silences, or any form of crowd control. You can use it during teamfights to drain the enemies' health, as well as restore health on minions after the fight. With extra spellvamp and a Spirit Visage Spirit Visage, one can nearly be an unstoppable force.
    • You should still be wary of disables preventing you from stopping the spell, especially if left on for longer durations; those few seconds more can quickly deplete your mana pool.
  • Be cautious when using Ravenous Flock Ravenous Flock to farm, as it opens you up to ganks, as you will have no survivability.
  • While escaping, you can activate Ravenous Flock Ravenous Flock, as it will heal you as your enemies pursue you. This can be very effective because the projectiles prioritizes champions and heals youself 75-88% of the damage dealt to them. Healing with your ultimate while throwing down your slow and snare gives Swain an easy escape.
  • The best combo for Swain Swain is Torment Torment, Ravenous Flock Ravenous Flock,Nevermove Nevermove,Decrepify Decrepify. This combo is especially effective against melee champions near creeps, because you gain health from the creeps while you engage the enemy champion. This drains your mana quickly however, so make sure to buy some mana items to fuel your combo.
  • If Swain Swain is doing well, giving him Crest of the Ancient Golem Crest of the Ancient Golem can greatly increase his effectiveness, and even if he is doing poorly, the buff could allow him to make a comeback or at least get back on level ground with his team and the opposition.
  • With all the control and healing you have as Swain Swain, MR is inherently more important and useful. This is because almost all physical damage is done over time, which your healing counters, and most of the significant physical damage is put off by squishy carries, who are almost free food to your combo.
  • If you activated Ravenous Flock Ravenous Flock when engaging an enemy remember to stop the spell if the enemy champion escapes out of your range, if not you could not have enough mana left to use your spells when you reach him resulting in a counterattack, being ganked, or allowing the enemy to escape.
  • A good harass method is launching Torment Torment inmediately after casting Nevermove Nevermove, then approach and launch Decrepify Decrepify and some autoattacks before retreating, this combo should deal around 40%-60% of a squishy enemy champ's health leaving him vulnerable to a final combo of your abilities.

物品使用[ | ]

  • Swain Swain is very mana dependent due to the upkeep costs of Ravenous Flock Ravenous Flock, making an early purchase of mana sustain such as Catalyst the Protector Catalyst the Protector or Chalice of Harmony Chalice of Harmony very useful for keeping up his midgame presence alongside Carrion Renewal Carrion Renewal.
  • Ignite Ignite and Deathfire Grasp Deathfire Grasp (DFG) can provide extra burst damage due to the 20% damage increase from Torment Torment.
    • For this reason, do not overlook getting a Deathfire Grasp Deathfire Grasp in mid/late-game. Swain Swain has tankiness, damage-over-time, crowd control, and self-healing. The only thing he is missing is nukes, something the Deathfire Grasp Deathfire Grasp grants him generously in combination with Torment Torment.
    • Throwing Torment Torment and Ignite Ignite on a dying-yet-retreating enemy will almost always ensure their death, even if they are healed by a moderate amount.
    • It is also extremely effective to throw this combo on a squishy carry like Caitlyn Caitlyn at the start of a team fight. The damage from this and Swain's Swain's other abilities is usually enough to put them into a retreat, cutting away their dps, and may even kill them.
    • If you aren't satisfied with the one-hit-wonder characteristic of the DFG, a great alternative is Morello's Evil Tome Morello's Evil Tome, as it provides greater amounts of the same stats without the restrictive active effect.
  • A Swain Swain build that is centered more around teamfighting and staying alive is Will of the Ancients Will of the Ancients, Rod of Ages Rod of Ages, and Spirit Visage Spirit Visage. With a build initialized by these items, building AP directly translates into more healing, which in turn allows for more damage. After these items, it would be wise to build Rabadon's Deathcap Rabadon's Deathcap, and Zhonya's Hourglass Zhonya's Hourglass to provide massive AP and the invulnerability of Zhonya's Hourglass Zhonya's Hourglass. This build is perfect for protecting your carry and being an anti-carry yourself.
  • As almost all of Swain's Swain's skills rely on positioning, Rylai's Crystal Scepter Rylai's Crystal Scepter can be invaluable to keep foes in range of Decrepify Decrepify and Ravenous Flock Ravenous Flock, and ensure landing Nevermove Nevermove. As all of his spells are either DoT or AoE, however, it will only apply the 15% slow, making the item less efficient.
  • Ravenous Flock Ravenous Flock works through the active component of Zhonya's Hourglass Zhonya's Hourglass, allowing Swain Swain to use it for up to 6 ticks' worth of damage and healing.
  • Despite his basic abilities outranging the aura of Abyssal Scepter Abyssal Scepter, Swain's Swain's high self-healing factor can let him afford to wade closer to the centre of a fight and also indirectly increases his healing as well. It is also a valuable source of magic resistance.

官方推荐出装[ | ]

Doran's Ring Doran's Ring Sapphire Crystal Sapphire Crystal

对抗此英雄[ | ]

  • Swain Swain mostly deals magic damage, investing in magic resistance will mitigate his damage.
  • Do not underestimate Swain Swain's damage; although he only has one burst skill in Nevermove Nevermove, he can dish out massive damage over time if you allow him to.
  • High movement speed and good mobility counters most of Swain's Swain's spells.
    • When Decrepify Decrepify is cast, quickly break the tether by moving away from the bird.
    • Avoid getting hit by Swain's Swain's Nevermove Nevermove to engage him.
  • Move away from Swain Swain if he uses his Ravenous Flock Ravenous Flock.
    • Attacking Swain Swain right after he cancels Ravenous Flock Ravenous Flock is the best time to attack him.
  • Get out of his spell range when you are in effect of his Torment Torment as you will take more damage while affected by Torment Torment.
  • Use healing reduction effects such as Ignite Ignite or the active from Executioner's Calling Executioner's Calling or Morello's Evil Tome Morello's Evil Tome to prevent him from healing a lot of damage from his Ravenous Flock Ravenous Flock. This strips Swain Swain of his primary survivability mechanism and makes him much easier to focus and kill.
    • If you notice Swain Swain purchasing a Quicksilver Sash Quicksilver Sash, it may be a better idea to use Ignite Ignite on another target to avoid wasting it.
    • On top of this, if you notice him with a build similar to the second one listed above, you may have no choice but to try to take down the rest of his team before him, as killing him could be extremely time consuming and difficult.
  • Quicksilver Sash Quicksilver Sash can save you from a well-placed Nevermove Nevermove.

Champion spotlight[ | ]

 	Swain_Champion_Spotlight 	 			  
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