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Attack damage (or AD) directly increases the physical damage of a unit's autoattack and also improves the damage some champion abilities do. Every champion starts with some base attack damage that increases each level. Additionally, several items and champion abilities, as well as spells, buffs, runes and masteries grant bonus attack damage. The champion's total attack damage is the base attack damage plus the bonus attack damage.

This statistic stacks additively in most circumstances. When there are percentile attack damage bonuses, they are first added together if there are several sources and then they multiply the total attack damage of the champion.

At level 18, base attack damage ranges from 90.8 (Orianna Orianna) to 129.7 (Cho'Gath Cho'Gath and Skarner Skarner).

Increasing attack damage编辑

Items编辑

  • Aegis of the Legion item.png Aegis of the Legion: Unique aura: Nearby allied champions gain +8 bonus attack damage, +12 armor and +15 magic resistance. +18 armor, +270 health, +24 magic resistance. 1925 gold.
  • Item.png Atma's Impaler: Unique passive: 1.5% of your maximum health is granted as bonus attack damage.+45 armor, +18% critical strike chance. 2355 gold.
  • B. F. Sword item.png B. F. Sword: +45 attack damage. 1650 gold.
  • Bilgewater Cutlass item.png Bilgewater Cutlass: +35 attack damage, +15% life steal. Unique active: Target champion suffers 150 magic damage and is slowed by 50% for 3 seconds. 60 second cooldown and 400 range. 1825 gold.
  • Frozen Mallet item.png Frozen Mallet: +20 attack damage, +700 health. Unique passive: On hit, target is slowed by 40% (30% if it is a ranged attack) for 2.5 seconds. 3250 gold.
  • Guinsoo's Rageblade item.png Guinsoo's Rageblade: +35 attack damage, +45 ability power. Passive: On autoattack or spellcast, increases your attack speed by 4% and ability power by 6. This buff lasts for 5 seconds and stacks up to 8 times. 2235 gold.
  • Item.png Hexdrinker: +25 attack damage, +30 magic resistance. Unique passive: If you would take magic damage which would leave you at less than 30% of your maximum health, you first gain a shield which absorbs up to 250 magic for up to 5 seconds. 60 second cooldown. 1400 gold.
  • Hextech Gunblade item.png Hextech Gunblade: +40 attack damage, +70 ability power, +15% life steal. Unique passive: +20% spell vamp. Unique active: Deals 300 magic damage and slows the target champion by 50% for 3 seconds. 60 second cooldown and 700 range. 3625 gold.
  • Infinity Edge item.png Infinity Edge: +80 attack damage, +25% critical strike chance. Unique passive: +50% critical strike damage. 3830 gold.
  • Last Whisper item.png Last Whisper: +40 attack damage. Unique passive: +40% armor penetration. 2290 gold.
  • Long Sword item.png Long Sword: +10 attack damage. 415 gold.
  • Item.png Manamune: +20 attack damage. Unique passive: You gain attack damage equal to 2% of your maximum mana. +350 mana, +7 mana regeneration. Unique Passive: On hit, you gain +1 maximum mana (maximum +1000 maximum mana). 3 second cooldown. On cast, you gain +4 maximum mana (contributes to same maximum). 3 second cooldown. 2110 gold.
  • Maw of Malmortius item.png Maw of Malmortius: +55 attack damage. Unique Passive: Gain +1 attack damage for every 2.5% health missing. +36 magic resistance. Unique passive: If you would take magic damage which would leave you at less than 30% of your maximum health, you first gain a shield which absorbs up to 400 magic damage for 5 seconds. 60 second cooldown. 3300 gold
  • Item.png Phage: +18 attack damage, +225 health. Passive: 25% chance on hit to slow target by 30% (20% if it is a ranged attack)for 2 seconds. 1315 gold.
  • Item.png Pickaxe: +25 attack damage. 975 gold.
  • The Black Cleaver item.png The Black Cleaver: +55 attack damage, +30% attack speed. Unique passive: On hit, target suffers −15 armor for 5 seconds (maximum 3 stacks). 2865 gold.
  • Item.png The Brutalizer: +25 attack damage. Unique passive: +15 armor penetration, +10% cooldown reduction. 1337 gold.
  • Item.png Tiamat: +50 attack damage, +15 health regeneration per 5 seconds, +5 mana regeneration per 5 seconds. Passive: On hit, enemies in a small area around the target suffer physical damage equal to 50% (35% if it is a ranged attack) of the original attack . 2070 gold.
  • Trinity Force item.png Trinity Force: +30 attack damage, +30 ability power, +30% attack speed, +15% critical strike chance, +250 health, +250 mana, +12% movement speed. Unique passive: On hit, 25% chance for target to be slowed by 35% (25% if it is a ranged attack) for 2.5 seconds. Unique passive: On cast, for 10 seconds, your next standard attack deals an extra 150% of your base attack damage. 2 seconds cooldown. 4070 gold.
  • Youmuu's Ghostblade item.png Youmuu's Ghostblade: +30 attack damage, +15% critical chance. Unique passive: +20 armor penetration, +15% cooldown reduction. Unique active: Gain +50% attack speed and +20% movement speed for 4 seconds. Attacking enemies with melee attacks increases the duration by 2 seconds to a maximum of 8 seconds. 60 second cooldown. 2687 gold.

Classic编辑

  • The Bloodthirster item.png The Bloodthirster: +60 attack damage. Passive: Gain +1 attack damage and +0.2% life steal per kill up to a maximum of +40 attack damage and +8% life steal. Half of the stacks are lost upon death.+12% life steal. 3000 gold.
  • Doran's Blade item.png Doran's Blade: +10 attack damage, +80 health, +3% life steal. 475 gold.
  • Item.png Elixir of Fortitude: On use, grants +10 attack damage and +140–235 health, based on champion level for 4 minutes. 250 gold.
  • Item.png Madred's Bloodrazor: +40 attack damage, +25 armor, +40% attack speed. Unique passive: On hit, target suffers magic damage equal to 4% of the target's maximum health (maximum 120 versus monsters). 3800 gold.
  • Item.png Madred's Razors: +15 attack damage, +23 armor. Unique passive: On hit, 20% chance for target minion/monster to suffer 300 magic damage. 1000 gold.
  • Item.png Sword of the Occult: +10 attack damage. Unique passive: You gain +5 attack damage per stack, receiving 2 stacks for a kill or 1 stack for an assist. This effect can stack 20 times; you lose a third of your stacks if you die. At 20 stacks, you gain +15% movement speed. 1369 gold.
  • Item.png Wriggle's Lantern: +23 attack damage, +30 armor, +12% life steal. Unique passive: On hit, 20% chance for target minion/monster to suffer 425 magic damage. Unique active: Creates and places a Sight Ward at target location. 3 minute cooldown. 1600 gold.

Dominion编辑

  • Item.png Entropy: +70 attack damage, +275 health. Unique passive: 25% chance on hit to slow target by 30% for 2.5 seconds. Unique active: For 5 seconds, your attacks reduce your target's movement speed by 30% and deal 80 true damage over 2.5 seconds. 60 second cooldown. 3565 gold.
  • Item.png Kitae's Bloodrazor: +30 attack damage, +40% attack speed. Unique passive: On hit, target suffers magic damage equal to 2.5% of the target's maximum health. 2725 gold.
  • Item.png Prospector's Blade: +20 attack damage, +5% life steal. Unique passive: +200 health (does not stack with other Prospector items). 950 gold.
  • Sanguine Blade item.png Sanguine Blade: +60 attack damage. Unique passive: On hit, you gain +5 attack damage and +1% life steal. This buff lasts for 4 seconds and stacks up to 7 times. +15% life steal. 2900 gold.
  • The Lightbringer item.png The Lightbringer: +20 attack damage, +50% attack speed. Passive: On hit, target is revealed for 5 seconds. 1750 gold.

Twisted Treeline编辑

  • Blade of the Ruined King item.png Blade of the Ruined King: +40 attack damage, +10% Life Steal. Unique Passive: Your attacks deal 4% of the target's current health in magic damage and heals you for half the amount (120 max vs. minions). Unique Active: Drains target champion, dealing 150 physical damage plus 50% of your attack damage and healing you by the same amount. Additionally, you steal 30% of their movement speed for 2 seconds (1 minute cooldown). 2825 gold.
  • Item.png Grez's Spectral Lantern: +25 attack damage, +30 Armor. Unique Passive: Your basic attacks against minions and monsters have a 20% chance to deal 300 bonus magic damage. Unique Active: A stealth-detecting mist grants vision in the target area for 10 seconds (1 minute cooldown). 1200 gold.
  • Item.png Ichor of Rage: Grants 20-42 Attack Damage based on champion level, 20-42% Attack Speed based on champion level, and 15% increased damage to Turrets for 4 minutes. 500 gold.
  • Lord Van Damm's Pillager item.png Lord Van Damm's Pillager: +40 attack damage, +350 Health. Unique Passive: 10% Cooldown Reduction. Unique Passive: 10% Spell Vamp. Unique Passive: +25 Armor Penetration. 2962 gold.
  • Wicked Hatchet item.png Wicked Hatchet: +20 attack damage, +18% Critical Strike Chance. Unique Passive: Your basic attacks inflict Grievous Wounds on enemy champions, causing 50% reduced healing and regeneration for 1.5 seconds. 1955 gold.


Champion abilities编辑

Note: Only the attack damage bonus effect of these abilities is shown here, to read more information on each of these abilities, follow the link on each of them.

  • Alistar 阿利斯塔Unbreakable Will Unbreakable Will increases his attack damage by 60 / 75 / 90 for 7 seconds.
  • Dr. Mundo 蒙多医生Masochism.png Masochism increases his attack damage by 40 / 55 / 70 / 85 / 100 plus 0.4 / 0.55 / 0.7 / 0.85 / 1 per 1% health he is missing for 5 seconds.
  • Fiora 菲奥娜Riposte.png Riposte increases her attack damage by 15 / 20 / 25 / 30 / 35.
  • Gangplank 普朗克RaiseMorale.png Raise Morale passively increases his attack damage by 8 / 10 / 12 / 14 / 16. He can activate this ability to increase his attack damage by 12 / 19 / 26 / 33 / 40 instead and nearby allied champions' attack damage by half of that amount for 7 seconds.
  • Gragas 古拉加斯Drunken Rage Drunken Rage increases his attack damage by 30 / 40 / 50 / 60 / 70 for 20 seconds.
  • Hecarim 赫卡里姆Warpath.png Warpath passive gains attack damage equal to 10% - 25% (based on level) of his bonus movement speed.
  • Janna 迦娜Eye Of The Storm Eye Of The Storm increases an allied unit's attack damage by 14 / 23 / 32 / 41 / 50 for 5 seconds.
  • Malphite 墨菲特Brutal Strikes Brutal Strikes increases his attack damage by 20% / 25% / 30% / 35% / 40% for 6 seconds.
  • Master Yi WujuStyle.png Wuju Style passively increases his attack damage by 15 / 20 / 25 / 30 / 35 when the ability is not on cooldown and grants double that bonus for 10 seconds on activation. It is possible to have both bonuses activated if the cooldown gets refreshed during those 10 seconds
  • Nasus 内瑟斯Fury of the Sands Fury of the Sands grants him 6.375% of the damage it deals as attack damage.
  • Nocturne 魔腾Duskbringer.png Duskbringer grants him 15 / 25 / 35 / 45 / 55 attack damage as long as he is on the trail created by the ability.
  • Olaf 奥拉夫Vicious Strikes Vicious Strikes increases his attack damage by 7 / 14 / 21 / 28 / 35 (+1% of maximum health) for 6 seconds.
  • Poppy 波比Paragon of Demacia Paragon of Demacia increases her attack damage by 1.5 / 2 / 2.5 / 3 / 3.5 when she is hit by an attack or hits an enemy. This buff lasts for 5 seconds and stacks up to 10 times. She can activate this ability to gain max stacks.
  • Rammus 拉莫斯SpikedShell.png Spiked Shell passively increases his attack damage by 25% of his armor.
  • Riven 锐雯BladeoftheExile.png Blade of the Exile increases her attack damage by 20% for 15 seconds.
  • Sion 赛恩Enrage.png Enrage increases his attack damage by 25 / 35 / 45 / 55 / 65 for as long as the ability is toggled on.
  • Sona 娑娜HymnofValor.png Hymn of Valor increases the attack damage of nearby allied champions by 4 / 8 / 12 / 16 / 20 while active and persists for 1 second after deactivation.
  • Taric 塔里克Radiance.png Radiance increases his attack damage by 30 / 50 / 70 and half of that to nearby allied champions for 10 seconds.
  • Trundle 特朗德尔Rabid Bite Rabid Bite increases his attack damage by 20 / 25 / 30 / 35 / 40 for 8 seconds.
  • Tryndamere 泰达米尔Bloodlust.png Bloodlust passively increases his attack damage by 5 / 10 / 15 / 20 / 25 plus 0.15 / 0.20 / 0.25 / 0.30 / 0.35 per 1% of his maximum health missing.
  • Twitch 图奇火力全开.png Spray And Pray increases his attack damage by 20 / 28 / 36 for 7 seconds.
  • Udyr 乌迪尔PhoenixStance.png Phoenix Stance increases his attack damage by 8 / 12 / 16 / 20 / 24 while active.
  • Vayne 薇恩FinalHour.png Final Hour increases her attack damage by 25 / 40 / 55 for 10 seconds.

Masteries编辑

  • Brute Force mastery s2.png Brute Force increases your champion's attack damage by 1 / 2 / 3.
  • Deadliness.png Deadliness increases your champion's attack damage by 0.125 / 0.25 / 0.375 / 0.5 per level (2.25 / 4.5 / 6.75 / 9 bonus attack damage at level 18).

Runes编辑

Name Type Tier 1 (Lesser) Tier 2 (Normal) Tier 3 (Greater)
Might

(Attack damage per level)

Mark

GMarks (3).png

0.06 per level (1.45)

30 IP

0.08 per level (1.94)

165 IP

0.13 per level (2.34)

410 IP

Seal

Seals (2).png

0.03 per level (0.72)

15 IP

0.04 per level (0.98)

80 IP

0.06 per level (1.08)

205 IP

Glyph

Glyphs (2).png

0.02 per level (0.48)

30 IP

0.02 per level (0.48)

165 IP

0.04 per level (0.72)

410 IP

Quintessence

Quintessences (2).png

0.14 per level (2.52)

40 IP

0.19 per level (3.42)

205 IP

0.25 per level (4.5)

515 IP

Strength

(Attack damage)

Mark

GMarks (1).png

0.54

15 IP

0.75

80 IP

0.95

205 IP

Seal

Seals (1).png

0.24

15 IP

0.33

80 IP

0.43

205 IP

Glyph

Glyphs (1).png

0.15

15 IP

0.21

80 IP

0.28

205 IP

Quintessence

Quintessences (1).png

1.25

80 IP

1.75

410 IP

2.25

1025 IP

Neutral buffs编辑

Decreasing Attack Damage编辑

Champion's abilities编辑

Note: Only the attack damage reduction effect of these abilities is shown here, to read more information on each of these abilities, follow the link on each of them. Effects that reduces damage is not the same as decreasing a champion's attack damage.

Neutral Debuff编辑

  • Baron Nashor Baron Nashor's Voracious Corrosion reduces a champion's attack damage by 50%.

List of champions' attack damage编辑

The Highest and Lowest Base Damage Champions
Champion Level Top 5 Champions Bottom 5 Champions
Level 1 1. Taric Taric 61.5 dmg 1. Karthus Karthus 45.45 dmg
2. Maokai Maokai 61.3 dmg 2. Orianna Orianna 46.6 dmg
3. Warwick Warwick 60.135 dmg 3. Lulu Lulu 47 dmg
4. Singed Singed 60.025 dmg 4. Teemo Teemo 47.5 dmg
5. Galio Galio 59.675 dmg 5. Vladimir Vladimir 48 dmg
5. Jax Jax 59.675 dmg
5. Malphite Malphite 59.675 dmg
5. Poppy Poppy 59.675 dmg
Level 18 1. Cho'Gath Cho'Gath
1. Skarner Skarner
129.7 dmg
129.7 dmg
1. Orianna Orianna 90.8 dmg
2. Lulu Lulu 91.2 dmg
3. Kassadin Kassadin 122.5 dmg 3. Fiddlesticks Fiddlesticks 93.2 dmg
4. Taric Taric 121 dmg 4. Veigar Veigar 95.55 dmg
5. Alistar Alistar 120.19 dmg 5. Annie Annie 96.25 dmg

Rammus 拉莫斯SpikedShell.png Spiked Shell increases his attack damage by 25% of his armor. This includes his base armor and is an innate passive ability thus essentially increasing his base damage unlike all other ranked champion abilities which are temporary or situational boosts to damage. The increase to Rammus' damage is 6.2 at level 1 for a total of 59.7 and 22.35 at level 18 for a total of 135.35.

Gangplank 普朗克RaiseMorale.png Raise Morale, Tryndamere 泰达米尔Bloodlust.png Bloodlust, and Fiora 菲奥娜Riposte.png Riposte are abilities that passively increases their respective champions' attack damage. They are ranked abilities and thus cannot be counted on for a bonus at level 1. However, arguments could be made that at level 18 they will have 5 ranks and thus this will increase their damage permanently.

Trivia编辑

AD can become negative. Auto attacks will deal no damage in this case.

The maximum attack damage attainable from Attack Damage equipment and buffs:

The optimum attack damage from runes and masteries:

  • 3 ← Brute Force mastery s2.png Brute Force
  • 9 ← Deadliness.png Deadliness
  • 21.06 ← Greater Marks of Might
  • 9.72 ← Greater Seals of Might
  • 6.48 ← Greater Glyphs of Might
  • 13.5 ← Greater Quintessence of Might
    • Total Attack Damage = 62.76

The optimum attack damage attainable from allies, not including the listed champions:

With 5 × Warmog's Armor item.png Warmog's Armor, Item.png Atma's Impaler grants 95 attack damage.

Excluding Sion Sion that can get an unlimited attack damage using Sion 赛恩Enrage.png Enrage and Item.png Atma's Impaler, Malphite Malphite can achieve the highest possible attack damage in the game, but only lasts 6 second due to Brutal Strikes Brutal Strikes:

  • 117 = Base AD at level 18
  • 133 / 93 ← Allied champiopns
  • 63 ← Runes and masteries
    • Total attack damage = 313 / 273
      • Summoner's Rift AD = 973
        • With Brutal Strikes{{rarr}1362
      • Dominion AD = 808
        • With Brutal Strikes{{rarr}1131
      • Twisted Treeline AD = 850
        • With Brutal Strikes and 2 altars → 1309

Nasus Nasus can achieve the second highest possible attack damage in the game, but only for a split second during the end of his Fury of the Sands Fury of the Sands:

  • 116.3 = Base AD at level 18
  • 300 ← Fury of the Sands Fury of the Sands
  • 133 / 93
  • 63{{larr}Runes and masteries
    • Total attack damage = 612.3 / 572
      • Summoner's Rift AD = 1272
      • Dominion AD = 1107
      • Twisted Treeline AD = 1,149
        • With 2 altars → 1,264

Master Yi Master Yi has holds a more "sustainable" third place with:

  • 111 = Base AD at level 18
  • 105 ← WujuStyle.png Wuju Style (combined active and passive, achievable upon scoring a kill with Highlander.png Highlander.)
  • 133 / 93
    • Total attack damage = 412 / 372
      • Summoner's Rift AD = 1072
      • Dominion AD = 907
      • Twisted Treeline AD = 949
        • With 2 altars → 1,044

SivHD surpasses all three using Hecarim 赫卡里姆Warpath.png Warpath, see: here. He achieves 1577 AD and 4153 movement speed. However, it is not currently known how this was possible given known rules regarding movement speed. Using the given information, only the following was calculated:

For the SivHD's video to be possible, one or more of the given movement speed bonuses are stacking multiplicatively rather than additively. (Note: It is known that movement speed bonuses from some abilities stack multiplicatively, but it is not yet documented which ones do or do not, or if all of them do.)

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