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==技能使用== *Getting {{ai|Vorpal Blade|Shen}} early allows {{ci|Shen}} to farm well and stay in the lane/jungle due to its heal. {{ai|Ki Strike|Shen}} also allows {{ci|Shen}} to jungle along with {{ai|Vorpal Blade|Shen}} without taking to much damage. Because he uses [[energy]] instead of [[mana]], the only reason to [[recall]] is when his health is low, so keep it high with {{ai|Vorpal Blade|Shen|Vorpal Blade's}} heal. * {{ai|Vorpal Blade|Shen}} is effective for last-hitting due to its low cooldown and rapid energy regeneration. * {{ai|Vorpal Blade|Shen}} will also heal allied champions that attack the marked target. Try using it on siege minions to allow you and your laning partner to get a bit of a heal without killing the minion too fast. ** {{ai|Vorpal Blade|Shen}} will also heal {{ci|Shen}} if it kills the target. * In laning phase you can use the {{ai|Vorpal Blade|Shen}} to [[harass]] the enemy champion. Be careful when doing this, however, as its range is short, making you a good target. * {{ai|Vorpal Blade|Shen}} and {{ai|Feint|Shen}} combine to make {{ci|Shen}} a potential [[jungling|jungler]]. ** With regard to jungling, {{bi|Crest of the Ancient Golem}} increases energy regeneration by a fair amount, so it is still useful for {{ci|Shen}}. * {{ai|Feint|Shen}} can almost completely eliminate an enemy's damage early in the game. * Using {{ai|Feint|Shen}} at the right time can reduce the damage dealt to you by otherwise fatal ultimates, such as {{ai|Demacian Justice|Garen}}, {{ai|Requiem|Karthus}} and {{ai|Absolute Zero|Nunu}}. * {{ai|Feint}} can be used offensively, as it doubles the cooldown reduction {{cai|Ki Strike|Shen}} per auto-attack. * {{ai|Shadow Dash|Shen}} unstealths enemies it hits, such as {{ci|Evelynn}}, {{ci|Teemo}}, {{ci|Shaco}}, and {{ci|Twitch}}. * {{ai|Shadow Dash|Shen}} breaks channels such as {{cai|Death Lotus|Katarina}} or {{cai|Nether Grasp|Malzahar}}. * Failing to hit a champion with {{ai|Shadow Dash|Shen}} can severely cripple {{ci|Shen|Shen's}} [[energy]] for several seconds, limiting his capabilities. * Use {{ai|Shadow Dash|Shen}} in team fights to give your carry the upper hand. * While using {{ai|Shadow Dash|Shen}}, try to line up multiple champions to guarantee at least one successful taunt. ** Bear in mind with recent changes, hitting more enemy champions is now better than just one for {{Ability_icon|Shadow Dash}}'s energy refund. * If an enemy is pushing your [[turret]], {{ai|Shadow Dash|Shen}} them; when they are forced to attack you, the turret will target them, dealing substantial damage. * If an enemy tries to tower dive you, a well used {{ai|Shadow Dash|Shen}} can spell the difference between life and death, as it reduces damage for the duration of the taunt. * Use {{ai|Shadow Dash|Shen}} through thin walls both to ambush and escape. * {{ai|Stand United|Shen}} relies on vision. During {{cai|Paranoia|Nocturne}}, {{ci|Shen}} cannot cast {{ai|Stand United|Shen}} unless they are in his line of sight; even hitting F1–F5 or clicking a champion portrait on the left will not allow you to target an ally until {{ai|Paranoia|Nocturne}} is finished. * {{ai|Stand United|Shen}} is also good for helping a teammate backdoor. The shield protects them from [[turret]] hits and you join them to supply additional damage. * {{ai|Stand United|Shen}} does not break the target ally's stealth, and produces no other visible effect. Use this to ambush enemies more effectively. * {{ai|Stand United|Shen}} can either save an ally or help gank an enemy, and can be combined with other global ultimates. * {{ci|Shen}} is a very powerful solo top thanks to his sustain and harass with {{ai|Vorpal Blade|Shen}}, {{ai|Ki Strike|Shen}} and can absorb any form of enemy harassment with {{ai|Feint|Shen}}.
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