英雄信息 背景故事 游戏技巧 皮肤与轶事
布兰德头像.png 布兰德
英雄属性 法师[[Category:法师英雄|]]远程[[Category:远程英雄|]]爆发技能[[Category:爆发技能英雄|]]打断技能[[Category:打断技能英雄|]]眩晕技能[[Category:眩晕技能英雄|]] 上线时间 April 12th, 2011
生命值 380 (+76) 攻击力 51.66 (+3)
生命回复 4.5 (+0.55) 攻击速度 0.625 (+1.36%)
魔法值 250 (+45) 护甲 12 (+3.5)
魔法回复 7.0 (+0.6) 魔法抗性 30
射程 550 移动速度 340


Patch v1.0.0.144
(Innate): Brand's spells light his targets ablaze, dealing 2% of their maximum health in magic damage per second for 4 seconds.
Blaze is a passive ability that causes all of Brand's abilities to apply the "Ablaze" debuff to enemy units hit. While active, the debuff deals magic damage equal to 2% of the target's maximum health every second. All of Brand's abilities gain additional effects when used on a target that is ablaze.
  • Blaze's damage caps at 80 damage per second on minions and monsters.
  • Blaze's effect does not stack but each successful spell cast will refresh its duration.
  • Spells blocked by spell shields will not apply the debuff.
  • Blaze will damage 黑暗之盾.png Black Shield.
  • Blaze will proc spell vamp as a multi targeted spell with diminished effect.
  • Blaze will proc Rylai's Crystal Scepter item.png Rylai's slow as a damage over time spell with diminished effect until 1.5 seconds after the last tick of damage.
    • All of Brand's other abilities will also proc the slow but only the highest value will be taken into account at any given time.
  • Blaze's damage will draw aggro to Brand if it damages an enemy champion while in turret range.
Ability Description Leveling up
(Active): Brand launches a fireball forward that deals magic damage. If the target is ablaze, the target will be stunned for 2 seconds.
  • Cost: 50 mana
  • Range: 900

Cooldown: 8 / 7.5 / 7 / 6.5 / 6 seconds

Magic Damage: 80 / 120 / 160 / 200 / 240 (+0.65 per ability power)

Sear is a collision linear skillshot that deals magic damage to the first enemy unit it hits. If the target is affected by Blaze.png Blaze at the time of impact, it will be stunned as well.
  • Sear can hit and stun stealthed units, but it will not reveal them.
Pillar of Flame
Pillar of Flame
(Active): After a short delay, Brand creates a pillar of flame at a target area, dealing magic damage to enemy units within the area. Units that are ablaze take an additional 25% damage.
  • Cooldown: 10 seconds.
  • Range to Center of AoE: 900
  • Diameter of AoE: 350

Cost: 70 / 80 / 90 / 100 / 110 mana

Magic Damage: 75 / 120 / 165 / 210 / 255 (+0.6 per ability power)

Pillar of Flame is a ground targeted area of effect ability that, after a 0.75 second delay, deals magic damage to all enemy units in the targeted area. Pillar of Flame will deal 25% bonus damage to units affected by Blaze.png Blaze.
  • Pillar of Flame has a brief channel time (0.2s) upon cast before it activates.
  • Pillar of Flame can hit stealthed units that are in the affected area. However, it will not reveal them.
(Active): Brand conjures a powerful blast at his target, dealing magic damage to them. If the target is ablaze the conflagration will also damage nearby enemies, as well as setting the units ablaze.
  • Range: 675
  • Spread Diameter: 200

Cost: 60 / 65 / 70 / 75 / 80 mana

Cooldown: 12 / 11 / 10 / 9 / 8 seconds

Magic Damage: 70 / 105 / 140 / 175 / 210 (+0.55 per ability power)

Conflagration is a targeted ability that will deal magic damage to a target enemy unit. If the target is affected by Blaze.png Blaze, Conflagration will spread from the target to hit all nearby enemy units, dealing the same amount of damage and applying Blaze.png Blaze.
  • When Conflagration spreads it procs spell vamp and Rylai's Crystal Scepter item.png Rylai's slow similarly with all multiple target spells and abilities with diminished effect.
  • Conflagration's spread can hit stealthed units but it will not reveal them.
  • Conflagration has a brief channel time (0.2s) upon cast before it activates.
(Active): Brand unleashes a devastating torrent of fire that bounces between enemies, dealing damage each time it bounces. If a target is ablaze, Pyroclasm's next bounce will prioritize champions. It will bounce up to four times for a total of five hits, and can hit the same enemy up to three times.
  • Range: 750
  • Projectile Speed: 1000

Cost: 100 / 150 / 200 mana

Cooldown: 105 / 90 / 75 seconds

Magic Damage: 150 / 250 / 350 (+0.5 per ability power)

Pyroclasm is a targeted chain area of effect ability that will deal magic damage to a target enemy unit, and then bounce between targets dealing the same amount of damage. Pyroclasm will hit a total of 5 targets, champions and minions alike. If Pyroclasm hits a target affected by Blaze.png Blaze, it will prioritize enemy champions for its next target. Any one target may hit multiple times by Pyroclasm, but only up to 3 times.
  • Pyroclasm has a brief channel time upon cast before it activates.
  • Pyroclasm does not prioritize champions over minions, unless the previously hit target was ablaze.
  • Pyroclasm will bounce to enemies in the Fog of War and in brush.
  • Pyroclasm can hit stealthed units but it will not reveal them.