| Stone Skin|
|(Innate): Wukong's armor and magic resistance are increased by |
| Stone Skin is a passive ability that increases Wukong's armor and magic resistance for each enemy champion in a radius around him.
| Crushing Blow|
|(Active): Wukong's next attack, within 5 seconds, gains 125 range, deals additional physical damage and reduces the enemy's armor by 30% for 3 seconds.
Cooldown: 9 / 8 / 7 / 6 / 5 seconds
Total Physical Damage: 30 / 60 / 90 / 120 / 150 (+1.1 per attack damage)
| Crushing Blow is an autoattack modifier that causes Wukong's next autoattack within 5 seconds to deal additional physical damage and reduce the attacked target's armor for a short duration. Wukong's autoattack range is also increased for this single attack.
|(Active): Wukong becomes stealthed for 1.5 seconds and leaves an uncontrollable decoy that doesn't attack or move from the place he activated it. The decoy will deal magic damage to nearby enemies after 1.5 seconds.
Cost: 50 / 55 / 60 / 65 / 70 mana
Cooldown: 18 / 16 / 14 / 12 / 10 seconds
Magic Damage: 70 / 115 / 160 / 205 / 250 (+0.6 per ability power)
| Decoy is a self-target ability that causes Wukong to enter stealth for up to 1.5 seconds. Additionally, an image of Wukong is created at the point of casting. This decoy will detonate after 1.5 seconds, dealing magic damage to nearby enemy units.
| Nimbus Strike|
|(Active): Wukong dashes on a cloud toward a target enemy and sends out images to attack up to 2 additional enemies near his target, dealing physical damage to each enemy struck. He also gains an attack speed bonus for 4 seconds after hitting a target with this skill.
Cost: 45 / 50 / 55 / 60 / 65 mana
Physical Damage: 60 / 105 / 150 / 195 / 240 (+0.8 per bonus attack damage)
Attack Speed Bonus: 30 / 35 / 40 / 45 / 50 %
| Nimbus Strike is a multi-target dash that causes Wukong to fly at a targeted enemy unit, dealing physical damage upon arrival and increasing his attack speed for a short duration afterwards. Up to 2 other enemy units in a radius around the targeted unit will have an image sent at them, taking the same physical damage on impact.
|(Active): Wukong's staff grows outward and he spins it around for up to 4 seconds, dealing damage every second and knocking up enemies once per cast. Wukong gains 5% movement speed bonus every half second for the duration of the spell, with the bonus disappearing once he stops spinning. Wukong cannot attack or use other abilities while Cyclone is on, but he can deactivate it at any time.
Cooldown: 120 / 105 / 90 seconds
Physical Damage Per Second: 20 / 110 / 200 (+1.2 per attack damage)
Total Physical Damage: 80 / 440 / 800 (+4.8 per attack damage)
| Cyclone is a point-blank area of effect ability that causes Wukong to spin for up to 4 seconds, with his movement speed gaining a bonus that increases over the duration. While in this state, enemy units within a radius of Wukong take physical damage every half second. Upon first entering Cyclone's area of effect, enemy units will also be knocked up for 1.5 seconds.