英雄联盟维基
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TaricSquare 塔里克
寶石騎士
英雄屬性 治療技能[[Category:治療技能英雄|]]打斷技能[[Category:打斷技能英雄|]]近戰[[Category:近戰英雄|]]新手[[Category:新手英雄|]]護盾技能[[Category:護盾技能英雄|]]輔助[[Category:輔助英雄|]]眩暈技能[[Category:眩暈技能英雄|]]坦克[[Category:坦克英雄|]] 上線時間 August 19th, 2009
Attackpower
40
Defensepower
80
Abilitypower
50
Difficulty
30
角色數據
生命值 468 (+90) 攻擊力 58 (+3.5)
生命回復 7.1 (+0.5) 攻擊速度 0.625 (+2.02%)
魔法值 255 (+56) 護甲 16.5 (+3.2)
魔法回復 4.1 (+0.4) 魔法抗性 30 (+1.25)
射程 125 跑速 340

Abilities[ | ]

Patch V1.0.0.139
Gemcraft
Gemcraft
(Innate): Taric's autoattacks replenish his mana for 7.5% of the damage dealt.
Gemcraft is a passive ability that grants Taric an on-hit effect. Taric's autoattacks restore an amount of mana equal to a percentage of the damage dealt.
Ability Description Leveling up
Imbue
Imbue
(Active): Taric channels earthen energy to heal his target ally. As the magic flows through them he is healed for the same amount. If Taric heals only himself, the heal will be 40% more effective. His autoattacks on champions decrease this spell's cooldown by 3 seconds each or by 1 second if hitting non-champions.
  • Range: 750

Cost: 80 / 95 / 110 / 125 / 140 mana

Cooldown: 20 / 19 / 18 / 17 / 16 seconds

Heal: 60 / 100 / 140 / 180 / 220 (+0.6 per ability power)

Self Heal: 84 / 140 / 196 / 252 / 308 (+0.84 per ability power)

Imbue is a targeted ability that heals a target allied unit, while healing Taric for the same amount. Taric may target himself with Imbue for a stronger healing effect. Autoattacking enemy units reduces Imbue's cooldown, with a greater reduction given for attacking enemy champions.
  • Taric may target and heal allied minions with Imbue.
Shatter
Shatter
(Passive Aura): Taric hardens crystals around him, providing a permanent armor bonus to himself.

(Passive): Taric grants the armor bonus to allies within 1000 range (the effect is doubled for himself).

  • Aura Diameter: 1000

Bonus Armor: 10 / 15 / 20 / 25 / 30

(Active): Taric shatters the crystals surrounding him, dealing magic damage to nearby enemies and decreasing their armor for 4 seconds. His own passive armor bonus is not in effect during the cooldown.
  • Cooldown: 10 seconds
  • Diameter: 400

Cost: 50 / 60 / 70 / 80 / 90 mana

Magic Damage: 60 / 105 / 150 / 195 / 240 (+0.6 per ability power)

Armor Reduction: 10 / 15 / 20 / 25 / 30

Shatter passively grants Taric bonus armor, and causes him to emit an aura which increases nearby allied units' armor by the same amount. When activated, Shatter is a point blank area of effect ability that deals magic damage to nearby enemy units and reduces their armor for 4 seconds, but disables Taric's self-armor bonus for the cooldown's duration.

Info
Notes
  • No additional details.

  • Taric loses his personal bonus armor while the ability is on cooldown.
    • However, Shatter's aura is not lost while the ability is on cooldown.
Dazzle
Dazzle
(Active): Taric emits a brilliant ball of prismatic light at a target enemy, dealing magic damage (lower damage the farther the target is), and stunning them for 1.5 seconds.
  • Cost: 95 mana
  • Range: 625
  • Missile Speed: 1400

Cooldown: 14 / 13 / 12 / 11 / 10 seconds

Minimum Magic Damage: 40 / 70 / 100 / 130 / 160 (+0.4 per ability power)

Maximum Magic Damage: 80 / 140 / 200 / 260 / 320 (+0.8 per ability power)

Dazzle is a targeted ability that fires a bolt of light at a target enemy unit, dealing magic damage and stunning it on impact. The damage varies depending on the distance between Taric and the target at the time of the bolt's impact, dealing more damage if Taric is close to the target upon impact and less damage if Taric is further away.

Info
Notes
  • No additional details.

Radiance
Radiance
(Active): Taric slams the ground dealing magic damage to nearby enemies. For the next 10 seconds, Taric gains attack damage and ability power and receives an aura that grants nearby allied champions half the bonuses.
  • Cost: 100 mana
  • Cooldown: 60 seconds
  • Diameter: 400
  • Aura Diameter: 1000

Magic Damage: 150 / 250 / 350 (+0.7 per ability power)

Attack Damage and Ability Power Self Bonus: 30 / 50 / 70

Radiance is a point blank area of effect ability that deals magic damage to nearby enemy units. Taric also gains attack damage and ability power for 10 seconds, and emits an aura which grants nearby allied units half of these bonuses for the same duration.

Info
Notes
  • No additional details.

  • Radiance's ability power bonus is applied before its damage is dealt, increasing its own damage.
    • Without any percent increases to ability power, this adds 21/35/49 damage.


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