|(Innate): Jarvan IV's first attack on a target deals % of their current health as bonus physical damage (max 400 damage). This effect cannot occur on the same target for 6 seconds.|
|Martial Cadence is a passive ability that causes Jarvan's first attack on a target to deal additional physical damage. The damage scales with the target's current health and cannot occur more than once every 6 seconds on the same target.|
|(Active): Jarvan IV extends his lance, dealing physical damage and lowering the armor of all enemies in its path for 3 seconds. If it contacts his standard it will pull Jarvan IV to its location, knocking up enemies in his path.
Cost: 45 / 50 / 55 / 60 / 65 mana
Cooldown: 10 / 9 / 8 / 7 / 6 seconds
Physical Damage: 70 / 115 / 160 / 205 / 250 (+1.2 per bonus attack damage)
Armor Reduction: 10 / 14 / 18 / 22 / 26 %
| Dragon Strike is a pass-through linear skillshot that deals physical damage and lowers the armor of all enemies hit. Additionally, if Dragon Strike contacts Jarvan's Demacian Standard, it will drag him to it, knocking up enemies hit.
|(Active): Jarvan IV forges a shield for 5 seconds, which slows surrounding enemies for 2 seconds upon activation. The shield has more health for every enemy champion nearby when activating.
Cooldown: 20 / 18 / 16 / 14 / 12 seconds
Shield Strength: 50 / 90 / 130 / 170 / 210
Extra Shield Strength: 20 / 25 / 30 / 35 / 40 per nearby enemy champion
Slow: 15 / 20 / 25 / 30 / 35 %
|Golden Aegis is a two part spell with a self-targeted shield and a point blank area of effect slow that slows all enemy units hit for 2 seconds. The shield strength is determined by the number of champions surrounding Jarvan upon activation.|
|(Passive): Grants Jarvan bonus attack speed and armor.
(Active): Jarvan IV throws a Demacian flag to a nearby area, dealing magic damage to enemies in the area and granting his passive bonus to nearby allies and again to himself for 8 seconds.
Attack Speed Bonus: 10 / 13 / 16 / 19 / 22%
Armor Bonus: 10 / 13 / 16 / 19 / 22
Magic Damage: 60 / 105 / 150 / 195 / 240 (+0.8 per ability power)
| Demacian Standard is a passive/active ability with two effects. Demacian Standard passively increases Jarvan's attack speed and armor. When activated, Demacian Standard is a ground targeted area of effect ability what will place Jarvan's Standard at the target location, dealing magic damage to enemy units in a small area around it upon impact. While the Standard is in place, it will grant the passive bonuses to allied units near it.
|(Active): Jarvan IV heroically leaps to an enemy champion, dealing physical damage and creating a circle of impassable terrain around them for a 3.5 second duration. Jarvan IV can destroy the impassable terrain by activating this again.
Cost: 100 / 125 / 150 mana
Cooldown: 120 / 105 / 90 seconds
Physical Damage: 200 / 325 / 450 (+1.5 per bonus attack damage)
| Cataclysm is a targeted ability that causes Jarvan to leap onto the targeted enemy, dealing physical damage. Additionally, Cataclysm creates a ring of impassable terrain around the target for 3.5 seconds. Jarvan, the target and any units that were close to the target will be inside the ring. Jarvan can destroy the ring of terrain by activating the ability again.