英雄信息 背景故事 游戏技巧 皮肤与轶事

古拉加斯头像.png 古拉加斯
英雄属性 突进技能[[Category:突进技能英雄|]]战士[[Category:战士英雄|]]打断技能[[Category:打断技能英雄|]]击退技能[[Category:击退技能英雄|]]法力回复技能[[Category:法力回复技能英雄|]]近战[[Category:近战英雄|]]自治疗技能[[Category:自治疗技能英雄|]]减速技能[[Category:减速技能英雄|]] 上线时间 February 2nd, 2010
生命值 434 (+89) 攻击力 55.78 (+3.375)
生命回复 7.25 (+0.85) 攻击速度 0.651 (+2.05%)
魔法值 221 (+47) 护甲 16 (+3.6)
魔法回复 6.45 (+0.45) 魔法抗性 30
射程 125 移动速度 340


Patch V1.0.0.146
Happy Hour
Happy Hour
(Innate): Gragas takes a drink from his cask every time he uses an ability, restoring 2% of his maximum health over 4 seconds.
Happy Hour is a passive ability that activates whenever Gragas uses a champion ability, healing Gragas for an amount equal to 2% of his maximum health over 4 seconds.
  • Happy Hour does not stack. Using another ability while under the effects of Happy Hour will refresh the duration.
  • The second activation of Barrel Roll (for detonation) will not proc Happy Hour.
Ability Description Leveling up
Barrel Roll
Barrel Roll
(Active): Gragas rolls his cask to a location, which can be activated again to explode or will explode on its own after 5 seconds. Enemies struck by the blast have their attack speed reduced for 3 seconds.
  • Range to center of AoE: 1100
  • Diameter of AoE: 375 (estimate)

Cost: 80 / 90 / 100 / 110 / 120 mana

Cooldown: 11 / 10 / 9 / 8 / 7 seconds

Magic Damage: 85 / 135 / 185 / 235 / 285 (+0.9 per ability power)

Attack Speed Reduction: 20% / 25% / 30% / 35% / 40%

Barrel Roll is a ground targeted area of effect skillshot that rolls a barrel to the target location. Upon arrival the barrel stops, exploding 5 seconds later to deal magic damage and reduce the attack speed of enemy units in its area of effect. Gragas may re-activate Barrel Roll any time after the barrel stops to cause the explosion early.
  • Barrel Roll's cooldown begins as soon as the spell is cast, not after the barrel detonates.
Drunken Rage
Drunken Rage
(Active): Gragas guzzles down brew from his cask, channeling for 1 second. He gains mana while channeling, and becomes empowered after finishing, increasing attack damage, and reducing damage taken for 20 seconds.
  • No cost
  • Cooldown: 25 seconds

Mana Restored: 30 / 45 / 60 / 75 / 90

Bonus Attack Damage: 30 / 40 / 50 / 60 / 70

Damage Reduction: 10 / 12 / 14 / 16 / 18 %

Drunken Rage is a channeled self-target ability that restores a small amount of mana to Gragas, and initiates a channel for 1 second. If the channel completes, Gragas gains more mana and receives a buff that grants him increased attack damage and reduces the damage he takes.
  • Drunken Rage will restore half the mana at the beginning of the channel and the other half at the end.
  • Damage reduction from Drunken Rage stacks multiplicatively with other sources of damage reduction such as armor and magic resistance.
  • If Gragas moves or comes under the effects or crowd control while casting Drunken Rage, he will not receive the buff but the spell will still go on cooldown.
    • Happy Hour and the initial mana gain will still trigger regardless of the channel's completion.
    • Using items such as potions during the channel will also cancel the spell.
Body Slam
Body Slam
(Active): Gragas charges forward, colliding with the first enemy unit he hits, dealing magic damage to enemies in the area. Damage is split amongst targets hit. Units hit by Body Slam are slowed by 35% for 2.5 seconds.
  • Cost: 75 mana
  • Cooldown: 7 seconds
  • Range: 650 (estimate)
  • Charge Speed: 900
Total Magic Damage: 80 / 120 / 160 / 200 / 240 (+0.5 per ability power) (+0.66 per attack damage)

Minimal Damage: 50 / 75 / 100 / 125 / 150

Charge Speed: 900 units/sec

Body Slam is a linear dash ability that moves Gragas to the target point. Body Slam will stop Gragas on the first enemy unit it hits, dealing magic damage and slowing enemy units in an area around the target. The damage is split amongst all enemies hit. Higher ranks of Body Slam will not increase Gragas' movement speed during the dash any more since the Patch. (It is now slightly slower than the speed that was achieved at skill level 4)
  • Body Slam can be used to pass through thin walls.
  • Body Slam will hit and damage stealthed enemy champions but will not reveal them.
    • Gragas will stop his charge if he hits a stealthed unit.
  • There is a known bug that occurs if you get hit by Heroic Charge Heroic Charge while using Body Slam, causing Gragas to get stunned even if he doesn't collide with terrain.
  • Body Slam's bonus ability power damage is applied separately for each target of Body Slam, and will not be divided among multiple targets if Body Slam hits more than one unit.
Explosive Cask
Explosive Cask
(Active): Gragas throws his cask to a location, which explodes on impact, dealing magic damage to enemy units in the area and knocking them back.
  • Range to center: 1050
  • Diameter: 400 (estimate)
  • Sight radius: 1000 (estimate)
  • Max. knockback distance: 800 (estimate)

Cost: 100 / 125 / 150 mana

Cooldown: 100 / 90 / 80 seconds

Magic Damage: 200 / 325 / 450 (+1.0 per ability power)

Explosive Cask is a ground targeted area of effect skillshot that throws a barrel to the target location, dealing magic damage and applying a knockback effect to all enemy units in the area on impact. There is a short delay of approximately a second between casting the ability and the actual impact.
  • Explosive Cask will briefly provide vision of the targeted location.
  • Explosive Cask can not knock enemies through walls.
  • Explosive Cask knocks units away from the center of the explosion, making it somewhat "aimable" and useful for utility.