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==技能使用== *Take advantage of {{ai|Headshot|Caitlyn}} for [[harassing]] enemy [[champion]]s. *Caitlyn is superior in side lanes as the brush makes her passive, {{ai|Headshot|Caitlyn}}, more effective. * It is not recommended to harass enemies with {{ai|Piltover Peacemaker|Caitlyn}} since it drains [[mana]] too quickly and has a distinct channeling animation, allowing it to be dodged. ** Instead, use {{ai|Yordle Snap Trap|Caitlyn}} to disable enemy with another [[crowd control]] or make a few shots on them. *It is easier to hit with {{ai|Piltover Peacemaker|Caitlyn}} when inside brush because enemies cannot see the one-second warning before the shot. * {{ai|Piltover Peacemaker|Caitlyn}} will push the lane and leveling it early increases the pressure on your lane. * During the laning phase, place a {{ai|Yordle Snap Trap|Caitlyn}} in side routes and bushes to deny the enemy team the use of those bushes. ** It is also a good idea to set up {{ai|Yordle Snap Trap|Caitlyn}} by placing all 3 in a straight line within the lane to limit your opponent's moblity. ** If any enemies were to step into them by mistake or they walk through the small passages between the {{ai|Yordle Snap Trap|Caitlyn}}, this allows an easy setup with {{ai|Piltover Peacemaker|Caitlyn}} or {{ai|Headshot|Caitlyn}}. ** If you place a {{ai|Yordle Snap Trap|Caitlyn}} on top of an enemy ward, then the ward will be come visible once again for a short period when the enemy champ steps on that trap. * {{ai|Yordle Snap Trap|Caitlyn}} is better than {{ai|Piltover Peacemaker|Caitlyn}} as a first skill due to its utility, and allows for Caitlyn to dominate her lane. {{ai|Piltover Peacemaker|Caitlyn}} is easy to juke, but if an enemy steps on a trap, you can get off some free damage on them. * By starting off with {{ai|Yordle Snap Trap|Caitlyn}} you can assist your jungler by placing {{ai|Yordle Snap Trap|Caitlyn|Yordle Snap Traps}} at common jungle locations; this can be used to help your jungler counter-jungle. * When in team fights, placing a {{ai|Yordle Snap Trap|Caitlyn}} in front of enemies or behind them can help your team escape if losing or capture fleeing enemies. * When fighting against {{ci|Sivir}}, your {{ai|Yordle Snap Trap|Caitlyn}} will be less effective due to her {{ai|Spell Shield|Sivir}}. She will often run into the trap with her {{ai|Spell Shield|Sivir}} activated to give her mana, but that will make her vulnerable to {{ai|Ace in the Hole|Caitlyn}} since {{ai|Spell Shield|Sivir}} will be on cooldown. * When an enemy {{Character_icon|Pantheon}} uses {{Ability_icon|Grand Skyfall }}, place a {{Ability_icon|Yordle Snap Trap }}in the centre of the circle where he will land, stunning and effectively crippling him. ** This is also effective against targets that are respawning with the {{ii|Guardian Angel}} buff, placing {{ai|Yordle Snap Trap|Caitlyn}} under them provides a definite kill. * You can fire {{ai|90 Caliber Net|Caitlyn}} away from opponents to close the gap when chasing. ** Inversely, it can be used as an escaping tool as well, slowing the opponent and propelling you away. ** {{ai|90 Caliber Net|Caitlyn|90 Caliber Net's}} recoil will immediately stop you when you hit terrain that is too thick to move through. ** {{ci|Caitlyn}} can use {{ai|90 Caliber Net|Caitlyn}} to hop over thin walls in the jungle, creating a quick escape route out of dangerous situations. She also can use this functionality to pursue enemies effectively. As it uses a bit of [[mana]] and has a long [[cooldown]], it should be used with caution. * Avoid using {{ai|Ace in the Hole|Caitlyn}} in large team clashes as it might be blocked by another enemy champion. The cast also cancels if the target dies prematurely. * Using {{ai|Ace in the Hole|Caitlyn}} at an angle that the enemy team would not expect makes it more difficult for it to be blocked. * When an enemy flees at low [[health]], you can finish them off with {{ai|Ace in the Hole|Caitlyn}}. However, remember that it can be intercepted, so try to find a clear shot first. * {{ai|Ace in the Hole|Caitlyn}} requires vision of the enemy to cast. Having an ally with {{si|Clairvoyance}} can help finish off low-health enemies.
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