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{{C-top}} ==传说== [[File:Nasus-Render.png|275px|left]]The enigmatic creature known as Nasus came to [[the League]] from a faraway world, and served as part of a vast and learned desert empire. There he was a respected and enlightened individual, having been made the Keeper of the Great Library. However, he was also part of a race of animalistic creatures that served as the rulers and protectors of the people. Unfortunately, there were others of his kind that believed they were more than protectors. They were under the egotistical delusion that they had ascended to become gods. War on Nasus's world was never more than a breath away, as these deluded others sought to enslave the people and establish a totalitarian sovereignty. In the midst of a heated battle, just as Nasus was about to slay his treacherous brother {{ci|Renekton}}, he was pulled through the cosmos to a summoning circle in [[Runeterra]]. At first angered that he had been taken just as he was about to cripple the enemies of his people, Nasus' advanced intellect won out when he heard the pleas for mercy from the [[summoners]]. He learned that Runeterra was also filled with its own brand of injustice. This danger was no less threatening than what he had fought against at home, and [[champions]] were needed to protect the people of this world. Heeding the call, Nasus chose to take his place in the League of Legends, knowing that his brothers and sisters would carry on the fight back home. These days, he is the Curator of the Sands, feeling most at home in the crumbling ruins of the [[Shurima Desert]]. However, recent disturbing news has reached the Keeper's ears - rumors that perhaps his brother had not in fact been left behind. If this were the case, the destruction of Renekton would quickly become Nasus' main priority, before this world too faces the threads of his brother's forked-tongue and endless ambition. ''"The Curator of the Sands, though contemplative, is not to be trifled with."'' ==台词== ;Upon selection {{ogg|Nasus|''"The cycle of life and death continues. We will live, they will die."''}} ;Attacking {{ogg|Nasus.attack1|''"Anthropomancy: divination by entrails."''}} {{ogg|Nasus.attack2|''"I bring death."''}} {{ogg|Nasus.attack3|''"Soon... there will be nothing."''}} {{ogg|Nasus.attack4|''"Life is part of a cycle; yours is over."''}} {{ogg|Nasus.attack5|''"Your soul will be measured."''}} {{ogg|Nasus.attack6|''"Death... is a harsh mistress."''}} ;移动 {{ogg|Nasus.move1|''"There, for grace, I go."''}} {{ogg|Nasus.move2|''"Where angels fear to tread."''}} {{ogg|Nasus.move3|''"It is never ending."''}} {{ogg|Nasus.move4|''"Their death awaits."''}} {{ogg|Nasus.move5|''"If it is your wish."''}} {{ogg|Nasus.move6|''"Yes... summoner."''}} {{ogg|Nasus.move7|''"Do not try my patience."''}} ;Taunt {{ogg|Nasus.taunt|''"Your legacy shall drift away, blown into eternity, like the sands of the desert."''}} ;Joke {{ogg|Nasus.joke|''"Who... let the dogs... out. Woof. Woof, woof."''}} ==Development== *''Nasus has been designed by [[Ezreal_(person)|Ezreal]]''. <gallery widths="250"> Nasus concept.jpg|Nasus concept Riot K-9 Nasus.jpg|Riot K-9 Nasus concept </gallery> ==Patch history== {{scroll box|content= '''[[V1.0.0.123]]:''' * Range increased to 125 from 110. * {{ai|Soul Eater|Nasus}}: lifesteal increased at earlier levels to {{pp|3|14|17|20|1|6|11}}% from {{pp|3|10|15|20|1|6|11}}%. * {{ai|Wither|Nasus}}: ** Cooldown reduced to 15/14/13/12/11 from 15 at all ranks. ** Mana cost reduced to 80 from 100. ** It will now reach its maximum slow even if its duration is reduced by crowd control reduction effects like Tenacity. * {{ai|Spirit Fire|Nasus}}: ** No longer has a 0.5 second delay before appearing. It retains the 0.5 second casting time. ** Now deals half damage initially and the other half over the duration instead of it just dealing damage per second: *** New: Initial 55/95/135/175/215 (+0.6 per ability power) magic damage and 11/19/27/35/43 (+0.12 per ability power) magic damage each second for the next 5 seconds. *** Old: Deals 20/34/48/62/76 (+0.2 per ability power) magic damage each second for the 6 seconds the area lasts. * Fixed a bug where {{ai|Siphoning Strike|Nasus}} sometimes gained extra lifesteal. '''[[V1.0.0.114]]:''' * {{ai|Spirit Fire|Nasus}} particle has been updated. '''[[V1.0.0.111]]:''' * {{ai|Fury of the Sands|Nasus}}: ** It now updates the buff tooltip to explicitly state how much attack damage granted. ** Fixed a bug where the attack damage granted was not showing in your stats/character sheet. '''[[V1.0.0.109]]:''' * Base movement speed increased to 325 from 320. * {{ai|Siphoning Strike|Nasus}}: damage bonus per kill increased to 3 from 2. '''[[V1.0.0.103]]:''' * {{ai|Siphoning Strike|Nasus}} now resets the autoattack timer. '''[[V1.0.0.100]]:''' * {{ai|Fury of the Sands|Nasus}}: buff no longer incorrectly states that it grants increased attack speed. '''[[V1.0.0.99]]:''' * {{ai|Siphoning Strike|Nasus}} now cannot be dodged. '''[[V1.0.0.98]]:''' * Fixed a typo in {{ai|Siphoning Strike|Nasus}}'s tooltip that indicated the spell did magic damage when in fact it does physical damage. '''[[V1.0.0.87]]:''' * Fixed {{ai|Siphoning Strike|Nasus}}'s tooltip to correctly display that the cooldown of this spell is 8/7/6/5/4 seconds. * {{ai|Fury of the Sands|Nasus}}: tooltip now correctly states that the transformation effect from this spell lasts for 15 seconds. '''[[V1.0.0.83]]:''' * Recommended items adjusted to include {{ii|Chalice of Harmony}}. '''[[V1.0.0.61]]:''' * {{ai|Siphoning Strike|Nasus}}: tooltip will now display the amount of bonus damage it has acquired. '''[[V1.0.0.52]]:''' * {{ai|Spirit Fire|Nasus}}: ** Cooldown increased to 12 from 11. ** Mana cost increased to 70/85/100/115/130 from 60/75/90/105/120. '''[[V0.9.25.34]]:''' * Updated recommended items. * His innate icon will now persist through death. * {{ai|Fury of the Sands|Nasus}}: ** Nasus now gains 300/450/600 health when the ability is activated. ** Bonus percent damage ability power ratio decreased to 0.01 from 0.05. * {{ai|Wither|Nasus}}: ** Base slow increased to 35% from 32%. ** Slow per second reduced to 3/6/9/12/15% from 4/8/12/16/20%. * Damage from {{ai|Spirit Fire|Nasus}} will now break recall. * {{ai|Siphoning Strike|Nasus}}: ** Damage gain on kill modified to 2 at all levels from 1/1.5/2/2.5/3. ** Damage will now interact properly with {{ai|Soul Eater|Nasus}}; it was stealing 20% regardless of level. '''[[V0.9.25.24]]:''' Added * {{ai|Siphoning Strike|Nasus}}: Nasus strikes his foe, dealing damage and increasing the power of his future Siphoning Strikes if he slays his target. * {{ai|Wither|Nasus}}: Nasus ages his target, decelerating their movement and attack speeds over 5 seconds. * {{ai|Spirit Fire|Nasus}}: Nasus unleashes a delayed spirit flame at a location, dealing damage and reducing the armor of enemies who stand on it. * {{ai|Fury of the Sands|Nasus}} (Ultimate): Nasus assumes his true form, the Avatar of Death. While in this form he gains additional Health and Attack Speed, and drains nearby enemies' max health and converts it into bonus damage for the duration of the skill. * {{ai|Soul Eater|Nasus}} (Innate): Nasus drains his foe's spiritual energy, giving him a natural Lifesteal. }}{{C-bot}} {{翻译状态|title=Nasus/Background|date=2012-11-30|oldid=1116647}} [[Category:英雄背景故事]]
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