英雄信息 | 背景故事 | 遊戲技巧 | 皮膚與軼事 |
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烏迪爾 野獸之靈 | |||||
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Udyr uses the stance system, with a 1.5 second global cooldown applied to all abilities after switching into a stance.
- All of Udyr's abilities have no cast time and do not interrupt his previous orders.
- Certain effects of Udyr's abilities will persist for their full duration even if Udyr switches stances. These include:
- Tiger Stance's on-hit effect buff
- Turtle Stance's absorption shield
- Bear Stance's bonus movement speed
- Phoenix Stance's AoE damage
Abilities[ | ]
Patch V1.0.0.131 | ||
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Monkey's Agility |
(Innate): Udyr's attack speed is increased by 10% for 5 seconds each time he switches stances. This effect can stack up to 3 times. Switching stances sets off a 1.5 second global cooldown. | |
Monkey's Agility is a passive ability. Whenever Udyr uses one of his champion abilities, he gains 10% increased attack speed for 5 seconds. Subsequent ability casts refresh the duration and stack the effect up to 3 times. | ||
Ability | Description | Leveling up |
Tiger Stance |
(Stance) – Activation: Udyr's next attack will deal magic damage over 2 seconds. In addition, Udyr gains an attack speed buff for 5 seconds. This stacks additively with his persistent attack speed bonus.
Persistent effect: Udyr's attack speed is increased.
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Cost: 55 / 50 / 45 / 40 / 35 mana Magic Damage: 30 / 80 / 130 / 180 / 230 (+1.5 per attack damage) Persistent Attack Speed Bonus: 20 / 25 / 30 / 35 / 40 % Activation Attack Speed Bonus: 15 / 20 / 25 / 30 / 35 % |
Tiger Stance, when activated, is a self-target ability that grants Udyr bonus attack speed for 5 seconds. He also gains a buff for 5 seconds which is consumed on Udyr's next autoattack, causing the attacked target to take magic damage every half second. Tiger Stance's persistent effect grants Udyr increased attack speed.
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Turtle Stance |
(Stance) – Activation: Udyr gains a shield that absorbs damage for 5 seconds or until it has absorbed the full amount of damage.
Persistent effect: Udyr's attacks cannot crit, but they restore a percentage of his damage as health and mana.
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Cost: 55 / 50 / 45 / 40 / 35 mana Shield Strength: 60 / 95 / 130 / 165 / 200 (+0.5 per ability power) Damage to Health Restored Ratio: 10 / 12 / 14 / 16 / 18 % Damage to Mana Restored Ratio: 5 / 6 / 7 / 8 / 9 % |
Turtle Stance, when activated, is a self-target ability that grants Udyr an absorption shield for up to 5 seconds. Turtle Stance's persistent effect causes Udyr's critical strike chance to be negated, and his autoattacks to restore health and mana with his autoattacks equal to a percentage of the damage dealt.
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Bear Stance |
(Stance) – Activation: Udyr gains increased movement speed for a few seconds.
Persistent effect: Udyr mauls his enemies with such force that they are stunned for 1 second when they are hit. This effect can only occur once every 6 seconds on the same target.
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Cost: 55 / 50 / 45 / 40 / 35 mana Movement Speed Bonus: 15 / 18 / 21 / 24 / 27 % Movement Speed Duration: 2 / 2.5 / 3 / 3.5 / 4 seconds |
Bear Stance, when activated, is a self-target ability that grants Udyr increased movement speed for a short duration. Bear Stance's persistent effect grants Udyr an on-hit effect, stunning attacked units for 1 second. This effect can only occur once every 6 seconds on the same target.
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Phoenix Stance |
(Stance) – Activation: Udyr sends out pulsing waves of fire dealing magic damage each second to nearby enemies for 5 seconds. During this time Udyr's ability power and attack damage are increased.
Persistent effect: Every third attack, Udyr engulfs the enemies in front of him in flames, dealing magic damage.
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Cost: 55 / 50 / 45 / 40 / 35 mana Activation's Magic Damage Per Wave: 15 / 25 / 35 / 45 / 55 (+0.25 per ability power) Bonus Ability Power: 16 / 24 / 32 / 40 / 48 Bonus Attack Damage: 8 / 12 / 16 / 20 / 24 Magic Damage Per Third Attack: 40 / 80 / 120 / 160 / 200 (+0.25 per ability power) |
Phoenix Stance, when activated, is a self-target ability that grants Udyr a buff for 5 seconds, giving him bonus attack damage and ability power, and dealing magic damage each second to nearby enemy units. Phoenix Stance's persistent effect causes Udyr's autoattacks to deal bonus magic damage to enemy units in a cone behind the attacked target on every third hit. |
參考資料[ | ]
- ↑ Champions, Items and Oddities – The Missing Manual at Leaguecraft.com
"Transmogulate!" 本文是英文頁面 Udyr/Ability Details 的翻譯,最後翻譯時間:2012-11-30 ,點擊這裡可以查看翻譯後英文頁面的改動。 |