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乌迪尔/技能数据

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英雄信息 背景故事 游戏技巧 皮肤与轶事


乌迪尔头像.png 乌迪尔
野兽之灵
英雄属性 战士[[Category:战士英雄|]]急速技能[[Category:急速技能英雄|]]打断技能[[Category:打断技能英雄|]]打野[[Category:打野英雄|]]法力回复技能[[Category:法力回复技能英雄|]]近战[[Category:近战英雄|]]自治疗技能[[Category:自治疗技能英雄|]]护盾技能[[Category:护盾技能英雄|]]切换附效技能[[Category:切换附效技能英雄|]]眩晕技能[[Category:眩晕技能英雄|]] 上线时间 December 2nd, 2009
Attackpower.png
50
Defensepower.png
80
Abilitypower.png
50
Difficulty.png
70
角色数据
生命值 427 (+99) 攻击力 52.91 (+3.2)
生命回复 7.45 (+0.75) 攻击速度 0.658 (+2.67%)
魔法值 220 (+30) 护甲 14.75 (+4)
魔法回复 6.4 (+0.45) 魔法抗性 30 (+1.25)
射程 125 移动速度 345

Udyr uses the stance system, with a 1.5 second global cooldown applied to all abilities after switching into a stance.

  • All of Udyr's abilities have no cast time and do not interrupt his previous orders.
  • Certain effects of Udyr's abilities will persist for their full duration even if Udyr switches stances. These include:
    • Tiger Stance's on-hit effect buff
    • Turtle Stance's absorption shield
    • Bear Stance's bonus movement speed
    • Phoenix Stance's AoE damage

Abilities编辑

Patch V1.0.0.131
Monkey&#039;sAgility.png
Monkey's Agility
(Innate): Udyr's attack speed is increased by 10% for 5 seconds each time he switches stances. This effect can stack up to 3 times. Switching stances sets off a 1.5 second global cooldown.
Monkey's Agility is a passive ability. Whenever Udyr uses one of his champion abilities, he gains 10% increased attack speed for 5 seconds. Subsequent ability casts refresh the duration and stack the effect up to 3 times.
Ability Description Leveling up
TigerStance.png
Tiger Stance
(Stance) – Activation: Udyr's next attack will deal magic damage over 2 seconds. In addition, Udyr gains an attack speed buff for 5 seconds. This stacks additively with his persistent attack speed bonus.

Persistent effect: Udyr's attack speed is increased.

  • Cooldown: 6 seconds.

Cost: 55 / 50 / 45 / 40 / 35 mana

Magic Damage: 30 / 80 / 130 / 180 / 230 (+1.5 per attack damage)

Persistent Attack Speed Bonus: 20 / 25 / 30 / 35 / 40 %

Activation Attack Speed Bonus: 15 / 20 / 25 / 30 / 35 %

Tiger Stance, when activated, is a self-target ability that grants Udyr bonus attack speed for 5 seconds. He also gains a buff for 5 seconds which is consumed on Udyr's next autoattack, causing the attacked target to take magic damage every half second. Tiger Stance's persistent effect grants Udyr increased attack speed.
技能數據
TurtleStance.png
Turtle Stance
(Stance) – Activation: Udyr gains a shield that absorbs damage for 5 seconds or until it has absorbed the full amount of damage.

Persistent effect: Udyr's attacks cannot crit, but they restore a percentage of his damage as health and mana.

  • Cooldown: 6 seconds

Cost: 55 / 50 / 45 / 40 / 35 mana

Shield Strength: 60 / 95 / 130 / 165 / 200 (+0.5 per ability power)

Damage to Health Restored Ratio: 10 / 12 / 14 / 16 / 18 %

Damage to Mana Restored Ratio: 5 / 6 / 7 / 8 / 9 %

Turtle Stance, when activated, is a self-target ability that grants Udyr an absorption shield for up to 5 seconds. Turtle Stance's persistent effect causes Udyr's critical strike chance to be negated, and his autoattacks to restore health and mana with his autoattacks equal to a percentage of the damage dealt.
BearStance.png
Bear Stance
(Stance) – Activation: Udyr gains increased movement speed for a few seconds.

Persistent effect: Udyr mauls his enemies with such force that they are stunned for 1 second when they are hit. This effect can only occur once every 6 seconds on the same target.

  • Cooldown: 6 seconds

Cost: 55 / 50 / 45 / 40 / 35 mana

Movement Speed Bonus: 15 / 18 / 21 / 24 / 27 %

Movement Speed Duration: 2 / 2.5 / 3 / 3.5 / 4 seconds

Bear Stance, when activated, is a self-target ability that grants Udyr increased movement speed for a short duration. Bear Stance's persistent effect grants Udyr an on-hit effect, stunning attacked units for 1 second. This effect can only occur once every 6 seconds on the same target.
技能數據
  • While Udyr is blinded, a BearStance.png Bear Stance attack will still stun but it will deal no damage.
  • Bear Stance cannot stun structures.
PhoenixStance.png
Phoenix Stance
(Stance) – Activation: Udyr sends out pulsing waves of fire dealing magic damage each second to nearby enemies for 5 seconds. During this time Udyr's ability power and attack damage are increased.

Persistent effect: Every third attack, Udyr engulfs the enemies in front of him in flames, dealing magic damage.

  • Cooldown: 6 seconds
  • Flame range:
  • Wave radius:

Cost: 55 / 50 / 45 / 40 / 35 mana

Activation's Magic Damage Per Wave: 15 / 25 / 35 / 45 / 55 (+0.25 per ability power)

Bonus Ability Power: 16 / 24 / 32 / 40 / 48

Bonus Attack Damage: 8 / 12 / 16 / 20 / 24

Magic Damage Per Third Attack: 40 / 80 / 120 / 160 / 200 (+0.25 per ability power)

Phoenix Stance, when activated, is a self-target ability that grants Udyr a buff for 5 seconds, giving him bonus attack damage and ability power, and dealing magic damage each second to nearby enemy units. Phoenix Stance's persistent effect causes Udyr's autoattacks to deal bonus magic damage to enemy units in a cone behind the attacked target on every third hit.
技能數據


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